コード例 #1
0
        public override bool show(string zoneId, string rewardItemKey, string options)
        {
            Utils.LogDebug("UnityEditor: show()");
            GameObject placeHolderObject = GameObject.Find(@"PlaceHolderObject");

            if (placeHolderObject == null)
            {
                placeHolderObject = new GameObject(@"PlaceHolderObject");
                placeHolder       = placeHolderObject.AddComponent <UnityAdsEditorPlaceholder>();
                placeHolder.init();
            }
            placeHolder.Show();
            return(true);
        }