static public int constructor(IntPtr l) { try { UnityEngine.Experimental.Director.ScriptPlayableOutput o; o = new UnityEngine.Experimental.Director.ScriptPlayableOutput(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
public ScriptPlayableOutput CreateScriptOutput(string name) { ScriptPlayableOutput scriptPlayableOutput = default(ScriptPlayableOutput); ScriptPlayableOutput result; if (!PlayableGraph.InternalCreateScriptOutput(ref this, name, out scriptPlayableOutput.m_Output)) { result = ScriptPlayableOutput.Null; } else { result = scriptPlayableOutput; } return(result); }
public ScriptPlayableOutput GetScriptOutput(int index) { ScriptPlayableOutput scriptPlayableOutput = default(ScriptPlayableOutput); ScriptPlayableOutput result; if (!PlayableGraph.InternalGetScriptOutput(ref this, index, out scriptPlayableOutput.m_Output)) { result = ScriptPlayableOutput.Null; } else { result = scriptPlayableOutput; } return(result); }
public void DestroyOutput(ScriptPlayableOutput output) { PlayableGraph.InternalDestroyOutput(ref this, ref output.m_Output); }