コード例 #1
0
ファイル: HDUtils.cs プロジェクト: harlowja/simulator-1
        public static Material GetBlitMaterial(TextureDimension dimension)
        {
            HDRenderPipeline hdPipeline = RenderPipelineManager.currentPipeline as HDRenderPipeline;

            if (hdPipeline != null)
            {
                return(hdPipeline.GetBlitMaterial(dimension == TextureDimension.Tex2DArray));
            }

            return(null);
        }
コード例 #2
0
        public static Material GetBlitMaterial()
        {
            HDRenderPipeline hdPipeline = RenderPipelineManager.currentPipeline as HDRenderPipeline;

            if (hdPipeline != null)
            {
                return(hdPipeline.GetBlitMaterial());
            }

            return(null);
        }