public static PaintContext CreateFromBounds(Terrain terrain, Rect boundsInTerrainSpace, int inputTextureWidth, int inputTextureHeight, int extraBorderPixels = 0) { return(new PaintContext( terrain, TerrainPaintUtility.CalcPixelRectFromBounds(terrain, boundsInTerrainSpace, inputTextureWidth, inputTextureHeight, extraBorderPixels), inputTextureWidth, inputTextureHeight)); }