コード例 #1
0
 public void UnregisterManagedCallback(Guid messageId, UnityAction <MessageEventArgs> callback)
 {
     PlayerEditorConnectionEvents.MessageTypeSubscribers messageTypeSubscribers = this.messageTypeSubscribers.SingleOrDefault((PlayerEditorConnectionEvents.MessageTypeSubscribers x) => x.MessageTypeId == messageId);
     if (messageTypeSubscribers != null)
     {
         messageTypeSubscribers.subscriberCount--;
         messageTypeSubscribers.messageCallback.RemoveListener(callback);
         if (messageTypeSubscribers.subscriberCount <= 0)
         {
             this.messageTypeSubscribers.Remove(messageTypeSubscribers);
         }
     }
 }
コード例 #2
0
 public UnityEvent <MessageEventArgs> AddAndCreate(Guid messageId)
 {
     PlayerEditorConnectionEvents.MessageTypeSubscribers messageTypeSubscribers = this.messageTypeSubscribers.SingleOrDefault((PlayerEditorConnectionEvents.MessageTypeSubscribers x) => x.MessageTypeId == messageId);
     if (messageTypeSubscribers == null)
     {
         messageTypeSubscribers = new PlayerEditorConnectionEvents.MessageTypeSubscribers
         {
             MessageTypeId   = messageId,
             messageCallback = new PlayerEditorConnectionEvents.MessageEvent()
         };
         this.messageTypeSubscribers.Add(messageTypeSubscribers);
     }
     messageTypeSubscribers.subscriberCount++;
     return(messageTypeSubscribers.messageCallback);
 }