public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged) { EditorGUILayout.HelpBox("Create Prefab From Group: Create prefab from incoming group of assets, using assigned script.", MessageType.Info); editor.UpdateNodeName(node); var builder = m_instance.Get <IPrefabBuilder>(editor.CurrentEditingGroup); using (new EditorGUILayout.VerticalScope(GUI.skin.box)) { var map = PrefabBuilderUtility.GetAttributeAssemblyQualifiedNameMap(); if (map.Count > 0) { using (new GUILayout.HorizontalScope()) { GUILayout.Label("PrefabBuilder"); var guiName = PrefabBuilderUtility.GetPrefabBuilderGUIName(m_instance.ClassName); if (GUILayout.Button(guiName, "Popup", GUILayout.MinWidth(150f))) { var builders = map.Keys.ToList(); if (builders.Count > 0) { NodeGUI.ShowTypeNamesMenu(guiName, builders, (string selectedGUIName) => { using (new RecordUndoScope("Change PrefabBuilder class", node, true)) { builder = PrefabBuilderUtility.CreatePrefabBuilder(selectedGUIName); m_instance.Set(editor.CurrentEditingGroup, builder); onValueChanged(); } } ); } } MonoScript s = TypeUtility.LoadMonoScript(m_instance.ClassName); using (new EditorGUI.DisabledScope(s == null)) { if (GUILayout.Button("Edit", GUILayout.Width(50))) { AssetDatabase.OpenAsset(s, 0); } } } ReplacePrefabOptions opt = (ReplacePrefabOptions)EditorGUILayout.EnumPopup("Prefab Replace Option", m_replacePrefabOptions, GUILayout.MinWidth(150f)); if (m_replacePrefabOptions != opt) { using (new RecordUndoScope("Change Prefab Replace Option", node, true)) { m_replacePrefabOptions = opt; onValueChanged(); } } } else { if (!string.IsNullOrEmpty(m_instance.ClassName)) { EditorGUILayout.HelpBox( string.Format( "Your PrefabBuilder script {0} is missing from assembly. Did you delete script?", m_instance.ClassName), MessageType.Info); } else { string[] menuNames = Model.Settings.GUI_TEXT_MENU_GENERATE_PREFABBUILDER.Split('/'); EditorGUILayout.HelpBox( string.Format( "You need to create at least one PrefabBuilder script to use this node. To start, select {0}>{1}>{2} menu and create new script from template.", menuNames[1], menuNames[2], menuNames[3] ), MessageType.Info); } } GUILayout.Space(10f); editor.DrawPlatformSelector(node); using (new EditorGUILayout.VerticalScope()) { var disabledScope = editor.DrawOverrideTargetToggle(node, m_instance.ContainsValueOf(editor.CurrentEditingGroup), (bool enabled) => { if (enabled) { m_instance.CopyDefaultValueTo(editor.CurrentEditingGroup); } else { m_instance.Remove(editor.CurrentEditingGroup); } onValueChanged(); }); using (disabledScope) { if (builder != null) { Action onChangedAction = () => { using (new RecordUndoScope("Change PrefabBuilder Setting", node)) { m_instance.Set(editor.CurrentEditingGroup, builder); onValueChanged(); } }; builder.OnInspectorGUI(onChangedAction); } } } } }
public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged) { EditorGUILayout.HelpBox("Modify Assets Directly: Modify assets.", MessageType.Info); editor.UpdateNodeName(node); GUILayout.Space(10f); using (new EditorGUILayout.VerticalScope(GUI.skin.box)) { Type incomingType = TypeUtility.FindFirstIncomingAssetType(streamManager, node.Data.InputPoints[0]); var modifier = m_instance.Get <IModifier>(editor.CurrentEditingGroup); if (incomingType == null) { // if there is no asset input to determine incomingType, // retrieve from assigned Modifier. incomingType = ModifierUtility.GetModifierTargetType(m_instance.ClassName); if (incomingType == null) { EditorGUILayout.HelpBox("Modifier needs a single type from incoming assets.", MessageType.Info); return; } } Dictionary <string, string> map = null; if (incomingType != null) { map = ModifierUtility.GetAttributeAssemblyQualifiedNameMap(incomingType); } if (map != null && map.Count > 0) { using (new GUILayout.HorizontalScope()) { GUILayout.Label("Modifier"); var guiName = ModifierUtility.GetModifierGUIName(m_instance.ClassName); if (GUILayout.Button(guiName, "Popup", GUILayout.MinWidth(150f))) { var builders = map.Keys.ToList(); if (builders.Count > 0) { NodeGUI.ShowTypeNamesMenu(guiName, builders, (string selectedGUIName) => { using (new RecordUndoScope("Change Modifier class", node, true)) { modifier = ModifierUtility.CreateModifier(selectedGUIName, incomingType); m_instance.Set(editor.CurrentEditingGroup, modifier); onValueChanged(); } } ); } } MonoScript s = TypeUtility.LoadMonoScript(m_instance.ClassName); using (new EditorGUI.DisabledScope(s == null)) { if (GUILayout.Button("Edit", GUILayout.Width(50))) { AssetDatabase.OpenAsset(s, 0); } } } } else { string[] menuNames = Model.Settings.GUI_TEXT_MENU_GENERATE_MODIFIER.Split('/'); if (incomingType == null) { EditorGUILayout.HelpBox( string.Format( "You need to create at least one Modifier script to select script for Modifier. " + "To start, select {0}>{1}>{2} menu and create a new script.", menuNames[1], menuNames[2], menuNames[3] ), MessageType.Info); } else { EditorGUILayout.HelpBox( string.Format( "No CustomModifier found for {3} type. \n" + "You need to create at least one Modifier script to select script for Modifier. " + "To start, select {0}>{1}>{2} menu and create a new script.", menuNames[1], menuNames[2], menuNames[3], incomingType.FullName ), MessageType.Info); } } GUILayout.Space(10f); editor.DrawPlatformSelector(node); using (new EditorGUILayout.VerticalScope()) { var disabledScope = editor.DrawOverrideTargetToggle(node, m_instance.ContainsValueOf(editor.CurrentEditingGroup), (bool enabled) => { if (enabled) { m_instance.CopyDefaultValueTo(editor.CurrentEditingGroup); } else { m_instance.Remove(editor.CurrentEditingGroup); } onValueChanged(); }); using (disabledScope) { if (modifier != null) { Action onChangedAction = () => { using (new RecordUndoScope("Change Modifier Setting", node)) { m_instance.Set(editor.CurrentEditingGroup, modifier); onValueChanged(); } }; modifier.OnInspectorGUI(onChangedAction); } } } } }