static public int Dispose_s(IntPtr l) { try { UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystem self = (UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystem)checkSelf(l); ((System.IDisposable)self).Dispose(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int TickRealtimeProbes(IntPtr l) { try { UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystem self = (UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystem)checkSelf(l); var ret = self.TickRealtimeProbes(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }