public override void FetchData() { if (AddCurvesPopup.selection != null) { AnimationWindowSelectionItem[] array = AddCurvesPopup.selection.ToArray(); if (array.Length > 1) { this.m_RootItem = new AddCurvesPopupObjectNode(null, "", ""); } AnimationWindowSelectionItem[] array2 = array; for (int i = 0; i < array2.Length; i++) { AnimationWindowSelectionItem animationWindowSelectionItem = array2[i]; if (animationWindowSelectionItem.canAddCurves) { if (animationWindowSelectionItem.rootGameObject != null) { this.AddGameObjectToHierarchy(animationWindowSelectionItem.rootGameObject, animationWindowSelectionItem, this.m_RootItem); } else if (animationWindowSelectionItem.scriptableObject != null) { this.AddScriptableObjectToHierarchy(animationWindowSelectionItem.scriptableObject, animationWindowSelectionItem, this.m_RootItem); } } } this.SetupRootNodeSettings(); this.m_NeedRefreshRows = true; } }
public static bool IsNodeAmbiguous(AnimationWindowHierarchyNode node) { EditorCurveBinding?binding = node.binding; bool result; if (binding.HasValue) { if (node.curves.Length > 0) { AnimationWindowSelectionItem selectionBinding = node.curves[0].selectionBinding; if (selectionBinding != null) { if (selectionBinding.rootGameObject != null) { result = AnimationUtility.AmbiguousBinding(node.binding.Value.path, node.binding.Value.m_ClassID, selectionBinding.rootGameObject.transform); return(result); } } } } if (node.hasChildren) { using (List <TreeViewItem> .Enumerator enumerator = node.children.GetEnumerator()) { if (enumerator.MoveNext()) { TreeViewItem current = enumerator.Current; result = AnimationWindowUtility.IsNodeAmbiguous(current as AnimationWindowHierarchyNode); return(result); } } } result = false; return(result); }
public void Set(AnimationWindowSelectionItem newItem) { this.BeginOperations(); this.Clear(); this.Add(newItem); this.EndOperations(); }
private TreeViewItem AddAnimatableObjectToHierarchy(AnimationWindowSelectionItem selectionItem, EditorCurveBinding[] curveBindings, TreeViewItem parentNode, string path) { TreeViewItem treeViewItem = new AddCurvesPopupObjectNode(parentNode, path, AddCurvesPopupHierarchyDataSource.GetClassName(selectionItem, curveBindings[0])); treeViewItem.icon = AddCurvesPopupHierarchyDataSource.GetIcon(selectionItem, curveBindings[0]); List <TreeViewItem> list = new List <TreeViewItem>(); List <EditorCurveBinding> list2 = new List <EditorCurveBinding>(); for (int i = 0; i < curveBindings.Length; i++) { EditorCurveBinding item = curveBindings[i]; list2.Add(item); if (i == curveBindings.Length - 1 || AnimationWindowUtility.GetPropertyGroupName(curveBindings[i + 1].propertyName) != AnimationWindowUtility.GetPropertyGroupName(item.propertyName)) { TreeViewItem treeViewItem2 = this.CreateNode(selectionItem, list2.ToArray(), treeViewItem); if (treeViewItem2 != null) { list.Add(treeViewItem2); } list2.Clear(); } } list.Sort(); TreeViewUtility.SetChildParentReferences(list, treeViewItem); return(treeViewItem); }
public void UpdateTimeOffset(AnimationWindowSelectionItem itemToUpdate, float timeOffset) { if (this.m_Selection.Contains(itemToUpdate)) { itemToUpdate.timeOffset = timeOffset; } }
private AnimationWindowHierarchyClipNode AddClipNodeToHierarchy(AnimationWindowSelectionItem selectedItem, AnimationWindowCurve[] curves, AnimationWindowHierarchyNode parentNode) { return(new AnimationWindowHierarchyClipNode(parentNode, selectedItem.id, selectedItem.animationClip.name) { curves = curves }); }
public void Add(AnimationWindowSelectionItem newItem) { if (!this.m_Selection.Contains(newItem)) { this.m_Selection.Add(newItem); this.Notify(); } }
public void UpdateClip(AnimationWindowSelectionItem itemToUpdate, AnimationClip newClip) { if (this.m_Selection.Contains(itemToUpdate)) { itemToUpdate.animationClip = newClip; this.Notify(); } }
public static void CreateDefaultCurves(IAnimationRecordingState state, AnimationWindowSelectionItem selectionItem, EditorCurveBinding[] properties) { properties = RotationCurveInterpolation.ConvertRotationPropertiesToDefaultInterpolation(selectionItem.animationClip, properties); EditorCurveBinding[] array = properties; for (int i = 0; i < array.Length; i++) { EditorCurveBinding binding = array[i]; state.SaveCurve(AnimationWindowUtility.CreateDefaultCurve(selectionItem, binding)); } }
public void Set(AnimationWindowSelectionItem newItem) { if (this.locked) { return; } this.BeginOperations(); this.Clear(); this.Add(newItem); this.EndOperations(); }
public override bool BeginRename(TreeViewItem item, float delay) { this.m_RenamedNode = (item as AnimationWindowHierarchyNode); if (this.m_RenamedNode.curves.Length > 0) { AnimationWindowSelectionItem selectionBinding = this.m_RenamedNode.curves[0].selectionBinding; if (selectionBinding != null) { GameObject rootGameObject = selectionBinding.rootGameObject; } } return(base.GetRenameOverlay().BeginRename(this.m_RenamedNode.path, item.id, delay)); }
private TreeViewItem CreateNode(AnimationWindowSelectionItem selectionItem, EditorCurveBinding[] curveBindings, TreeViewItem parentNode) { AddCurvesPopupPropertyNode addCurvesPopupPropertyNode = new AddCurvesPopupPropertyNode(parentNode, selectionItem, curveBindings); if (AnimationWindowUtility.IsRectTransformPosition(addCurvesPopupPropertyNode.curveBindings[0])) { addCurvesPopupPropertyNode.curveBindings = new EditorCurveBinding[] { addCurvesPopupPropertyNode.curveBindings[2] }; } addCurvesPopupPropertyNode.icon = parentNode.icon; return(addCurvesPopupPropertyNode); }
private static string GetClassName(AnimationWindowSelectionItem selectionItem, EditorCurveBinding binding) { string result; if (selectionItem.rootGameObject != null) { UnityEngine.Object animatedObject = AnimationUtility.GetAnimatedObject(selectionItem.rootGameObject, binding); if (animatedObject) { result = ObjectNames.GetInspectorTitle(animatedObject); return(result); } } result = binding.type.Name; return(result); }
public Texture2D GetIcon(AnimationWindowSelectionItem selectedItem, EditorCurveBinding curveBinding) { Texture2D result; if (selectedItem.rootGameObject != null) { UnityEngine.Object animatedObject = AnimationUtility.GetAnimatedObject(selectedItem.rootGameObject, curveBinding); if (animatedObject != null) { result = AssetPreview.GetMiniThumbnail(animatedObject); return(result); } } result = AssetPreview.GetMiniTypeThumbnail(curveBinding.type); return(result); }
override public bool BeginRename(TreeViewItem item, float delay) { m_RenamedNode = item as AnimationWindowHierarchyNode; GameObject rootGameObject = null; if (m_RenamedNode.curves.Length > 0) { AnimationWindowSelectionItem selectionBinding = m_RenamedNode.curves[0].selectionBinding; if (selectionBinding != null) { rootGameObject = selectionBinding.rootGameObject; } } return(GetRenameOverlay().BeginRename(m_RenamedNode.path, item.id, delay)); }
private static Texture2D GetIcon(AnimationWindowSelectionItem selectionItem, EditorCurveBinding binding) { Texture2D result; if (selectionItem.rootGameObject != null) { result = AssetPreview.GetMiniThumbnail(AnimationUtility.GetAnimatedObject(selectionItem.rootGameObject, binding)); } else if (selectionItem.scriptableObject != null) { result = AssetPreview.GetMiniThumbnail(selectionItem.scriptableObject); } else { result = null; } return(result); }
public static AnimationWindowCurve CreateDefaultCurve(AnimationWindowSelectionItem selectionItem, EditorCurveBinding binding) { AnimationClip animationClip = selectionItem.animationClip; Type editorCurveValueType = selectionItem.GetEditorCurveValueType(binding); AnimationWindowCurve animationWindowCurve = new AnimationWindowCurve(animationClip, binding, editorCurveValueType); object currentValue = CurveBindingUtility.GetCurrentValue(selectionItem.rootGameObject, binding); if (animationClip.length == 0f) { AnimationWindowUtility.AddKeyframeToCurve(animationWindowCurve, currentValue, editorCurveValueType, AnimationKeyTime.Time(0f, animationClip.frameRate)); } else { AnimationWindowUtility.AddKeyframeToCurve(animationWindowCurve, currentValue, editorCurveValueType, AnimationKeyTime.Time(0f, animationClip.frameRate)); AnimationWindowUtility.AddKeyframeToCurve(animationWindowCurve, currentValue, editorCurveValueType, AnimationKeyTime.Time(animationClip.length, animationClip.frameRate)); } return(animationWindowCurve); }
public void RangeAdd(AnimationWindowSelectionItem[] newItemArray) { bool flag = false; for (int i = 0; i < newItemArray.Length; i++) { AnimationWindowSelectionItem item = newItemArray[i]; if (!this.m_Selection.Contains(item)) { this.m_Selection.Add(item); flag = true; } } if (flag) { this.Notify(); } }
private AnimationWindowHierarchyPropertyNode AddPropertyToHierarchy(AnimationWindowSelectionItem selectedItem, AnimationWindowCurve curve, AnimationWindowHierarchyNode parentNode) { AnimationWindowHierarchyPropertyNode animationWindowHierarchyPropertyNode = new AnimationWindowHierarchyPropertyNode(curve.type, selectedItem.id, curve.propertyName, curve.path, parentNode, curve.binding, curve.isPPtrCurve); if (parentNode.icon != null) { animationWindowHierarchyPropertyNode.icon = parentNode.icon; } else { animationWindowHierarchyPropertyNode.icon = this.GetIcon(curve.binding); } animationWindowHierarchyPropertyNode.indent = curve.depth; animationWindowHierarchyPropertyNode.curves = new AnimationWindowCurve[] { curve }; return(animationWindowHierarchyPropertyNode); }
public bool IsEditable(UnityEngine.Object targetObject) { bool result; if (this.state.selection.disabled) { result = false; } else if (!this.previewing) { result = false; } else { AnimationWindowSelectionItem selectedItem = this.state.selectedItem; if (selectedItem != null) { GameObject gameObject = null; if (targetObject is Component) { gameObject = ((Component)targetObject).gameObject; } else if (targetObject is GameObject) { gameObject = (GameObject)targetObject; } if (gameObject != null) { Component closestAnimationPlayerComponentInParents = AnimationWindowUtility.GetClosestAnimationPlayerComponentInParents(gameObject.transform); if (selectedItem.animationPlayer == closestAnimationPlayerComponentInParents) { result = selectedItem.animationIsEditable; return(result); } } } result = false; } return(result); }
public override void ResampleAnimation() { if (!this.state.disabled) { if (this.previewing) { if (this.canPreview) { bool flag = false; AnimationMode.BeginSampling(); AnimationWindowSelectionItem[] array = this.state.selection.ToArray(); for (int i = 0; i < array.Length; i++) { AnimationWindowSelectionItem animationWindowSelectionItem = array[i]; if (animationWindowSelectionItem.animationClip != null) { Undo.FlushUndoRecordObjects(); AnimationMode.SampleAnimationClip(animationWindowSelectionItem.rootGameObject, animationWindowSelectionItem.animationClip, this.time.time - animationWindowSelectionItem.timeOffset); if (this.m_CandidateClip != null) { AnimationMode.SampleCandidateClip(animationWindowSelectionItem.rootGameObject, this.m_CandidateClip, 0f); } flag = true; } } AnimationMode.EndSampling(); if (flag) { SceneView.RepaintAll(); InspectorWindow.RepaintAllInspectors(); ParticleSystemWindow instance = ParticleSystemWindow.GetInstance(); if (instance) { instance.Repaint(); } } } } } }
public List <AnimationWindowHierarchyNode> CreateTreeFromCurves() { List <AnimationWindowHierarchyNode> list = new List <AnimationWindowHierarchyNode>(); List <AnimationWindowCurve> list2 = new List <AnimationWindowCurve>(); AnimationWindowSelectionItem[] array = this.state.selection.ToArray(); for (int i = 0; i < array.Length; i++) { AnimationWindowSelectionItem animationWindowSelectionItem = array[i]; AnimationWindowCurve[] array2 = animationWindowSelectionItem.curves.ToArray(); AnimationWindowHierarchyNode parentNode = (AnimationWindowHierarchyNode)this.m_RootItem; if (this.state.selection.count > 1) { AnimationWindowHierarchyNode animationWindowHierarchyNode = this.AddClipNodeToHierarchy(animationWindowSelectionItem, array2, parentNode); list.Add(animationWindowHierarchyNode); parentNode = animationWindowHierarchyNode; } for (int j = 0; j < array2.Length; j++) { AnimationWindowCurve animationWindowCurve = array2[j]; AnimationWindowCurve animationWindowCurve2 = (j >= array2.Length - 1) ? null : array2[j + 1]; list2.Add(animationWindowCurve); bool flag = animationWindowCurve2 != null && AnimationWindowUtility.GetPropertyGroupName(animationWindowCurve2.propertyName) == AnimationWindowUtility.GetPropertyGroupName(animationWindowCurve.propertyName); bool flag2 = animationWindowCurve2 != null && animationWindowCurve.path.Equals(animationWindowCurve2.path) && animationWindowCurve.type == animationWindowCurve2.type; if (j == array2.Length - 1 || !flag || !flag2) { if (list2.Count > 1) { list.Add(this.AddPropertyGroupToHierarchy(animationWindowSelectionItem, list2.ToArray(), parentNode)); } else { list.Add(this.AddPropertyToHierarchy(animationWindowSelectionItem, list2[0], parentNode)); } list2.Clear(); } } } return(list); }
public static bool IsNodeLeftOverCurve(AnimationWindowHierarchyNode node) { EditorCurveBinding?binding = node.binding; bool result; if (binding.HasValue) { if (node.curves.Length > 0) { AnimationWindowSelectionItem selectionBinding = node.curves[0].selectionBinding; if (selectionBinding != null) { if (selectionBinding.rootGameObject == null && selectionBinding.scriptableObject == null) { result = false; return(result); } AnimationWindowSelectionItem arg_77_0 = selectionBinding; EditorCurveBinding? binding2 = node.binding; result = (arg_77_0.GetEditorCurveValueType(binding2.Value) == null); return(result); } } } if (node.hasChildren) { using (List <TreeViewItem> .Enumerator enumerator = node.children.GetEnumerator()) { if (enumerator.MoveNext()) { TreeViewItem current = enumerator.Current; result = AnimationWindowUtility.IsNodeLeftOverCurve(current as AnimationWindowHierarchyNode); return(result); } } } result = false; return(result); }
private void DoIconAndName(Rect rect, AnimationWindowHierarchyNode node, bool selected, bool focused, float indent) { EditorGUIUtility.SetIconSize(new Vector2(13, 13)); // If not set we see icons scaling down if text is being cropped // TODO: All this is horrible. SHAME FIX! if (Event.current.type == EventType.Repaint) { if (selected) { selectionStyle.Draw(rect, false, false, true, focused); } // Leave some space for the value field that comes after. if (node is AnimationWindowHierarchyPropertyNode) { rect.width -= k_ValueFieldOffsetFromRightSide + 2; } bool isLeftOverCurve = AnimationWindowUtility.IsNodeLeftOverCurve(node); bool isAmbiguous = AnimationWindowUtility.IsNodeAmbiguous(node); bool isPhantom = AnimationWindowUtility.IsNodePhantom(node); string warningText = ""; string tooltipText = ""; if (isPhantom) { warningText = " (Default Value)"; tooltipText = "Transform position, rotation and scale can't be partially animated. This value will be animated to the default value"; } if (isLeftOverCurve) { warningText = " (Missing!)"; tooltipText = "The GameObject or Component is missing (" + node.path + ")"; } if (isAmbiguous) { warningText = " (Duplicate GameObject name!)"; tooltipText = "Target for curve is ambiguous since there are multiple GameObjects with same name (" + node.path + ")"; } Color oldColor = lineStyle.normal.textColor; Color textColor = oldColor; if (node.depth == 0) { string nodePrefix = ""; if (node.curves.Length > 0) { AnimationWindowSelectionItem selectionBinding = node.curves[0].selectionBinding; string gameObjectName = GetGameObjectName(selectionBinding != null ? selectionBinding.rootGameObject : null, node.path); nodePrefix = string.IsNullOrEmpty(gameObjectName) ? "" : gameObjectName + " : "; } Styles.content = new GUIContent(nodePrefix + node.displayName + warningText, GetIconForItem(node), tooltipText); textColor = EditorGUIUtility.isProSkin ? Color.gray * 1.35f : Color.black; } else { Styles.content = new GUIContent(node.displayName + warningText, GetIconForItem(node), tooltipText); textColor = EditorGUIUtility.isProSkin ? Color.gray : m_LightSkinPropertyTextColor; var phantomColor = selected ? m_PhantomCurveColor * k_SelectedPhantomCurveColorMultiplier : m_PhantomCurveColor; textColor = isPhantom ? phantomColor : textColor; } textColor = isLeftOverCurve || isAmbiguous ? k_LeftoverCurveColor : textColor; SetStyleTextColor(lineStyle, textColor); rect.xMin += (int)(indent + foldoutStyleWidth + lineStyle.margin.left); GUI.Label(rect, Styles.content, lineStyle); SetStyleTextColor(lineStyle, oldColor); } if (IsRenaming(node.id) && Event.current.type != EventType.Layout) { GetRenameOverlay().editFieldRect = new Rect(rect.x + k_IndentWidth, rect.y, rect.width - k_IndentWidth - 1, rect.height); } }
public bool Exists(AnimationWindowSelectionItem itemToFind) { return(this.m_Selection.Contains(itemToFind)); }
private TreeViewItem AddScriptableObjectToHierarchy(ScriptableObject scriptableObject, AnimationWindowSelectionItem selectionItem, TreeViewItem parent) { EditorCurveBinding[] scriptableObjectAnimatableBindings = AnimationUtility.GetScriptableObjectAnimatableBindings(scriptableObject); EditorCurveBinding[] array = (from c in scriptableObjectAnimatableBindings where !AnimationWindowUtility.IsCurveCreated(selectionItem.animationClip, c) select c).ToArray <EditorCurveBinding>(); TreeViewItem treeViewItem; if (array.Length > 0) { treeViewItem = this.AddAnimatableObjectToHierarchy(selectionItem, array, parent, ""); } else { treeViewItem = new AddCurvesPopupObjectNode(parent, "", scriptableObject.name); } if (this.m_RootItem == null) { this.m_RootItem = treeViewItem; } return(treeViewItem); }
private TreeViewItem AddGameObjectToHierarchy(GameObject gameObject, AnimationWindowSelectionItem selectionItem, TreeViewItem parent) { string path = AnimationUtility.CalculateTransformPath(gameObject.transform, selectionItem.rootGameObject.transform); TreeViewItem treeViewItem = new AddCurvesPopupGameObjectNode(gameObject, parent, gameObject.name); List <TreeViewItem> list = new List <TreeViewItem>(); if (this.m_RootItem == null) { this.m_RootItem = treeViewItem; } EditorCurveBinding[] animatableBindings = AnimationUtility.GetAnimatableBindings(gameObject, selectionItem.rootGameObject); List <EditorCurveBinding> list2 = new List <EditorCurveBinding>(); for (int i = 0; i < animatableBindings.Length; i++) { EditorCurveBinding editorCurveBinding = animatableBindings[i]; list2.Add(editorCurveBinding); if (editorCurveBinding.propertyName == "m_IsActive") { if (editorCurveBinding.path != "") { TreeViewItem treeViewItem2 = this.CreateNode(selectionItem, list2.ToArray(), treeViewItem); if (treeViewItem2 != null) { list.Add(treeViewItem2); } list2.Clear(); } else { list2.Clear(); } } else { bool flag = i == animatableBindings.Length - 1; bool flag2 = false; if (!flag) { flag2 = (animatableBindings[i + 1].type != editorCurveBinding.type); } if (AnimationWindowUtility.IsCurveCreated(selectionItem.animationClip, editorCurveBinding)) { list2.Remove(editorCurveBinding); } if (editorCurveBinding.type == typeof(Animator) && editorCurveBinding.propertyName == "m_Enabled") { list2.Remove(editorCurveBinding); } if ((flag || flag2) && list2.Count > 0) { list.Add(this.AddAnimatableObjectToHierarchy(selectionItem, list2.ToArray(), treeViewItem, path)); list2.Clear(); } } } if (AddCurvesPopupHierarchyDataSource.showEntireHierarchy) { for (int j = 0; j < gameObject.transform.childCount; j++) { Transform child = gameObject.transform.GetChild(j); TreeViewItem treeViewItem3 = this.AddGameObjectToHierarchy(child.gameObject, selectionItem, treeViewItem); if (treeViewItem3 != null) { list.Add(treeViewItem3); } } } TreeViewUtility.SetChildParentReferences(list, treeViewItem); return(treeViewItem); }
public AddCurvesPopupPropertyNode(TreeViewItem parent, AnimationWindowSelectionItem selectionItem, EditorCurveBinding[] curveBindings) : base(curveBindings[0].GetHashCode(), parent.depth + 1, parent, AnimationWindowUtility.NicifyPropertyGroupName(curveBindings[0].type, AnimationWindowUtility.GetPropertyGroupName(curveBindings[0].propertyName))) { this.selectionItem = selectionItem; this.curveBindings = curveBindings; }
private AnimationWindowHierarchyPropertyGroupNode AddPropertyGroupToHierarchy(AnimationWindowSelectionItem selectedItem, AnimationWindowCurve[] curves, AnimationWindowHierarchyNode parentNode) { List <AnimationWindowHierarchyNode> list = new List <AnimationWindowHierarchyNode>(); Type type = curves[0].type; AnimationWindowHierarchyPropertyGroupNode animationWindowHierarchyPropertyGroupNode = new AnimationWindowHierarchyPropertyGroupNode(type, selectedItem.id, AnimationWindowUtility.GetPropertyGroupName(curves[0].propertyName), curves[0].path, parentNode); animationWindowHierarchyPropertyGroupNode.icon = this.GetIcon(curves[0].binding); animationWindowHierarchyPropertyGroupNode.indent = curves[0].depth; animationWindowHierarchyPropertyGroupNode.curves = curves; for (int i = 0; i < curves.Length; i++) { AnimationWindowCurve curve = curves[i]; AnimationWindowHierarchyPropertyNode animationWindowHierarchyPropertyNode = this.AddPropertyToHierarchy(selectedItem, curve, animationWindowHierarchyPropertyGroupNode); animationWindowHierarchyPropertyNode.displayName = AnimationWindowUtility.GetPropertyDisplayName(animationWindowHierarchyPropertyNode.propertyName); list.Add(animationWindowHierarchyPropertyNode); } TreeViewUtility.SetChildParentReferences(new List <TreeViewItem>(list.ToArray()), animationWindowHierarchyPropertyGroupNode); return(animationWindowHierarchyPropertyGroupNode); }
private void DoIconAndName(Rect rect, AnimationWindowHierarchyNode node, bool selected, bool focused, float indent) { EditorGUIUtility.SetIconSize(new Vector2(13f, 13f)); if (Event.current.type == EventType.Repaint) { if (selected) { TreeViewGUI.Styles.selectionStyle.Draw(rect, false, false, true, focused); } if (node is AnimationWindowHierarchyPropertyNode) { rect.width -= 77f; } bool flag = AnimationWindowUtility.IsNodeLeftOverCurve(node); bool flag2 = AnimationWindowUtility.IsNodeAmbiguous(node); bool flag3 = AnimationWindowUtility.IsNodePhantom(node); string text = ""; string tooltip = ""; if (flag3) { text = " (Default Value)"; tooltip = "Transform position, rotation and scale can't be partially animated. This value will be animated to the default value"; } if (flag) { text = " (Missing!)"; tooltip = "The GameObject or Component is missing (" + node.path + ")"; } if (flag2) { text = " (Duplicate GameObject name!)"; tooltip = "Target for curve is ambiguous since there are multiple GameObjects with same name (" + node.path + ")"; } Color textColor = this.m_AnimationLineStyle.normal.textColor; Color color; if (node.depth == 0) { string str = ""; if (node.curves.Length > 0) { AnimationWindowSelectionItem selectionBinding = node.curves[0].selectionBinding; if (selectionBinding != null) { if (selectionBinding.rootGameObject != null) { Transform x = selectionBinding.rootGameObject.transform.Find(node.path); if (x == null) { flag = true; } } } string gameObjectName = this.GetGameObjectName((!(selectionBinding != null)) ? null : selectionBinding.rootGameObject, node.path); str = ((!string.IsNullOrEmpty(gameObjectName)) ? (gameObjectName + " : ") : ""); } TreeViewGUI.Styles.content = new GUIContent(str + node.displayName + text, this.GetIconForItem(node), tooltip); color = ((!EditorGUIUtility.isProSkin) ? Color.black : (Color.gray * 1.35f)); } else { TreeViewGUI.Styles.content = new GUIContent(node.displayName + text, this.GetIconForItem(node), tooltip); color = ((!EditorGUIUtility.isProSkin) ? this.m_LightSkinPropertyTextColor : Color.gray); Color color2 = (!selected) ? this.m_PhantomCurveColor : (this.m_PhantomCurveColor * 1.4f); color = ((!flag3) ? color : color2); } color = ((!flag && !flag2) ? color : AnimationWindowHierarchyGUI.k_LeftoverCurveColor); this.SetStyleTextColor(this.m_AnimationLineStyle, color); rect.xMin += (float)((int)(indent + TreeViewGUI.Styles.foldoutWidth + (float)this.m_AnimationLineStyle.margin.left)); GUI.Label(rect, TreeViewGUI.Styles.content, this.m_AnimationLineStyle); this.SetStyleTextColor(this.m_AnimationLineStyle, textColor); } if (this.IsRenaming(node.id) && Event.current.type != EventType.Layout) { base.GetRenameOverlay().editFieldRect = new Rect(rect.x + this.k_IndentWidth, rect.y, rect.width - this.k_IndentWidth - 1f, rect.height); } }