static public int get_resolution(IntPtr l) { try { UnityEngine.UI.ReferenceResolution self = (UnityEngine.UI.ReferenceResolution)checkSelf(l); pushValue(l, true); pushValue(l, self.resolution); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_matchWidthOrHeight(IntPtr l) { try { UnityEngine.UI.ReferenceResolution self = (UnityEngine.UI.ReferenceResolution)checkSelf(l); float v; checkType(l, 2, out v); self.matchWidthOrHeight = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_resolution(IntPtr l) { try { UnityEngine.UI.ReferenceResolution self = (UnityEngine.UI.ReferenceResolution)checkSelf(l); UnityEngine.Vector2 v; checkType(l, 2, out v); self.resolution = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }