public DBufferManager() : base(Decal.GetMaterialDBufferCount()) { Debug.Assert(m_BufferCount <= 4); m_RTIDs4 = new RenderTargetIdentifier[4]; m_RTIDs3 = new RenderTargetIdentifier[3]; }
public DBufferManager() : base(Decal.GetMaterialDBufferCount()) { Debug.Assert(m_BufferCount <= 4); }