コード例 #1
0
 protected void OnPointerMove(PointerMoveEvent evt)
 {
     if (evt.pointerId != PointerId.mousePointerId && active)
     {
         ProcessMoveEvent(evt, evt.localPosition);
     }
 }
コード例 #2
0
        void OnPointerMove(PointerMoveEvent evt)
        {
            m_MousePosition = m_ScrollView.WorldToLocal(evt.position);

            if (!m_ScrollView.ContainsPoint(m_MousePosition))
            {
                return;
            }

            var ve = evt.target as VisualElement;

            if (ve == null)
            {
                return;
            }

            if ((ve.pseudoStates & PseudoStates.Hover) != PseudoStates.Hover)
            {
                var selectedIndex = GetSelectedIndex();
                if (selectedIndex >= 0)
                {
                    m_Items[selectedIndex].element.pseudoStates &= ~PseudoStates.Hover;
                }

                ve.pseudoStates |= PseudoStates.Hover;
            }
        }
コード例 #3
0
 protected void OnPointerMove(PointerMoveEvent evt)
 {
     if (IsNotMouseEvent(evt) && active)
     {
         ProcessMoveEvent(evt, evt.localPosition);
     }
 }
コード例 #4
0
        protected override void ProcessMoveEvent(EventBase evt, Vector2 localPosition)
        {
            // Let base class Clickable handle the mouse event first
            // (although nothing much happens in the base class on pointer drag)
            base.ProcessMoveEvent(evt, localPosition);

            // Take control if we can
            if (dragDirection == DragDirection.None)
            {
                dragDirection = DragDirection.Free;
            }

            // If and when we have control, set value from drag element
            if (dragDirection == DragDirection.Free)
            {
                if (evt.eventTypeId == PointerMoveEvent.TypeId())
                {
                    var pointerMoveEvent = (PointerMoveEvent)evt;
                    if (pointerMoveEvent.pointerId != PointerId.mousePointerId)
                    {
                        pointerMoveEvent.isHandledByDraggable = true;
                    }
                }

                dragging?.Invoke();
            }
        }
コード例 #5
0
 // In order for tests to run without an EditorWindow but still be able to send
 // events, we sometimes need to force the event type. IMGUI::GetEventType() (native) will
 // return the event type as Ignore if the proper views haven't yet been
 // initialized. This (falsely) breaks tests that rely on the event type. So for tests, we
 // just ensure the event type is what we originally set it to when we sent it.
 internal static EventBase CreateEvent(Event systemEvent, EventType eventType)
 {
     switch (eventType)
     {
         case EventType.MouseMove:
             return PointerMoveEvent.GetPooled(systemEvent);
         case EventType.MouseDrag:
             return PointerMoveEvent.GetPooled(systemEvent);
         case EventType.MouseDown:
             // If some buttons are already down, we generate PointerMove/MouseDown events.
             // Otherwise we generate PointerDown/MouseDown events.
             // See W3C pointer events recommendation: https://www.w3.org/TR/pointerevents2
             if (PointerDeviceState.GetPressedButtons(PointerId.mousePointerId) != 0)
             {
                 return PointerMoveEvent.GetPooled(systemEvent);
             }
             else
             {
                 return PointerDownEvent.GetPooled(systemEvent);
             }
         case EventType.MouseUp:
             // If more buttons are still down, we generate PointerMove/MouseUp events.
             // Otherwise we generate PointerUp/MouseUp events.
             // See W3C pointer events recommendation: https://www.w3.org/TR/pointerevents2
             if (PointerDeviceState.HasAdditionalPressedButtons(PointerId.mousePointerId, systemEvent.button))
             {
                 return PointerMoveEvent.GetPooled(systemEvent);
             }
             else
             {
                 return PointerUpEvent.GetPooled(systemEvent);
             }
         case EventType.ContextClick:
             return ContextClickEvent.GetPooled(systemEvent);
         case EventType.MouseEnterWindow:
             return MouseEnterWindowEvent.GetPooled(systemEvent);
         case EventType.MouseLeaveWindow:
             return MouseLeaveWindowEvent.GetPooled(systemEvent);
         case EventType.ScrollWheel:
             return WheelEvent.GetPooled(systemEvent);
         case EventType.KeyDown:
             return KeyDownEvent.GetPooled(systemEvent);
         case EventType.KeyUp:
             return KeyUpEvent.GetPooled(systemEvent);
         case EventType.DragUpdated:
             return DragUpdatedEvent.GetPooled(systemEvent);
         case EventType.DragPerform:
             return DragPerformEvent.GetPooled(systemEvent);
         case EventType.DragExited:
             return DragExitedEvent.GetPooled(systemEvent);
         case EventType.ValidateCommand:
             return ValidateCommandEvent.GetPooled(systemEvent);
         case EventType.ExecuteCommand:
             return ExecuteCommandEvent.GetPooled(systemEvent);
         default:// Layout, Ignore, Used
             return IMGUIEvent.GetPooled(systemEvent);
     }
 }
コード例 #6
0
        protected void OnPointerMove(PointerMoveEvent evt)
        {
            bool flag = evt.pointerId != PointerId.mousePointerId && base.active;

            if (flag)
            {
                this.ProcessMoveEvent(evt, evt.localPosition);
            }
        }
コード例 #7
0
        private bool IsLocalEvent(EventBase evt)
        {
            long evtType = evt.eventTypeId;

            return(evtType == MouseDownEvent.TypeId() || evtType == MouseUpEvent.TypeId() ||
                   evtType == MouseMoveEvent.TypeId() ||
                   evtType == PointerDownEvent.TypeId() || evtType == PointerUpEvent.TypeId() ||
                   evtType == PointerMoveEvent.TypeId());
        }
コード例 #8
0
 void OnPointerMoveEvent(PointerMoveEvent evt)
 {
     // Support cases where PointerMove corresponds to a MouseDown or MouseUp event with multiple buttons.
     if (evt.button == (int)MouseButton.LeftMouse)
     {
         if ((evt.pressedButtons & (1 << (int)MouseButton.LeftMouse)) != 0)
         {
             ProcessPointerDown(evt);
         }
     }
 }
コード例 #9
0
        void OnPointerMove(PointerMoveEvent evt)
        {
            m_MousePosition = m_ScrollView.WorldToLocal(evt.position);
            UpdateSelection(evt.target as VisualElement);

            if (evt.pointerId != PointerId.mousePointerId)
            {
                m_MenuContainer.panel.PreventCompatibilityMouseEvents(evt.pointerId);
            }

            evt.StopPropagation();
        }
コード例 #10
0
        public void ProcessEvent(EventBase evt)
        {
            IPointerEvent pe = evt as IPointerEvent;

            if (pe == null)
            {
                return;
            }

            if (evt.eventTypeId == PointerDownEvent.TypeId() && pe.button == 0)
            {
                StartClickTracking(evt);
            }
            else if (evt.eventTypeId == PointerMoveEvent.TypeId())
            {
                // Button 1 pressed while another button was already pressed.
                if (pe.button == 0 && (pe.pressedButtons & 1) == 1)
                {
                    StartClickTracking(evt);
                }
                // Button 1 released while another button is still pressed.
                else if (pe.button == 0 && (pe.pressedButtons & 1) == 0)
                {
                    SendClickEvent(evt);
                }
                // Pointer moved or other button pressed/released
                else
                {
                    var clickStatus = m_ClickStatus[pe.pointerId];
                    if (clickStatus.m_Target != null)
                    {
                        // stop the multi-click sequence on move
                        clickStatus.m_LastPointerDownTime = 0;
                    }
                }
            }
            else if (evt.eventTypeId == PointerCancelEvent.TypeId() ||
                     evt.eventTypeId == DragUpdatedEvent.TypeId()
                     )
            {
                CancelClickTracking(evt);

                // Note that we don't cancel the click when we have a PointerStationaryEvent anymore. Touch stationary
                // events are sent on each frame where the touch doesn't move, starting immediately after the frame
                // where the touch begin event occured. If we want to cancel the ClickEvent after the touch has been
                // idle for some time, then we need to manually track the duration of the stationary phase.
            }
            else if (evt.eventTypeId == PointerUpEvent.TypeId() && pe.button == 0)
            {
                SendClickEvent(evt);
            }
        }
コード例 #11
0
        private void OnPointerMoveEvent(PointerMoveEvent evt)
        {
            if (useDragEvents)
            {
                if (m_DragState != DragState.CanStartDrag)
                {
                    return;
                }
            }
            else
            {
                if (m_DragState == DragState.Dragging)
                {
                    UpdateDrag(evt.position);
                    return;
                }

                if (m_DragState != DragState.CanStartDrag)
                {
                    return;
                }
            }

            if (Mathf.Abs(m_Start.x - evt.position.x) > k_DistanceToActivation ||
                Mathf.Abs(m_Start.y - evt.position.y) > k_DistanceToActivation)
            {
                var startDragArgs = StartDrag(m_Start);

                if (useDragEvents)
                {
                    // Drag can only be started by mouse events or else it will throw an error, so we leave early.
                    if (Event.current.type != EventType.MouseDown && Event.current.type != EventType.MouseDrag)
                    {
                        return;
                    }

                    DragAndDropUtility.dragAndDrop.StartDrag(startDragArgs);
                }
                else // Force default drag and drop client for runtime panels.
                {
                    m_Target.CapturePointer(evt.pointerId);
                    evt.StopPropagation();

                    dragAndDropClient = new DefaultDragAndDropClient();
                    dragAndDropClient.StartDrag(startDragArgs);
                }

                m_DragState = DragState.Dragging;
            }
        }
コード例 #12
0
        public void ProcessEvent(EventBase evt)
        {
            IPointerEvent pe = evt as IPointerEvent;

            if (pe == null)
            {
                return;
            }

            if (evt.eventTypeId == PointerDownEvent.TypeId() && pe.button == 0)
            {
                StartClickTracking(evt);
            }
            else if (evt.eventTypeId == PointerMoveEvent.TypeId())
            {
                // Button 1 pressed while another button was already pressed.
                if (pe.button == 0 && (pe.pressedButtons & 1) == 1)
                {
                    StartClickTracking(evt);
                }
                // Button 1 released while another button is still pressed.
                else if (pe.button == 0 && (pe.pressedButtons & 1) == 0)
                {
                    SendClickEvent(evt);
                }
                // Pointer moved or other button pressed/released
                else
                {
                    var clickStatus = m_ClickStatus[pe.pointerId];
                    if (clickStatus.m_Target != null)
                    {
                        // stop the multi-click sequence on move
                        clickStatus.m_LastPointerDownTime = 0;
                    }
                }
            }
            else if (evt.eventTypeId == PointerCancelEvent.TypeId() ||
                     evt.eventTypeId == PointerStationaryEvent.TypeId()
#if UNITY_EDITOR
                     || evt.eventTypeId == DragUpdatedEvent.TypeId()
#endif
                     )
            {
                CancelClickTracking(evt);
            }
            else if (evt.eventTypeId == PointerUpEvent.TypeId() && pe.button == 0)
            {
                SendClickEvent(evt);
            }
        }
コード例 #13
0
        private void OnPointerMoveEvent(PointerMoveEvent evt)
        {
            bool flag = !this.m_CanStartDrag;

            if (!flag)
            {
                bool flag2 = Mathf.Abs(this.m_Start.x - evt.position.x) > 5f || Mathf.Abs(this.m_Start.y - evt.position.y) > 5f;
                if (flag2)
                {
                    StartDragArgs args = this.StartDrag(evt.position);
                    DragAndDropUtility.dragAndDrop.StartDrag(args);
                    this.m_CanStartDrag = false;
                }
            }
        }
コード例 #14
0
        private void OnPointerMove(PointerMoveEvent evt)
        {
            bool flag = evt.pointerId == this.m_ScrollingPointerId;

            if (flag)
            {
                bool    flag2 = this.touchScrollBehavior == ScrollView.TouchScrollBehavior.Clamped;
                Vector2 vector;
                if (flag2)
                {
                    vector = this.m_StartPosition - (new Vector2(evt.position.x, evt.position.y) - this.m_PointerStartPosition);
                    vector = Vector2.Max(vector, this.m_LowBounds);
                    vector = Vector2.Min(vector, this.m_HighBounds);
                }
                else
                {
                    bool flag3 = this.touchScrollBehavior == ScrollView.TouchScrollBehavior.Elastic;
                    if (flag3)
                    {
                        Vector2 vector2 = new Vector2(evt.position.x, evt.position.y) - this.m_PointerStartPosition;
                        vector.x = ScrollView.ComputeElasticOffset(vector2.x, this.m_StartPosition.x, this.m_LowBounds.x, this.m_LowBounds.x - this.contentViewport.resolvedStyle.width, this.m_HighBounds.x, this.m_HighBounds.x + this.contentViewport.resolvedStyle.width);
                        vector.y = ScrollView.ComputeElasticOffset(vector2.y, this.m_StartPosition.y, this.m_LowBounds.y, this.m_LowBounds.y - this.contentViewport.resolvedStyle.height, this.m_HighBounds.y, this.m_HighBounds.y + this.contentViewport.resolvedStyle.height);
                    }
                    else
                    {
                        vector = this.m_StartPosition - (new Vector2(evt.position.x, evt.position.y) - this.m_PointerStartPosition);
                    }
                }
                bool hasInertia = this.hasInertia;
                if (hasInertia)
                {
                    float   unscaledDeltaTime = Time.unscaledDeltaTime;
                    Vector2 b = (vector - this.scrollOffset) / unscaledDeltaTime;
                    this.m_Velocity = Vector2.Lerp(this.m_Velocity, b, unscaledDeltaTime * 10f);
                }
                this.scrollOffset = vector;
                evt.currentTarget.CapturePointer(evt.pointerId);
                evt.StopPropagation();
            }
        }
コード例 #15
0
ファイル: ScrollView.cs プロジェクト: zvars/UnityCsReference
        void OnPointerMove(PointerMoveEvent evt)
        {
            if (evt.pointerId == m_ScrollingPointerId)
            {
                Vector2 newScrollOffset;
                if (touchScrollBehavior == TouchScrollBehavior.Clamped)
                {
                    newScrollOffset = m_StartPosition - (new Vector2(evt.position.x, evt.position.y) - m_PointerStartPosition);
                    newScrollOffset = Vector2.Max(newScrollOffset, m_LowBounds);
                    newScrollOffset = Vector2.Min(newScrollOffset, m_HighBounds);
                }
                else if (touchScrollBehavior == TouchScrollBehavior.Elastic)
                {
                    Vector2 deltaPointer = new Vector2(evt.position.x, evt.position.y) - m_PointerStartPosition;
                    newScrollOffset.x = ComputeElasticOffset(deltaPointer.x, m_StartPosition.x,
                                                             m_LowBounds.x, m_LowBounds.x - contentViewport.resolvedStyle.width,
                                                             m_HighBounds.x, m_HighBounds.x + contentViewport.resolvedStyle.width);
                    newScrollOffset.y = ComputeElasticOffset(deltaPointer.y, m_StartPosition.y,
                                                             m_LowBounds.y, m_LowBounds.y - contentViewport.resolvedStyle.height,
                                                             m_HighBounds.y, m_HighBounds.y + contentViewport.resolvedStyle.height);
                }
                else
                {
                    newScrollOffset = m_StartPosition - (new Vector2(evt.position.x, evt.position.y) - m_PointerStartPosition);
                }

                if (hasInertia)
                {
                    float deltaTime   = Time.unscaledDeltaTime;
                    var   newVelocity = (newScrollOffset - scrollOffset) / deltaTime;
                    m_Velocity = Vector2.Lerp(m_Velocity, newVelocity, deltaTime * 10);
                }

                scrollOffset = newScrollOffset;

                evt.currentTarget.CapturePointer(evt.pointerId);
                evt.StopPropagation();
            }
        }
コード例 #16
0
        private IEnumerator DoReplayEvents(IEnumerable <EventDebuggerEventRecord> eventBases, Action <int, int> refreshList)
        {
            var sortedEvents      = eventBases.OrderBy(e => e.timestamp).ToList();
            var sortedEventsCount = sortedEvents.Count;

            IEnumerator AwaitForNextEvent(int currentIndex)
            {
                if (currentIndex == sortedEvents.Count - 1)
                {
                    yield break;
                }

                var deltaTimestampMs = sortedEvents[currentIndex + 1].timestamp - sortedEvents[currentIndex].timestamp;

                var timeMs = 0.0f;

                while (timeMs < deltaTimestampMs)
                {
                    if (isPlaybackPaused)
                    {
                        yield return(null);
                    }
                    else
                    {
                        var time = Panel.TimeSinceStartupMs();
                        yield return(null);

                        var delta = Panel.TimeSinceStartupMs() - time;
                        timeMs += delta * playbackSpeed;
                    }
                }
            }

            for (var i = 0; i < sortedEventsCount; i++)
            {
                if (!isReplaying)
                {
                    break;
                }

                var eventBase = sortedEvents[i];
                var newEvent  = new Event
                {
                    button        = eventBase.button,
                    clickCount    = eventBase.clickCount,
                    modifiers     = eventBase.modifiers,
                    mousePosition = eventBase.mousePosition,
                };

                if (eventBase.eventTypeId == MouseMoveEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseMove;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseMove), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseDownEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseDown;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseUpEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseUp;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseUp), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ContextClickEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.ContextClick;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ContextClick), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseEnterWindowEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseEnterWindow;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseEnterWindow), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseLeaveWindowEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseLeaveWindow;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseLeaveWindow), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == PointerMoveEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseMove;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseMove), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == PointerDownEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseDown;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == PointerUpEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseUp;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseUp), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == WheelEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type  = EventType.ScrollWheel;
                    newEvent.delta = eventBase.delta;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ScrollWheel), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == KeyDownEvent.TypeId())
                {
                    newEvent.type      = EventType.KeyDown;
                    newEvent.character = eventBase.character;
                    newEvent.keyCode   = eventBase.keyCode;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.KeyDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == KeyUpEvent.TypeId())
                {
                    newEvent.type      = EventType.KeyUp;
                    newEvent.character = eventBase.character;
                    newEvent.keyCode   = eventBase.keyCode;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.KeyUp), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == NavigationMoveEvent.TypeId())
                {
                    panel.dispatcher.Dispatch(NavigationMoveEvent.GetPooled(eventBase.navigationDirection, eventBase.deviceType, eventBase.modifiers), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == NavigationSubmitEvent.TypeId())
                {
                    panel.dispatcher.Dispatch(NavigationSubmitEvent.GetPooled(eventBase.deviceType, eventBase.modifiers), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == NavigationCancelEvent.TypeId())
                {
                    panel.dispatcher.Dispatch(NavigationCancelEvent.GetPooled(eventBase.deviceType, eventBase.modifiers), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragUpdatedEvent.TypeId())
                {
                    newEvent.type = EventType.DragUpdated;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragUpdated), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragPerformEvent.TypeId())
                {
                    newEvent.type = EventType.DragPerform;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragPerform), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragExitedEvent.TypeId())
                {
                    newEvent.type = EventType.DragExited;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragExited), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ValidateCommandEvent.TypeId())
                {
                    newEvent.type        = EventType.ValidateCommand;
                    newEvent.commandName = eventBase.commandName;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ValidateCommand), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ExecuteCommandEvent.TypeId())
                {
                    newEvent.type        = EventType.ExecuteCommand;
                    newEvent.commandName = eventBase.commandName;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ExecuteCommand), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == IMGUIEvent.TypeId())
                {
                    Debug.Log("Skipped IMGUI event (" + eventBase.eventBaseName + "): " + eventBase);
                    var awaitSkipped = AwaitForNextEvent(i);
                    while (awaitSkipped.MoveNext())
                    {
                        yield return(null);
                    }
                    continue;
                }
                else
                {
                    Debug.Log("Skipped event (" + eventBase.eventBaseName + "): " + eventBase);
                    var awaitSkipped = AwaitForNextEvent(i);
                    while (awaitSkipped.MoveNext())
                    {
                        yield return(null);
                    }
                    continue;
                }

                refreshList?.Invoke(i, sortedEventsCount);

                Debug.Log($"Replayed event {eventBase.eventId.ToString()} ({eventBase.eventBaseName}): {newEvent}");
                var await = AwaitForNextEvent(i);
                while (await.MoveNext())
                {
                    yield return(null);
                }
            }

            isReplaying = false;
        }
コード例 #17
0
 internal static MouseMoveEvent GetPooled(PointerMoveEvent pointerEvent)
 {
     return(MouseEventBase <MouseMoveEvent> .GetPooled(pointerEvent));
 }
コード例 #18
0
        // In order for tests to run without an EditorWindow but still be able to send
        // events, we sometimes need to force the event type. IMGUI::GetEventType() (native) will
        // return the event type as Ignore if the proper views haven't yet been
        // initialized. This (falsely) breaks tests that rely on the event type. So for tests, we
        // just ensure the event type is what we originally set it to when we sent it.
        internal static EventBase CreateEvent(Event systemEvent, EventType eventType)
        {
            switch (eventType)
            {
            case EventType.MouseMove:
                return(PointerMoveEvent.GetPooled(systemEvent));

            case EventType.MouseDrag:
                return(PointerMoveEvent.GetPooled(systemEvent));

            case EventType.MouseDown:
                // If some buttons are already down, we generate PointerMove/MouseDown events.
                // Otherwise we generate PointerDown/MouseDown events.
                // See W3C pointer events recommendation: https://www.w3.org/TR/pointerevents2
                // Note: sometimes systemEvent.button is already pressed (systemEvent is processed multiple times).
                if (PointerDeviceState.HasAdditionalPressedButtons(PointerId.mousePointerId, systemEvent.button))
                {
                    return(PointerMoveEvent.GetPooled(systemEvent));
                }
                else
                {
                    return(PointerDownEvent.GetPooled(systemEvent));
                }

            case EventType.MouseUp:
                // If more buttons are still down, we generate PointerMove/MouseUp events.
                // Otherwise we generate PointerUp/MouseUp events.
                // See W3C pointer events recommendation: https://www.w3.org/TR/pointerevents2
                if (PointerDeviceState.HasAdditionalPressedButtons(PointerId.mousePointerId, systemEvent.button))
                {
                    return(PointerMoveEvent.GetPooled(systemEvent));
                }
                else
                {
                    return(PointerUpEvent.GetPooled(systemEvent));
                }

            case EventType.ContextClick:
                return(ContextClickEvent.GetPooled(systemEvent));

            case EventType.MouseEnterWindow:
                return(MouseEnterWindowEvent.GetPooled(systemEvent));

            case EventType.MouseLeaveWindow:
                return(MouseLeaveWindowEvent.GetPooled(systemEvent));

            case EventType.ScrollWheel:
                return(WheelEvent.GetPooled(systemEvent));

            case EventType.KeyDown:
                return(KeyDownEvent.GetPooled(systemEvent));

            case EventType.KeyUp:
                return(KeyUpEvent.GetPooled(systemEvent));

#if UNITY_EDITOR
            case EventType.DragUpdated:
                return(DragUpdatedEvent.GetPooled(systemEvent));

            case EventType.DragPerform:
                return(DragPerformEvent.GetPooled(systemEvent));

            case EventType.DragExited:
                return(DragExitedEvent.GetPooled(systemEvent));
#endif
            case EventType.ValidateCommand:
                return(ValidateCommandEvent.GetPooled(systemEvent));

            case EventType.ExecuteCommand:
                return(ExecuteCommandEvent.GetPooled(systemEvent));

            default:    // Layout, Ignore, Used
                return(IMGUIEvent.GetPooled(systemEvent));
            }
        }
コード例 #19
0
 private void UpdateValueOnPointerMove(PointerMoveEvent evt)
 {
     ProcessMoveEvent(evt.shiftKey, evt.altKey, evt.deltaPosition);
 }
コード例 #20
0
 internal static MouseUpEvent GetPooled(PointerMoveEvent pointerEvent)
 {
     return(MouseUpEvent.MakeFromPointerEvent(pointerEvent));
 }
コード例 #21
0
 internal static DragUpdatedEvent GetPooled(PointerMoveEvent pointerEvent)
 {
     return(MouseEventBase <DragUpdatedEvent> .GetPooled(pointerEvent));
 }