GetChildrenCount() static private method

static private GetChildrenCount ( UnityEditor.SerializedProperty property ) : int
property UnityEditor.SerializedProperty
return int
コード例 #1
0
        internal static void GenericStruct(SerializedProperty property, params GUILayoutOption[] options)
        {
            float num  = 16f + 16f * (float)StructPropertyGUILayout.GetChildrenCount(property);
            Rect  rect = GUILayoutUtility.GetRect(EditorGUILayout.kLabelFloatMinW, EditorGUILayout.kLabelFloatMaxW, num, num, EditorStyles.layerMaskField, options);

            StructPropertyGUI.GenericStruct(rect, property);
        }