private void OnDrawGizmos() { if (m_RigBaseGameObject != null) { // draw XR Rig box Gizmos.color = Color.green; GizmoHelpers.DrawWireCubeOriented(m_RigBaseGameObject.transform.position, m_RigBaseGameObject.transform.rotation, 3.0f); GizmoHelpers.DrawAxisArrows(m_RigBaseGameObject.transform, 0.5f); } if (m_CameraFloorOffsetObject != null) { GizmoHelpers.DrawAxisArrows(m_CameraFloorOffsetObject.transform, 0.5f); } if (m_CameraGameObject != null) { Gizmos.color = Color.red; GizmoHelpers.DrawWireCubeOriented(m_CameraGameObject.transform.position, m_CameraGameObject.transform.rotation, 0.1f); GizmoHelpers.DrawAxisArrows(m_CameraGameObject.transform, 0.5f); Vector3 floorPos = m_CameraGameObject.transform.position; floorPos.y = 0.0f; Gizmos.DrawLine(floorPos, m_CameraGameObject.transform.position); } }
private void OnDrawGizmos() { Gizmos.color = Color.blue; GizmoHelpers.DrawWireCubeOriented(m_TeleportAnchorTransform.position, m_TeleportAnchorTransform.rotation, 1.0f); GizmoHelpers.DrawAxisArrows(m_TeleportAnchorTransform, 1.0f); }