private static SpriteChannelInfo GetDeformableChannelInfo(this SpriteRenderer sprite, VertexAttribute channel) { SpriteChannelInfo result; SpriteRendererDataAccessExtensions.GetDeformableChannelInfo_Injected(sprite, channel, out result); return(result); }
private static AtomicSafetyHandle GetSafetyHandle(this SpriteRenderer spriteRenderer) { AtomicSafetyHandle result; SpriteRendererDataAccessExtensions.GetSafetyHandle_Injected(spriteRenderer, out result); return(result); }
public static void UpdateDeformableBuffer(this SpriteRenderer spriteRenderer, JobHandle fence) { SpriteRendererDataAccessExtensions.UpdateDeformableBuffer_Injected(spriteRenderer, ref fence); }