public void Init() { if (true) { DownloadLimit = 1; RenewableResourceUpdate.Instance.Load(); } RenewableFile.FolderCheck(System.IO.Path.Combine(Application.persistentDataPath, "assets/")); }
private IEnumerator Dowmload(string key, string url) { if (m_task.ContainsKey(key)) { UnityWebRequest request = Request(m_task[key].Type, url); yield return(request.SendWebRequest()); if (request.isDone) { if (request.result != UnityWebRequest.Result.Success) { if (m_task.ContainsKey(key)) { if (NetworkConnection) { m_task[key].fail?.Invoke(); m_task.Remove(key); } else { m_task[key].fail?.Invoke(); m_task[key].status = TaskStatus.Fail; } } Debug.LogWarningFormat("<color=red>{0}</color>, Url:<color=blue>{1}</color>", request.error, url); } else { if (m_task.ContainsKey(key)) { RenewableResourceUpdate.Instance.Remove(m_task[key].Key); m_task[key].content = DownloadHandler(m_task[key].Type, request); m_task[key].success?.Invoke(Handler(m_task[key], request, true)); m_task[key].status = TaskStatus.Complete; switch (m_task[key].Store) { case StorageClass.Write: if (m_task[key].Type != DownloadFileType.Bundle) { RenewableFile.Write(m_task[key].Path, request.downloadHandler.data); } break; } m_task.Remove(key); } } request.Dispose(); Next(); } } }