コード例 #1
0
        void OnEndDrag(Vector3 position)
        {
            DragStateData stateData = new DragStateData();

            stateData.position          = position;
            stateData.dragState         = DragState.OnEnd;
            stateData.hashObjectDragged = m_DraggablePad.gameObject.GetHashCode();

            Dispatcher.Dispatch(Payload <ActionTypes> .From(ActionTypes.EndDrag, stateData));

            m_AnchorSelection.OnEndDragPad();
        }
コード例 #2
0
        void OnEndDrag(Vector3 position)
        {
            m_OnDrag = false;

            DragStateData buttonStateData = new DragStateData();

            buttonStateData.position          = position;
            buttonStateData.dragState         = DragState.OnEnd;
            buttonStateData.hashObjectDragged = m_DraggablePad.gameObject.GetHashCode();

            Dispatcher.Dispatch(SetDragStateAction.From(buttonStateData));

            m_AnchorSelection.OnEndDragPad();
        }