static void AnimationInfo_weight(JSVCall vc) { UnityEngine.AnimationInfo _this = (UnityEngine.AnimationInfo)vc.csObj; var result = _this.weight; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); }
// fields // properties static void AnimationInfo_clip(JSVCall vc) { UnityEngine.AnimationInfo _this = (UnityEngine.AnimationInfo)vc.csObj; var result = _this.clip; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); }
static public int constructor(IntPtr l) { try { UnityEngine.AnimationInfo o; o = new UnityEngine.AnimationInfo(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.AnimationInfo o; o = new UnityEngine.AnimationInfo(); pushValue(l, o); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
public static int constructor(IntPtr l) { try { UnityEngine.AnimationInfo o; o=new UnityEngine.AnimationInfo(); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static public int get_weight(IntPtr l) { UnityEngine.AnimationInfo o = (UnityEngine.AnimationInfo)checkSelf(l); pushValue(l, o.weight); return(1); }