public override void OnStartClient() { if (this.m_VisualizerPrefab != null) { this.m_NetworkTransform = base.GetComponent <NetworkTransform>(); NetworkTransformVisualizer.CreateLineMaterial(); this.m_Visualizer = Object.Instantiate <GameObject>(this.m_VisualizerPrefab, base.transform.position, Quaternion.identity); } }
public override void OnStartClient() { if (!((Object)this.m_VisualizerPrefab != (Object)null)) { return; } this.m_NetworkTransform = this.GetComponent <NetworkTransform>(); NetworkTransformVisualizer.CreateLineMaterial(); this.m_Visualizer = (GameObject)Object.Instantiate((Object)this.m_VisualizerPrefab, this.transform.position, Quaternion.identity); }