protected override void Init() { if (this.m_X == null) { if (SizeModuleUI.s_Texts == null) { SizeModuleUI.s_Texts = new SizeModuleUI.Texts(); } this.m_SeparateAxes = base.GetProperty("separateAxes"); this.m_X = new SerializedMinMaxCurve(this, SizeModuleUI.s_Texts.x, "curve"); this.m_Y = new SerializedMinMaxCurve(this, SizeModuleUI.s_Texts.y, "y", false, false, this.m_SeparateAxes.boolValue); this.m_Z = new SerializedMinMaxCurve(this, SizeModuleUI.s_Texts.z, "z", false, false, this.m_SeparateAxes.boolValue); this.m_X.m_AllowConstant = false; this.m_Y.m_AllowConstant = false; this.m_Z.m_AllowConstant = false; } }
public override void OnInspectorGUI(InitialModuleUI initial) { if (SizeModuleUI.s_Texts == null) { SizeModuleUI.s_Texts = new SizeModuleUI.Texts(); } EditorGUI.BeginChangeCheck(); bool flag = ModuleUI.GUIToggle(SizeModuleUI.s_Texts.separateAxes, this.m_SeparateAxes, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { if (flag) { this.m_X.RemoveCurveFromEditor(); } else { this.m_X.RemoveCurveFromEditor(); this.m_Y.RemoveCurveFromEditor(); this.m_Z.RemoveCurveFromEditor(); } } if (!this.m_X.stateHasMultipleDifferentValues) { this.m_Z.SetMinMaxState(this.m_X.state, flag); this.m_Y.SetMinMaxState(this.m_X.state, flag); } if (flag) { this.m_X.m_DisplayName = SizeModuleUI.s_Texts.x; base.GUITripleMinMaxCurve(GUIContent.none, SizeModuleUI.s_Texts.x, this.m_X, SizeModuleUI.s_Texts.y, this.m_Y, SizeModuleUI.s_Texts.z, this.m_Z, null, new GUILayoutOption[0]); } else { this.m_X.m_DisplayName = SizeModuleUI.s_Texts.size; ModuleUI.GUIMinMaxCurve(SizeModuleUI.s_Texts.size, this.m_X, new GUILayoutOption[0]); } }
public override void OnInspectorGUI(ParticleSystem s) { if (SizeModuleUI.s_Texts == null) { SizeModuleUI.s_Texts = new SizeModuleUI.Texts(); } EditorGUI.BeginChangeCheck(); bool flag = ModuleUI.GUIToggle(SizeModuleUI.s_Texts.separateAxes, this.m_SeparateAxes); if (EditorGUI.EndChangeCheck()) { if (flag) { this.m_X.RemoveCurveFromEditor(); } else { this.m_X.RemoveCurveFromEditor(); this.m_Y.RemoveCurveFromEditor(); this.m_Z.RemoveCurveFromEditor(); } } SerializedMinMaxCurve arg_8F_0 = this.m_Z; MinMaxCurveState state = this.m_X.state; this.m_Y.state = state; arg_8F_0.state = state; if (flag) { this.m_X.m_DisplayName = SizeModuleUI.s_Texts.x; base.GUITripleMinMaxCurve(GUIContent.none, SizeModuleUI.s_Texts.x, this.m_X, SizeModuleUI.s_Texts.y, this.m_Y, SizeModuleUI.s_Texts.z, this.m_Z, null); } else { this.m_X.m_DisplayName = SizeModuleUI.s_Texts.size; ModuleUI.GUIMinMaxCurve(SizeModuleUI.s_Texts.size, this.m_X); } }