protected bool CanStartManipulation(IMouseEvent e) { foreach (ManipulatorActivationFilter currentActivator in this.activators) { if (currentActivator.Matches(e)) { this.m_currentActivator = currentActivator; return(true); } } return(false); }
static public int constructor(IntPtr l) { try { UnityEngine.Experimental.UIElements.ManipulatorActivationFilter o; o = new UnityEngine.Experimental.UIElements.ManipulatorActivationFilter(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
protected bool CanStartManipulation(IMouseEvent e) { foreach (var activator in activators) { if (activator.Matches(e)) { m_currentActivator = activator; return(true); } } return(false); }
protected bool CanStartManipulation(Event evt) { bool result; foreach (ManipulatorActivationFilter current in this.activators) { if (current.Matches(evt)) { this.m_currentActivator = current; result = true; return(result); } } result = false; return(result); }
protected bool CanStartManipulation(IMouseEvent e) { if (MouseCaptureController.IsMouseCaptureTaken()) { return(false); } foreach (var activator in activators) { if (activator.Matches(e)) { m_currentActivator = activator; return(true); } } return(false); }
protected bool CanStartManipulation(IMouseEvent e) { bool result; if (MouseCaptureController.IsMouseCaptureTaken()) { result = false; } else { foreach (ManipulatorActivationFilter current in this.activators) { if (current.Matches(e)) { this.m_currentActivator = current; result = true; return(result); } } result = false; } return(result); }