private static void InternalSetSortingOrder(PlayableOutputHandle output, int sortingOrder) { AnimationPlayableOutputExtensions.InternalSetSortingOrder_Injected(ref output, sortingOrder); }
private static void InternalSetAnimationStreamSource(PlayableOutputHandle output, AnimationStreamSource streamSource) { AnimationPlayableOutputExtensions.InternalSetAnimationStreamSource_Injected(ref output, streamSource); }
private static int InternalGetSortingOrder(PlayableOutputHandle output) { return(AnimationPlayableOutputExtensions.InternalGetSortingOrder_Injected(ref output)); }
private static AnimationStreamSource InternalGetAnimationStreamSource(PlayableOutputHandle output) { return(AnimationPlayableOutputExtensions.InternalGetAnimationStreamSource_Injected(ref output)); }
public static void SetSortingOrder(this AnimationPlayableOutput output, ushort sortingOrder) { AnimationPlayableOutputExtensions.InternalSetSortingOrder(output.GetHandle(), (int)sortingOrder); }
public static ushort GetSortingOrder(this AnimationPlayableOutput output) { return((ushort)AnimationPlayableOutputExtensions.InternalGetSortingOrder(output.GetHandle())); }
public static void SetAnimationStreamSource(this AnimationPlayableOutput output, AnimationStreamSource streamSource) { AnimationPlayableOutputExtensions.InternalSetAnimationStreamSource(output.GetHandle(), streamSource); }
public static AnimationStreamSource GetAnimationStreamSource(this AnimationPlayableOutput output) { return(AnimationPlayableOutputExtensions.InternalGetAnimationStreamSource(output.GetHandle())); }