internal static void Update() { AudioExtensionManager.RegisterBuiltinDefinitions(); AudioListener audioListener = AudioExtensionManager.GetAudioListener() as AudioListener; if (audioListener != null) { AudioListenerExtension audioListenerExtension = AudioExtensionManager.AddSpatializerExtension(audioListener); if (audioListenerExtension != null) { audioListenerExtension.ExtensionUpdate(); } } for (int i = 0; i < AudioExtensionManager.m_SourceExtensionsToUpdate.Count; i++) { AudioExtensionManager.m_SourceExtensionsToUpdate[i].ExtensionUpdate(); } AudioExtensionManager.m_NextStopIndex = ((AudioExtensionManager.m_NextStopIndex < AudioExtensionManager.m_SourceExtensionsToUpdate.Count) ? AudioExtensionManager.m_NextStopIndex : 0); int num = (AudioExtensionManager.m_SourceExtensionsToUpdate.Count <= 0) ? 0 : (1 + AudioExtensionManager.m_SourceExtensionsToUpdate.Count / 8); for (int j = 0; j < num; j++) { AudioSourceExtension audioSourceExtension = AudioExtensionManager.m_SourceExtensionsToUpdate[AudioExtensionManager.m_NextStopIndex]; if (audioSourceExtension.audioSource == null || !audioSourceExtension.audioSource.enabled || !audioSourceExtension.audioSource.isPlaying) { audioSourceExtension.Stop(); AudioExtensionManager.RemoveExtensionFromManager(audioSourceExtension); } else { AudioExtensionManager.m_NextStopIndex++; AudioExtensionManager.m_NextStopIndex = ((AudioExtensionManager.m_NextStopIndex < AudioExtensionManager.m_SourceExtensionsToUpdate.Count) ? AudioExtensionManager.m_NextStopIndex : 0); } } }
internal static void InvokeOnAudioSourcePlay(AudioSource source) { AudioSourceExtension audioSourceExtension = AudioExtensionManager.AddSpatializerExtension(source); if (audioSourceExtension != null) { AudioExtensionManager.GetReadyToPlay(audioSourceExtension); } if (source.clip != null && source.clip.ambisonic) { AudioSourceExtension audioSourceExtension2 = AudioExtensionManager.AddAmbisonicDecoderExtension(source); if (audioSourceExtension2 != null) { AudioExtensionManager.GetReadyToPlay(audioSourceExtension2); } } }