private static void _user_anchor_added(UnityARUserAnchorData anchor) { if (UnityARSessionNativeInterface.ARUserAnchorAddedEvent != null) { ARUserAnchor userAnchorFromAnchorData = GetUserAnchorFromAnchorData(anchor); UnityARSessionNativeInterface.ARUserAnchorAddedEvent(userAnchorFromAnchorData); } }