Does name match the name of the active Transition.
static public int IsName(IntPtr l) { try{ UnityEngine.AnimatorTransitionInfo self = (UnityEngine.AnimatorTransitionInfo)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Boolean ret = self.IsName(a1); pushValue(l, ret); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
// methods static bool AnimatorTransitionInfo_IsName__String(JSVCall vc, int argc) { int len = argc; if (len == 1) { System.String arg0 = (System.String)JSApi.getStringS((int)JSApi.GetType.Arg); UnityEngine.AnimatorTransitionInfo argThis = (UnityEngine.AnimatorTransitionInfo)vc.csObj; JSApi.setBooleanS((int)JSApi.SetType.Rval, (System.Boolean)(argThis.IsName(arg0))); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }