static int ImportSetting(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)ToLua.CheckObject <UnityEngine.UI.Extensions.UGUIModel>(L, 1); obj.ImportSetting(); return(0); } else if (count == 2) { UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)ToLua.CheckObject <UnityEngine.UI.Extensions.UGUIModel>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.ImportSetting(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.UI.Extensions.UGUIModel.ImportSetting")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetCameraEffect(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)ToLua.CheckObject <UnityEngine.UI.Extensions.UGUIModel>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.SetCameraEffect(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int OnDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)ToLua.CheckObject <UnityEngine.UI.Extensions.UGUIModel>(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2); obj.OnDrag(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int UpdateModelShownIndex(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)ToLua.CheckObject <UnityEngine.UI.Extensions.UGUIModel>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.UpdateModelShownIndex(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetModelAt(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)ToLua.CheckObject <UnityEngine.UI.Extensions.UGUIModel>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); ColaFramework.ISceneCharacter o = obj.GetModelAt(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int IsModelExist(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)ToLua.CheckObject <UnityEngine.UI.Extensions.UGUIModel>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); bool o = obj.IsModelExist(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_Model(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); obj.Model = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Model on a nil value")); } }
static int set_onModelClick(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)o; System.Action <string> arg0 = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L, 2); obj.onModelClick = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onModelClick on a nil value")); } }
static int set_cameraHeightOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.cameraHeightOffset = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cameraHeightOffset on a nil value")); } }
static int get_Model(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)o; UnityEngine.Transform ret = obj.Model; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Model on a nil value")); } }
static int get_onModelClick(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)o; System.Action <string> ret = obj.onModelClick; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onModelClick on a nil value")); } }
static int get_cameraHeightOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UGUIModel obj = (UnityEngine.UI.Extensions.UGUIModel)o; float ret = obj.cameraHeightOffset; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cameraHeightOffset on a nil value")); } }