IsValid() public method

public IsValid ( ) : bool
return bool
コード例 #1
0
 public void Initialize(InvokableCallList invokableList, UnityEventBase unityEventBase)
 {
     using (List <PersistentCall> .Enumerator enumerator = this.m_Calls.GetEnumerator())
     {
         while (enumerator.MoveNext())
         {
             PersistentCall current = enumerator.Current;
             if (current.IsValid())
             {
                 BaseInvokableCall runtimeCall = current.GetRuntimeCall(unityEventBase);
                 if (runtimeCall != null)
                 {
                     invokableList.AddPersistentInvokableCall(runtimeCall);
                 }
             }
         }
     }
 }