INTERNAL_CALL_GeneratePerTriangleUVImpl() private method

private INTERNAL_CALL_GeneratePerTriangleUVImpl ( Mesh src, UnwrapParam &settings ) : Vector2[]
src UnityEngine.Mesh
settings UnwrapParam
return Vector2[]
コード例 #1
0
 internal static Vector2[] GeneratePerTriangleUVImpl(Mesh src, UnwrapParam settings)
 {
     return(Unwrapping.INTERNAL_CALL_GeneratePerTriangleUVImpl(src, ref settings));
 }