A class that can be used for sending simple events via the event system.

 static public int get_used(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.EventSystems.AbstractEventData self = (UnityEngine.EventSystems.AbstractEventData)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.used);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
コード例 #2
0
 static public int Reset(IntPtr l)
 {
     try {
         UnityEngine.EventSystems.AbstractEventData self = (UnityEngine.EventSystems.AbstractEventData)checkSelf(l);
         self.Reset();
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #3
0
 static public int get_used(IntPtr l)
 {
     try {
         UnityEngine.EventSystems.AbstractEventData self = (UnityEngine.EventSystems.AbstractEventData)checkSelf(l);
         pushValue(l, self.used);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static int QPYX_Use_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         UnityEngine.EventSystems.AbstractEventData QPYX_obj_YXQP = (UnityEngine.EventSystems.AbstractEventData)ToLua.CheckObject <UnityEngine.EventSystems.AbstractEventData>(L_YXQP, 1);
         QPYX_obj_YXQP.Use();
         return(0);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int Use(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.EventSystems.AbstractEventData obj = (UnityEngine.EventSystems.AbstractEventData)ToLua.CheckObject <UnityEngine.EventSystems.AbstractEventData>(L, 1);
         obj.Use();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int get_used(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.EventSystems.AbstractEventData obj = (UnityEngine.EventSystems.AbstractEventData)o;
            bool ret = obj.used;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index used on a nil value"));
        }
    }
    static int QPYX_get_used_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.EventSystems.AbstractEventData QPYX_obj_YXQP = (UnityEngine.EventSystems.AbstractEventData)QPYX_o_YXQP;
            bool QPYX_ret_YXQP = QPYX_obj_YXQP.used;
            LuaDLL.lua_pushboolean(L_YXQP, QPYX_ret_YXQP);
            return(1);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index used on a nil value"));
        }
    }