public static string GenerateTransitionMethods(FlowWindow window) { var flowData = FlowSystem.GetData(); var transitions = flowData.windows.Where(w => window.attachItems.Any((item) => item.targetId == w.id) && w.CanCompiled() && !w.IsContainer()); var result = string.Empty; foreach (var each in transitions) { var className = each.directory; var classNameWithNamespace = Tpl.GetNamespace(each) + "." + Tpl.GetDerivedClassName(each); result += FlowTemplateGenerator.GenerateWindowLayoutTransitionMethod(window, each, className, classNameWithNamespace); } // Make FlowDefault() method if exists var c = 0; var everyPlatformHasUniqueName = false; foreach (var attachItem in window.attachItems) { var attachId = attachItem.targetId; var attachedWindow = FlowSystem.GetWindow(attachId); var tmp = UnityEditor.UI.Windows.Plugins.Flow.Flow.IsCompilerTransitionAttachedGeneration(window, attachedWindow); if (tmp == true) { ++c; } } everyPlatformHasUniqueName = c > 1; foreach (var attachItem in window.attachItems) { var attachId = attachItem.targetId; var attachedWindow = FlowSystem.GetWindow(attachId); if (attachedWindow.IsShowDefault() == true) { result += FlowTemplateGenerator.GenerateWindowLayoutTransitionMethodDefault(); } result += UnityEditor.UI.Windows.Plugins.Flow.Flow.OnCompilerTransitionAttachedGeneration(window, attachedWindow, everyPlatformHasUniqueName); } // Run addons transition logic result += UnityEditor.UI.Windows.Plugins.Flow.Flow.OnCompilerTransitionGeneration(window); return(result); }
public static string GenerateTransitionMethods(FlowWindow window) { var flowData = FlowSystem.GetData(); var transitions = flowData.windows.Where(w => window.attaches.Contains(w.id) && !w.isDefaultLink && !w.isContainer); var result = string.Empty; foreach (var each in transitions) { var className = each.directory; var classNameWithNamespace = Tpl.GetNamespace(each) + "." + Tpl.GetDerivedClassName(each); //GetBaseClassName( each ); result = result + FlowTemplateGenerator.GenerateWindowLayoutTransitionMethod(className, classNameWithNamespace); } return(result); }
public static string GetNamespace(FlowWindow window) { return(Tpl.GetNamespace() + IO.GetRelativePath(window, ".")); }
/* * private static bool CompiledInfoIsInvalid( FlowWindow flowWindow ) { * * return GetBaseClassName( flowWindow ) != flowWindow.compiledBaseClassName || GetNamespace( flowWindow ) != flowWindow.compiledNamespace; ||} || ||private static void UpdateInheritedClasses( string oldBaseClassName, string newBaseClassName, string oldDerivedClassName, string newDerivedClassName, string oldNamespace, string newNamespace ) { || || if ( string.IsNullOrEmpty( oldBaseClassName ) || string.IsNullOrEmpty( newBaseClassName ) ) { || || return; || } || || var oldFullClassPath = oldNamespace + oldBaseClassName; || var newFullClassPath = newNamespace + newBaseClassName; || || AssetDatabase.StartAssetEditing(); || || try { || || var scripts = || AssetDatabase.FindAssets( "t:MonoScript" ) || .Select( _ => AssetDatabase.GUIDToAssetPath( _ ) ) || .Select( _ => AssetDatabase.LoadAssetAtPath( _, typeof( MonoScript ) ) ) || .OfType<MonoScript>() || .Where( _ => _.text.Contains( oldBaseClassName ) || _.text.Contains( oldDerivedClassName ) || _.text.Contains( oldNamespace ) ) || .Where( _ => _.name != newBaseClassName ); || || foreach ( var each in scripts ) { || || var path = AssetDatabase.GetAssetPath( each ); || || var lines = File.ReadAllLines( path ); || || var writer = new StreamWriter( path ); || || foreach ( var line in lines ) { || || writer.WriteLine( line.Replace( oldFullClassPath, newFullClassPath ) || .Replace( oldNamespace, newNamespace ) || .Replace( oldBaseClassName, newBaseClassName ) || .Replace( oldDerivedClassName, newDerivedClassName ) ); || } || || writer.Dispose(); || } || } catch ( Exception e ) { Debug.LogException( e ); } || || AssetDatabase.StopAssetEditing(); || AssetDatabase.Refresh( ImportAssetOptions.ForceUpdate ); || ||} || ||private static void GenerateUIWindow( string fullpath, FlowWindow window, bool recompile = false ) { || || var isCompiledInfoInvalid = window.compiled && CompiledInfoIsInvalid( window ); || || if ( window.compiled == false || recompile == true || isCompiledInfoInvalid ) { || || var baseClassName = GetBaseClassName( window ); || var derivedClassName = GetDerivedClassName( window ); || var classNamespace = GetNamespace( window ); || || var baseClassTemplate = FlowTemplateGenerator.GenerateWindowLayoutBaseClass( baseClassName, classNamespace, GenerateTransitionMethods( window ) ); || var derivedClassTemplate = FlowTemplateGenerator.GenerateWindowLayoutDerivedClass( derivedClassName, baseClassName, classNamespace ); || #if !UNITY_WEBPLAYER || var baseClassPath = ( fullpath + "/" + baseClassName + ".cs" ).Replace( "//", "/" ); || var derivedClassPath = ( fullpath + "/" + derivedClassName + ".cs" ).Replace( "//", "/" ); #endif || || if ( baseClassTemplate != null && derivedClassTemplate != null ) { || || IO.CreateDirectory( fullpath, string.Empty ); || IO.CreateDirectory( fullpath, FlowDatabase.COMPONENTS_FOLDER ); || IO.CreateDirectory( fullpath, FlowDatabase.LAYOUT_FOLDER ); || IO.CreateDirectory( fullpath, FlowDatabase.SCREENS_FOLDER ); || #if !UNITY_WEBPLAYER || || Directory.CreateDirectory( fullpath ); || || File.WriteAllText( baseClassPath, baseClassTemplate ); || || if ( !File.Exists( derivedClassPath ) ) { || || File.WriteAllText( derivedClassPath, derivedClassTemplate ); || || AssetDatabase.ImportAsset( derivedClassName ); || } || || AssetDatabase.ImportAsset( baseClassPath ); || #endif || || } else { || || return; || } || || var oldBaseClassName = window.compiledBaseClassName; || var newBaseClassName = baseClassName; || var oldDerivedClassName = window.compiledDerivedClassName; || var newDerivedClassName = derivedClassName; || || var oldNamespace = window.compiledNamespace; || || window.compiledBaseClassName = baseClassName; || window.compiledDerivedClassName = derivedClassName; || window.compiledNamespace = classNamespace; || || var newNamespace = window.compiledNamespace; || || window.compiledDirectory = fullpath; || || window.compiled = true; || || AssetDatabase.Refresh( ImportAssetOptions.ForceUpdate ); || || if ( isCompiledInfoInvalid ) { || || EditorApplication.delayCall += () => UpdateInheritedClasses( oldBaseClassName, newBaseClassName, oldDerivedClassName, newDerivedClassName, oldNamespace, newNamespace ); || } || } || ||} || ||public static void GenerateUI( string pathToData, bool recompile = false, Func<FlowWindow, bool> predicate = null ) { || || var filename = Path.GetFileName( pathToData ); || var directory = pathToData.Replace( filename, "" ); || || currentProject = Path.GetFileNameWithoutExtension( pathToData ); || var basePath = directory + currentProject; || || CreateDirectory( basePath, string.Empty ); || CreateDirectory( basePath, FlowDatabase.OTHER_NAME ); || || AssetDatabase.StartAssetEditing(); || || predicate = predicate ?? delegate { return true; }; || || try { || || foreach ( var each in FlowSystem.GetWindows().Where( _ => !_.isDefaultLink && predicate( _ ) ) ) { || || var relativePath = GetRelativePath( each, "/" ); || || if ( !string.IsNullOrEmpty( each.directory ) ) { || || CreateDirectory( basePath, relativePath ); || } || || GenerateUIWindow( basePath + relativePath + "/", each, recompile ); || } || } catch ( Exception e ) { || || Debug.LogException( e ); || } || || AssetDatabase.StopAssetEditing(); || AssetDatabase.Refresh( ImportAssetOptions.ForceUpdate ); || ||}*/ #endregion private static void GenerateWindow(string newPath, FlowWindow window, bool recompile) { if (window.compiled == true && recompile == false) { return; } var oldPath = window.compiledDirectory; var newInfo = new Tpl.Info(Tpl.GetNamespace(window), Tpl.GetDerivedClassName(window), Tpl.GetBaseClassName(window), window.directory); var oldInfo = new Tpl.Info(window); if (string.IsNullOrEmpty(oldPath) == true) { oldPath = newPath; } var path = oldPath; if (window.compiled == true && (oldPath != newPath)) { // If window is moving and compiled - just rename // Replace in files IO.ReplaceInFiles(FlowCompilerSystem.currentProjectDirectory, (file) => { var text = file.text; return(text.Contains(oldInfo.baseNamespace)); }, (text) => { return(Tpl.ReplaceText(text, oldInfo, newInfo)); }); // Rename base class name IO.RenameFile(oldPath + oldInfo.baseClassnameFile, oldPath + newInfo.baseClassnameFile); // Rename derived class name IO.RenameFile(oldPath + oldInfo.classnameFile, oldPath + newInfo.classnameFile); // Rename main folder IO.RenameDirectory(oldPath, newPath); path = newPath; } // Rebuild without rename //Debug.Log(window.title + " :: REBUILD BASE :: " + path); IO.CreateDirectory(path, string.Empty); IO.CreateDirectory(path, FlowDatabase.COMPONENTS_FOLDER); IO.CreateDirectory(path, FlowDatabase.LAYOUT_FOLDER); IO.CreateDirectory(path, FlowDatabase.SCREENS_FOLDER); var baseClassTemplate = FlowTemplateGenerator.GenerateWindowLayoutBaseClass(newInfo.baseClassname, newInfo.baseNamespace, Tpl.GenerateTransitionMethods(window)); var derivedClassTemplate = FlowTemplateGenerator.GenerateWindowLayoutDerivedClass(newInfo.classname, newInfo.baseClassname, newInfo.baseNamespace); if (baseClassTemplate != null && derivedClassTemplate != null) { IO.CreateFile(path, newInfo.baseClassnameFile, baseClassTemplate, rewrite: true); IO.CreateFile(path, newInfo.classnameFile, derivedClassTemplate, rewrite: false); } window.compiledNamespace = newInfo.baseNamespace; window.compiledScreenName = newInfo.screenName; window.compiledBaseClassName = newInfo.baseClassname; window.compiledDerivedClassName = newInfo.classname; window.compiledDirectory = path; window.compiled = true; }
public static string GenerateTransitionMethods(FD.FlowWindow window) { var flowData = FlowSystem.GetData(); var result = string.Empty; var transitions = new List <FlowWindow>(); if (window.IsContainer() == true) { foreach (var attachItem in window.attachItems) { var attachWindow = flowData.GetWindow(attachItem.targetId); if (attachWindow.IsContainer() == true) { continue; } var items = attachWindow.attachItems.Where(x => { var w = flowData.GetWindow(x.targetId); return(w.IsContainer() == false); }).Select(x => flowData.GetWindow(x.targetId)); foreach (var item in items) { if (transitions.Any(x => x.id == item.id) == false) { transitions.Add(item); } } } } else { transitions = flowData.windowAssets.Where(w => window.attachItems.Any((item) => item.targetId == w.id) && !w.IsContainer()).ToList(); } if (transitions == null) { return(result); } foreach (var each in transitions) { var className = each.directory; var classNameWithNamespace = Tpl.GetNamespace(each) + "." + Tpl.GetDerivedClassName(each); if (each.IsShowDefault() == true) { // Collect all default windows foreach (var defaultWindowId in FlowSystem.GetDefaultWindows()) { var defaultWindow = FlowSystem.GetWindow(defaultWindowId); className = defaultWindow.directory; classNameWithNamespace = Tpl.GetNamespace(defaultWindow) + "." + Tpl.GetDerivedClassName(defaultWindow); result += TemplateGenerator.GenerateWindowLayoutTransitionMethod(window, each, className, classNameWithNamespace); FlowEditorUtilities.CollectCallVariations(each.GetScreen().Load <WindowBase>(), (listTypes, listNames) => { result += TemplateGenerator.GenerateWindowLayoutTransitionTypedMethod(window, each, className, classNameWithNamespace, listTypes, listNames); }); } continue; } else { if (each.CanCompiled() == false) { continue; } } result += TemplateGenerator.GenerateWindowLayoutTransitionMethod(window, each, className, classNameWithNamespace); FlowEditorUtilities.CollectCallVariations(each.GetScreen().Load <WindowBase>(), (listTypes, listNames) => { result += TemplateGenerator.GenerateWindowLayoutTransitionTypedMethod(window, each, className, classNameWithNamespace, listTypes, listNames); }); } var c = 0; var everyPlatformHasUniqueName = false; foreach (var attachItem in window.attachItems) { var attachId = attachItem.targetId; var attachedWindow = FlowSystem.GetWindow(attachId); var tmp = UnityEditor.UI.Windows.Plugins.Flow.Flow.IsCompilerTransitionAttachedGeneration(window, attachedWindow); if (tmp == true) { ++c; } } everyPlatformHasUniqueName = c > 1; foreach (var attachItem in window.attachItems) { var attachId = attachItem.targetId; var attachedWindow = FlowSystem.GetWindow(attachId); if (attachedWindow.IsShowDefault() == true) { // Collect all default windows foreach (var defaultWindowId in FlowSystem.GetDefaultWindows()) { var defaultWindow = FlowSystem.GetWindow(defaultWindowId); result += UnityEditor.UI.Windows.Plugins.Flow.Flow.OnCompilerTransitionAttachedGeneration(window, defaultWindow, everyPlatformHasUniqueName); FlowEditorUtilities.CollectCallVariations(attachedWindow.GetScreen().Load <WindowBase>(), (listTypes, listNames) => { result += UnityEditor.UI.Windows.Plugins.Flow.Flow.OnCompilerTransitionTypedAttachedGeneration(window, defaultWindow, everyPlatformHasUniqueName, listTypes, listNames); }); } result += TemplateGenerator.GenerateWindowLayoutTransitionMethodDefault(); } /*if (withFunctionRoot == true) { * * var functionId = attachedWindow.GetFunctionId(); * var functionContainer = flowData.GetWindow(functionId); * if (functionContainer != null) { * * var root = flowData.GetWindow(functionContainer.functionRootId); * if (root != null) { * * attachedWindow = root; * * } * * } * * }*/ result += UnityEditor.UI.Windows.Plugins.Flow.Flow.OnCompilerTransitionAttachedGeneration(window, attachedWindow, everyPlatformHasUniqueName); FlowEditorUtilities.CollectCallVariations(attachedWindow.GetScreen().Load <WindowBase>(), (listTypes, listNames) => { result += UnityEditor.UI.Windows.Plugins.Flow.Flow.OnCompilerTransitionTypedAttachedGeneration(window, attachedWindow, everyPlatformHasUniqueName, listTypes, listNames); }); } // Run addons transition logic result += UnityEditor.UI.Windows.Plugins.Flow.Flow.OnCompilerTransitionGeneration(window); return(result); }
public static string GetClassNameWithNamespace(FD.FlowWindow window) { return(string.Format("{0}.{1}", Tpl.GetNamespace(window), Tpl.GetDerivedClassName(window))); }
public static string GetNamespace(FD.FlowWindow window) { return(string.Format("{0}{1}", Tpl.GetNamespace(), IO.GetRelativePath(window, "."))); }
private static void GenerateWindow(string newPath, FD.FlowWindow window, bool recompile, bool minimalScriptsSize) { if (window.compiled == true && recompile == false) { return; } var oldPath = window.compiledDirectory; var newInfo = new Tpl.Info(Tpl.GetNamespace(window), Tpl.GetDerivedClassName(window), Tpl.GetBaseClassName(window), Tpl.GetContainerClassName(window), window.directory); var oldInfo = new Tpl.Info(window); if (string.IsNullOrEmpty(oldPath) == true) { oldPath = newPath; } var path = oldPath; if (window.compiled == true && (oldPath != newPath)) { // If window is moving and compiled - just rename // Replace in files IO.ReplaceInFiles(CompilerSystem.currentProjectDirectory, (file) => { var text = file.text; return(text.Contains(oldInfo.baseNamespace)); }, (text) => { return(Tpl.ReplaceText(text, oldInfo, newInfo)); }); // Rename base class name IO.RenameFile(oldPath + oldInfo.baseClassnameFile, oldPath + newInfo.baseClassnameFile); // Rename derived class name IO.RenameFile(oldPath + oldInfo.classnameFile, oldPath + newInfo.classnameFile); // Rename main folder IO.RenameDirectory(oldPath, newPath); path = newPath; } // Rebuild without rename //if (UnityEngine.UI.Windows.Constants.LOGS_ENABLED == true) UnityEngine.Debug.Log(window.title + " :: REBUILD BASE :: " + path); string baseClassTemplate = null; if (window.IsContainer() == true) { baseClassTemplate = TemplateGenerator.GenerateWindowLayoutContainerBaseClass(newInfo.baseClassname, newInfo.baseNamespace, newInfo.containerClassName); } else { baseClassTemplate = TemplateGenerator.GenerateWindowLayoutBaseClass(newInfo.baseClassname, newInfo.baseNamespace, newInfo.containerClassName, Tpl.GenerateTransitionMethods(window)); } var derivedClassTemplate = TemplateGenerator.GenerateWindowLayoutDerivedClass(newInfo.classname, newInfo.baseClassname, newInfo.baseNamespace); //if (UnityEngine.UI.Windows.Constants.LOGS_ENABLED == true) UnityEngine.Debug.Log(newPath + " :: " + newInfo.containerClassName + " :: " + baseClassTemplate); //return; if (minimalScriptsSize == true) { baseClassTemplate = CompilerSystem.Compress(baseClassTemplate); } if (window.IsContainer() == false) { IO.CreateFile(path, ".uiwspackage", string.Empty, import: false); IO.CreateDirectory(path, string.Empty); IO.CreateDirectory(path, FlowDatabase.COMPONENTS_FOLDER); IO.CreateDirectory(path, FlowDatabase.LAYOUT_FOLDER); IO.CreateDirectory(path, FlowDatabase.SCREENS_FOLDER); } else { IO.CreateFile(path, ".uiwscontainer", string.Empty, import: false); } if (baseClassTemplate != null && derivedClassTemplate != null) { IO.CreateFile(path, newInfo.baseClassnameFile, baseClassTemplate, rewrite: true); IO.CreateFile(path, newInfo.classnameFile, derivedClassTemplate, rewrite: false); } window.compiledNamespace = newInfo.baseNamespace; window.compiledScreenName = newInfo.screenName; window.compiledBaseClassName = newInfo.baseClassname; window.compiledDerivedClassName = newInfo.classname; window.compiledDirectory = path; window.compiled = true; }
public static string GetClassNameWithNamespace(FD.FlowWindow window) { return(Tpl.GetNamespace(window) + "." + Tpl.GetDerivedClassName(window)); }