private INTERNAL_CALL_CalculatePathInternal ( NavMeshAgent self, Vector3 &targetPosition, |
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self | NavMeshAgent | |
targetPosition | Vector3 | |
path | ||
return | bool |
private bool CalculatePathInternal(Vector3 targetPosition, NavMeshPath path) { return(NavMeshAgent.INTERNAL_CALL_CalculatePathInternal(this, ref targetPosition, path)); }