public static void SetReferenceSize( int width, int height, MSAASamples msaaSamples ) { s_DefaultInstance.SetReferenceSize( width, height, msaaSamples ); }
/// <summary> /// Sets the reference rendering size for subsequent rendering for the default RTHandle System /// </summary> /// <param name="width">Reference rendering width for subsequent rendering.</param> /// <param name="height">Reference rendering height for subsequent rendering.</param> public static void SetReferenceSize(int width, int height) { s_DefaultInstance.SetReferenceSize(width, height); }
/// <summary> /// Swap buffers Set the reference size for this RT Handle System (<see cref="RTHandleSystem.SetReferenceSize(int, int, bool)"/>) /// </summary> /// <param name="width">The width of the RTs of this buffer.</param> /// <param name="height">The height of the RTs of this buffer.</param> public void SwapAndSetReferenceSize(int width, int height) { Swap(); m_RTHandleSystem.SetReferenceSize(width, height); }
/// <summary> /// Swap buffers Set the reference size for this RT Handle System (<see cref="RTHandleSystem.SetReferenceSize(int, int, bool, MSAASamples)"/>) /// </summary> /// <param name="width">The width of the RTs of this buffer.</param> /// <param name="height">The height of the RTs of this buffer.</param> /// <param name="msaaSamples">Number of MSAA samples for this buffer.</param> public void SwapAndSetReferenceSize(int width, int height, MSAASamples msaaSamples) { Swap(); m_RTHandleSystem.SetReferenceSize(width, height, msaaSamples); }