コード例 #1
0
        bool HasSplineChanged()
        {
            int hashCode = m_Spline.GetHashCode();

            if (m_CurrentSplineHashCode != hashCode)
            {
                m_CurrentSplineHashCode = hashCode;
                return(true);
            }
            return(false);
        }
コード例 #2
0
        bool HasSplineChanged()
        {
            unchecked
            {
                int hashCode = (int)2166136261 ^ m_Spline.GetHashCode();
                hashCode = hashCode * 16777619 ^ (m_OptimizeGeometry ? 1 : 0);

                if (spriteShapeHashCode != hashCode)
                {
                    m_ActiveSplineHash = hashCode;
                    return(true);
                }
            }
            return(false);
        }