A class that can be used for sending simple events via the event system.
static public int get_used(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.EventSystems.AbstractEventData self = (UnityEngine.EventSystems.AbstractEventData)checkSelf(l); pushValue(l, true); pushValue(l, self.used); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int Reset(IntPtr l) { try { UnityEngine.EventSystems.AbstractEventData self = (UnityEngine.EventSystems.AbstractEventData)checkSelf(l); self.Reset(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_used(IntPtr l) { try { UnityEngine.EventSystems.AbstractEventData self = (UnityEngine.EventSystems.AbstractEventData)checkSelf(l); pushValue(l, self.used); return(1); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_Use_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.EventSystems.AbstractEventData QPYX_obj_YXQP = (UnityEngine.EventSystems.AbstractEventData)ToLua.CheckObject <UnityEngine.EventSystems.AbstractEventData>(L_YXQP, 1); QPYX_obj_YXQP.Use(); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int Use(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.EventSystems.AbstractEventData obj = (UnityEngine.EventSystems.AbstractEventData)ToLua.CheckObject <UnityEngine.EventSystems.AbstractEventData>(L, 1); obj.Use(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_used(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.AbstractEventData obj = (UnityEngine.EventSystems.AbstractEventData)o; bool ret = obj.used; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index used on a nil value")); } }
static int QPYX_get_used_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.EventSystems.AbstractEventData QPYX_obj_YXQP = (UnityEngine.EventSystems.AbstractEventData)QPYX_o_YXQP; bool QPYX_ret_YXQP = QPYX_obj_YXQP.used; LuaDLL.lua_pushboolean(L_YXQP, QPYX_ret_YXQP); return(1); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index used on a nil value")); } }