static public int constructor(IntPtr l) { try { UnityEngine.Experimental.GlobalIllumination.DirectionalLight o; o = new UnityEngine.Experimental.GlobalIllumination.DirectionalLight(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
public void Init(ref DirectionalLight light) { Cookie cookie = Cookie.Defaults(); this.Init(ref light, ref cookie); }