static public int get_YOffset(IntPtr l) { try { UnityEngine.UI.Extensions.ShineEffector self = (UnityEngine.UI.Extensions.ShineEffector)checkSelf(l); pushValue(l, self.YOffset); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_width(IntPtr l) { try { UnityEngine.UI.Extensions.ShineEffector self = (UnityEngine.UI.Extensions.ShineEffector)checkSelf(l); System.Single v; checkType(l, 2, out v); self.width = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_effector(IntPtr l) { try { UnityEngine.UI.Extensions.ShineEffector self = (UnityEngine.UI.Extensions.ShineEffector)checkSelf(l); UnityEngine.UI.Extensions.ShineEffect v; checkType(l, 2, out v); self.effector = v; return(0); } catch (Exception e) { return(error(l, e)); } }