protected override void Init() { if (InitialModuleUI.s_Texts == null) { InitialModuleUI.s_Texts = new InitialModuleUI.Texts(); } if (this.m_LengthInSec != null) { return; } this.m_LengthInSec = base.GetProperty0("lengthInSec"); this.m_Looping = base.GetProperty0("looping"); this.m_Prewarm = base.GetProperty0("prewarm"); this.m_StartDelay = base.GetProperty0("startDelay"); this.m_PlayOnAwake = base.GetProperty0("playOnAwake"); this.m_SimulationSpace = base.GetProperty0("moveWithTransform"); this.m_LifeTime = new SerializedMinMaxCurve(this, InitialModuleUI.s_Texts.lifetime, "startLifetime"); this.m_Speed = new SerializedMinMaxCurve(this, InitialModuleUI.s_Texts.speed, "startSpeed", ModuleUI.kUseSignedRange); this.m_Color = new SerializedMinMaxGradient(this, "startColor"); this.m_Size = new SerializedMinMaxCurve(this, InitialModuleUI.s_Texts.size, "startSize"); this.m_Rotation = new SerializedMinMaxCurve(this, InitialModuleUI.s_Texts.rotation, "startRotation", ModuleUI.kUseSignedRange); this.m_Rotation.m_RemapValue = 57.29578f; this.m_Rotation.m_DefaultCurveScalar = 3.14159274f; this.m_GravityModifier = base.GetProperty("gravityModifier"); this.m_InheritVelocity = base.GetProperty("inheritVelocity"); this.m_MaxNumParticles = base.GetProperty("maxNumParticles"); }
protected override void Init() { if (this.m_Curve != null) return; this.m_Curve = new SerializedMinMaxCurve((ModuleUI) this, this.m_SizeText); this.m_Curve.m_AllowConstant = false; }
protected override void Init() { if (InitialModuleUI.s_Texts == null) InitialModuleUI.s_Texts = new InitialModuleUI.Texts(); if (this.m_LengthInSec != null) return; this.m_LengthInSec = this.GetProperty0("lengthInSec"); this.m_Looping = this.GetProperty0("looping"); this.m_Prewarm = this.GetProperty0("prewarm"); this.m_StartDelay = new SerializedMinMaxCurve((ModuleUI) this, InitialModuleUI.s_Texts.startDelay, "startDelay", false, true); this.m_StartDelay.m_AllowCurves = false; this.m_PlayOnAwake = this.GetProperty0("playOnAwake"); this.m_SimulationSpace = this.GetProperty0("moveWithTransform"); this.m_ScalingMode = this.GetProperty0("scalingMode"); this.m_LifeTime = new SerializedMinMaxCurve((ModuleUI) this, InitialModuleUI.s_Texts.lifetime, "startLifetime"); this.m_Speed = new SerializedMinMaxCurve((ModuleUI) this, InitialModuleUI.s_Texts.speed, "startSpeed", ModuleUI.kUseSignedRange); this.m_Color = new SerializedMinMaxGradient((SerializedModule) this, "startColor"); this.m_Size = new SerializedMinMaxCurve((ModuleUI) this, InitialModuleUI.s_Texts.size, "startSize"); this.m_Rotation3D = this.GetProperty("rotation3D"); this.m_RotationX = new SerializedMinMaxCurve((ModuleUI) this, InitialModuleUI.s_Texts.x, "startRotationX", ModuleUI.kUseSignedRange); this.m_RotationY = new SerializedMinMaxCurve((ModuleUI) this, InitialModuleUI.s_Texts.y, "startRotationY", ModuleUI.kUseSignedRange); this.m_RotationZ = new SerializedMinMaxCurve((ModuleUI) this, InitialModuleUI.s_Texts.z, "startRotation", ModuleUI.kUseSignedRange); this.m_RotationX.m_RemapValue = 57.29578f; this.m_RotationY.m_RemapValue = 57.29578f; this.m_RotationZ.m_RemapValue = 57.29578f; this.m_RotationX.m_DefaultCurveScalar = 3.141593f; this.m_RotationY.m_DefaultCurveScalar = 3.141593f; this.m_RotationZ.m_DefaultCurveScalar = 3.141593f; this.m_RandomizeRotationDirection = this.GetProperty("randomizeRotationDirection"); this.m_GravityModifier = this.GetProperty("gravityModifier"); this.m_MaxNumParticles = this.GetProperty("maxNumParticles"); }
protected override void Init() { if (this.m_Curve == null) { this.m_Curve = new SerializedMinMaxCurve(this, this.m_SizeText); this.m_Curve.m_AllowConstant = false; } }
protected override void Init() { if (this.m_Curve != null) return; if (InheritVelocityModuleUI.s_Texts == null) InheritVelocityModuleUI.s_Texts = new InheritVelocityModuleUI.Texts(); this.m_Mode = this.GetProperty("m_Mode"); this.m_Curve = new SerializedMinMaxCurve((ModuleUI) this, GUIContent.none, "m_Curve", ModuleUI.kUseSignedRange); }
protected override void Init() { if (this.m_Curve != null) return; if (SizeByVelocityModuleUI.s_Texts == null) SizeByVelocityModuleUI.s_Texts = new SizeByVelocityModuleUI.Texts(); this.m_Curve = new SerializedMinMaxCurve((ModuleUI) this, SizeByVelocityModuleUI.s_Texts.size); this.m_Curve.m_AllowConstant = false; this.m_Range = this.GetProperty("range"); }
protected override void Init() { if (this.m_X != null) return; if (VelocityModuleUI.s_Texts == null) VelocityModuleUI.s_Texts = new VelocityModuleUI.Texts(); this.m_X = new SerializedMinMaxCurve((ModuleUI) this, VelocityModuleUI.s_Texts.x, "x", ModuleUI.kUseSignedRange); this.m_Y = new SerializedMinMaxCurve((ModuleUI) this, VelocityModuleUI.s_Texts.y, "y", ModuleUI.kUseSignedRange); this.m_Z = new SerializedMinMaxCurve((ModuleUI) this, VelocityModuleUI.s_Texts.z, "z", ModuleUI.kUseSignedRange); this.m_InWorldSpace = this.GetProperty("inWorldSpace"); }
protected override void Init() { if (this.m_Curve == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_Curve = new SerializedMinMaxCurve(this, s_Texts.rotation, ModuleUI.kUseSignedRange); this.m_Curve.m_RemapValue = 57.29578f; } }
protected override void Init() { if (this.m_Curve != null) { return; } if (RotationModuleUI.s_Texts == null) { RotationModuleUI.s_Texts = new RotationModuleUI.Texts(); } this.m_Curve = new SerializedMinMaxCurve(this, RotationModuleUI.s_Texts.rotation, ModuleUI.kUseSignedRange); this.m_Curve.m_RemapValue = 57.29578f; }
protected override void Init() { if (this.m_Curve == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_Curve = new SerializedMinMaxCurve(this, s_Texts.size); this.m_Curve.m_AllowConstant = false; this.m_Range = base.GetProperty("range"); } }
protected override void Init() { if (this.m_TilesX != null) return; if (UVModuleUI.s_Texts == null) UVModuleUI.s_Texts = new UVModuleUI.Texts(); this.m_FrameOverTime = new SerializedMinMaxCurve((ModuleUI) this, UVModuleUI.s_Texts.frameOverTime, "frameOverTime"); this.m_TilesX = this.GetProperty("tilesX"); this.m_TilesY = this.GetProperty("tilesY"); this.m_AnimationType = this.GetProperty("animationType"); this.m_Cycles = this.GetProperty("cycles"); this.m_RandomRow = this.GetProperty("randomRow"); this.m_RowIndex = this.GetProperty("rowIndex"); }
protected override void Init() { if (this.m_Z != null) return; if (RotationModuleUI.s_Texts == null) RotationModuleUI.s_Texts = new RotationModuleUI.Texts(); this.m_X = new SerializedMinMaxCurve((ModuleUI) this, RotationModuleUI.s_Texts.x, "x", ModuleUI.kUseSignedRange); this.m_Y = new SerializedMinMaxCurve((ModuleUI) this, RotationModuleUI.s_Texts.y, "y", ModuleUI.kUseSignedRange); this.m_Z = new SerializedMinMaxCurve((ModuleUI) this, RotationModuleUI.s_Texts.z, "curve", ModuleUI.kUseSignedRange); this.m_X.m_RemapValue = 57.29578f; this.m_Y.m_RemapValue = 57.29578f; this.m_Z.m_RemapValue = 57.29578f; this.m_SeparateAxes = this.GetProperty("separateAxes"); }
protected override void Init() { if (this.m_X != null) return; if (ClampVelocityModuleUI.s_Texts == null) ClampVelocityModuleUI.s_Texts = new ClampVelocityModuleUI.Texts(); this.m_X = new SerializedMinMaxCurve((ModuleUI) this, ClampVelocityModuleUI.s_Texts.x, "x", ModuleUI.kUseSignedRange); this.m_Y = new SerializedMinMaxCurve((ModuleUI) this, ClampVelocityModuleUI.s_Texts.y, "y", ModuleUI.kUseSignedRange); this.m_Z = new SerializedMinMaxCurve((ModuleUI) this, ClampVelocityModuleUI.s_Texts.z, "z", ModuleUI.kUseSignedRange); this.m_Magnitude = new SerializedMinMaxCurve((ModuleUI) this, ClampVelocityModuleUI.s_Texts.magnitude, "magnitude"); this.m_SeparateAxes = this.GetProperty("separateAxis"); this.m_InWorldSpace = this.GetProperty("inWorldSpace"); this.m_Dampen = this.GetProperty("dampen"); }
protected override void Init() { if (this.m_X == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_X = new SerializedMinMaxCurve(this, s_Texts.x, "x", ModuleUI.kUseSignedRange); this.m_Y = new SerializedMinMaxCurve(this, s_Texts.y, "y", ModuleUI.kUseSignedRange); this.m_Z = new SerializedMinMaxCurve(this, s_Texts.z, "z", ModuleUI.kUseSignedRange); this.m_InWorldSpace = base.GetProperty("inWorldSpace"); } }
protected override void Init() { if (this.m_X != null) { return; } if (ForceModuleUI.s_Texts == null) { ForceModuleUI.s_Texts = new ForceModuleUI.Texts(); } this.m_X = new SerializedMinMaxCurve(this, ForceModuleUI.s_Texts.x, "x", ModuleUI.kUseSignedRange); this.m_Y = new SerializedMinMaxCurve(this, ForceModuleUI.s_Texts.y, "y", ModuleUI.kUseSignedRange); this.m_Z = new SerializedMinMaxCurve(this, ForceModuleUI.s_Texts.z, "z", ModuleUI.kUseSignedRange); this.m_RandomizePerFrame = base.GetProperty("randomizePerFrame"); this.m_InWorldSpace = base.GetProperty("inWorldSpace"); }
protected override void Init() { if (this.m_X == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_X = new SerializedMinMaxCurve(this, s_Texts.x, "curve"); this.m_Y = new SerializedMinMaxCurve(this, s_Texts.y, "y"); this.m_Z = new SerializedMinMaxCurve(this, s_Texts.z, "z"); this.m_X.m_AllowConstant = false; this.m_Y.m_AllowConstant = false; this.m_Z.m_AllowConstant = false; this.m_SeparateAxes = base.GetProperty("separateAxes"); } }
protected override void Init() { if (this.m_X == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_X = new SerializedMinMaxCurve(this, s_Texts.x, "x", ModuleUI.kUseSignedRange); this.m_Y = new SerializedMinMaxCurve(this, s_Texts.y, "y", ModuleUI.kUseSignedRange); this.m_Z = new SerializedMinMaxCurve(this, s_Texts.z, "z", ModuleUI.kUseSignedRange); this.m_Magnitude = new SerializedMinMaxCurve(this, s_Texts.magnitude, "magnitude"); this.m_SeparateAxis = base.GetProperty("separateAxis"); this.m_InWorldSpace = base.GetProperty("inWorldSpace"); this.m_Dampen = base.GetProperty("dampen"); } }
protected override void Init() { if (this.m_TilesX == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_FrameOverTime = new SerializedMinMaxCurve(this, s_Texts.frameOverTime, "frameOverTime"); this.m_TilesX = base.GetProperty("tilesX"); this.m_TilesY = base.GetProperty("tilesY"); this.m_AnimationType = base.GetProperty("animationType"); this.m_Cycles = base.GetProperty("cycles"); this.m_RandomRow = base.GetProperty("randomRow"); this.m_RowIndex = base.GetProperty("rowIndex"); } }
protected override void Init() { if (this.m_Z == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_X = new SerializedMinMaxCurve(this, s_Texts.x, "x", ModuleUI.kUseSignedRange); this.m_Y = new SerializedMinMaxCurve(this, s_Texts.y, "y", ModuleUI.kUseSignedRange); this.m_Z = new SerializedMinMaxCurve(this, s_Texts.z, "curve", ModuleUI.kUseSignedRange); this.m_X.m_RemapValue = 57.29578f; this.m_Y.m_RemapValue = 57.29578f; this.m_Z.m_RemapValue = 57.29578f; this.m_SeparateAxes = base.GetProperty("separateAxes"); } }
protected override void Init() { if (this.m_StrengthX == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_StrengthX = new SerializedMinMaxCurve(this, s_Texts.x, "strength", ModuleUI.kUseSignedRange); this.m_StrengthY = new SerializedMinMaxCurve(this, s_Texts.y, "strengthY", ModuleUI.kUseSignedRange); this.m_StrengthZ = new SerializedMinMaxCurve(this, s_Texts.z, "strengthZ", ModuleUI.kUseSignedRange); this.m_SeparateAxes = base.GetProperty("separateAxes"); this.m_Damping = base.GetProperty("damping"); this.m_Frequency = base.GetProperty("frequency"); this.m_Octaves = base.GetProperty("octaves"); this.m_OctaveMultiplier = base.GetProperty("octaveMultiplier"); this.m_OctaveScale = base.GetProperty("octaveScale"); this.m_Quality = base.GetProperty("quality"); this.m_ScrollSpeed = new SerializedMinMaxCurve(this, s_Texts.scrollSpeed, "scrollSpeed", ModuleUI.kUseSignedRange); this.m_ScrollSpeed.m_AllowRandom = false; this.m_RemapX = new SerializedMinMaxCurve(this, s_Texts.x, "remap", ModuleUI.kUseSignedRange); this.m_RemapY = new SerializedMinMaxCurve(this, s_Texts.y, "remapY", ModuleUI.kUseSignedRange); this.m_RemapZ = new SerializedMinMaxCurve(this, s_Texts.z, "remapZ", ModuleUI.kUseSignedRange); this.m_RemapX.m_AllowRandom = false; this.m_RemapY.m_AllowRandom = false; this.m_RemapZ.m_AllowRandom = false; this.m_RemapX.m_AllowConstant = false; this.m_RemapY.m_AllowConstant = false; this.m_RemapZ.m_AllowConstant = false; this.m_RemapEnabled = base.GetProperty("remapEnabled"); if (s_PreviewTexture == null) { s_PreviewTexture = new Texture2D(0x60, 0x60, TextureFormat.RGBA32, false, true); s_PreviewTexture.name = "ParticleNoisePreview"; s_PreviewTexture.filterMode = FilterMode.Bilinear; s_PreviewTexture.hideFlags = HideFlags.HideAndDontSave; s_Texts.previewTexture.image = s_PreviewTexture; } s_PreviewTextureDirty = true; this.previewTextureStyle = new GUIStyle(ParticleSystemStyles.Get().label); this.previewTextureStyle.alignment = TextAnchor.LowerCenter; this.previewTextureStyle.imagePosition = ImagePosition.ImageAbove; } }
protected override void Init() { if (this.m_Ratio == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_Ratio = base.GetProperty("ratio"); this.m_RandomDistribution = base.GetProperty("randomDistribution"); this.m_Light = base.GetProperty("light"); this.m_UseParticleColor = base.GetProperty("color"); this.m_SizeAffectsRange = base.GetProperty("range"); this.m_AlphaAffectsIntensity = base.GetProperty("intensity"); this.m_MaxLights = base.GetProperty("maxLights"); this.m_Range = new SerializedMinMaxCurve(this, s_Texts.rangeCurve, "rangeCurve"); this.m_Intensity = new SerializedMinMaxCurve(this, s_Texts.intensityCurve, "intensityCurve"); } }
protected override void Init() { if (s_Texts == null) { s_Texts = new Texts(); } if (this.m_LengthInSec == null) { this.m_LengthInSec = base.GetProperty0("lengthInSec"); this.m_Looping = base.GetProperty0("looping"); this.m_Prewarm = base.GetProperty0("prewarm"); this.m_StartDelay = new SerializedMinMaxCurve(this, s_Texts.startDelay, "startDelay", false, true); this.m_StartDelay.m_AllowCurves = false; this.m_PlayOnAwake = base.GetProperty0("playOnAwake"); this.m_SimulationSpace = base.GetProperty0("moveWithTransform"); this.m_CustomSimulationSpace = base.GetProperty0("moveWithCustomTransform"); this.m_SimulationSpeed = base.GetProperty0("simulationSpeed"); this.m_ScalingMode = base.GetProperty0("scalingMode"); this.m_AutoRandomSeed = base.GetProperty0("autoRandomSeed"); this.m_RandomSeed = base.GetProperty0("randomSeed"); this.m_LifeTime = new SerializedMinMaxCurve(this, s_Texts.lifetime, "startLifetime"); this.m_Speed = new SerializedMinMaxCurve(this, s_Texts.speed, "startSpeed", ModuleUI.kUseSignedRange); this.m_Color = new SerializedMinMaxGradient(this, "startColor"); this.m_Color.m_AllowRandomColor = true; this.m_Size3D = base.GetProperty("size3D"); this.m_SizeX = new SerializedMinMaxCurve(this, s_Texts.x, "startSize"); this.m_SizeY = new SerializedMinMaxCurve(this, s_Texts.y, "startSizeY"); this.m_SizeZ = new SerializedMinMaxCurve(this, s_Texts.z, "startSizeZ"); this.m_Rotation3D = base.GetProperty("rotation3D"); this.m_RotationX = new SerializedMinMaxCurve(this, s_Texts.x, "startRotationX", ModuleUI.kUseSignedRange); this.m_RotationY = new SerializedMinMaxCurve(this, s_Texts.y, "startRotationY", ModuleUI.kUseSignedRange); this.m_RotationZ = new SerializedMinMaxCurve(this, s_Texts.z, "startRotation", ModuleUI.kUseSignedRange); this.m_RotationX.m_RemapValue = 57.29578f; this.m_RotationY.m_RemapValue = 57.29578f; this.m_RotationZ.m_RemapValue = 57.29578f; this.m_RotationX.m_DefaultCurveScalar = 3.141593f; this.m_RotationY.m_DefaultCurveScalar = 3.141593f; this.m_RotationZ.m_DefaultCurveScalar = 3.141593f; this.m_RandomizeRotationDirection = base.GetProperty("randomizeRotationDirection"); this.m_GravityModifier = new SerializedMinMaxCurve(this, s_Texts.gravity, "gravityModifier", ModuleUI.kUseSignedRange); this.m_MaxNumParticles = base.GetProperty("maxNumParticles"); } }
protected override void Init() { if (EmissionModuleUI.s_Texts == null) EmissionModuleUI.s_Texts = new EmissionModuleUI.Texts(); if (this.m_BurstCount != null) return; this.m_Type = this.GetProperty("m_Type"); this.m_Rate = new SerializedMinMaxCurve((ModuleUI) this, EmissionModuleUI.s_Texts.rate, "rate"); this.m_BurstTime[0] = this.GetProperty("time0"); this.m_BurstTime[1] = this.GetProperty("time1"); this.m_BurstTime[2] = this.GetProperty("time2"); this.m_BurstTime[3] = this.GetProperty("time3"); this.m_BurstParticleMinCount[0] = this.GetProperty("cnt0"); this.m_BurstParticleMinCount[1] = this.GetProperty("cnt1"); this.m_BurstParticleMinCount[2] = this.GetProperty("cnt2"); this.m_BurstParticleMinCount[3] = this.GetProperty("cnt3"); this.m_BurstParticleMaxCount[0] = this.GetProperty("cntmax0"); this.m_BurstParticleMaxCount[1] = this.GetProperty("cntmax1"); this.m_BurstParticleMaxCount[2] = this.GetProperty("cntmax2"); this.m_BurstParticleMaxCount[3] = this.GetProperty("cntmax3"); this.m_BurstCount = this.GetProperty("m_BurstCount"); }
protected override void Init() { if (this.m_Ratio == null) { if (s_Texts == null) { s_Texts = new Texts(); } this.m_Ratio = base.GetProperty("ratio"); this.m_Lifetime = new SerializedMinMaxCurve(this, s_Texts.lifetime, "lifetime"); this.m_MinVertexDistance = base.GetProperty("minVertexDistance"); this.m_TextureMode = base.GetProperty("textureMode"); this.m_WorldSpace = base.GetProperty("worldSpace"); this.m_DieWithParticles = base.GetProperty("dieWithParticles"); this.m_SizeAffectsWidth = base.GetProperty("sizeAffectsWidth"); this.m_SizeAffectsLifetime = base.GetProperty("sizeAffectsLifetime"); this.m_InheritParticleColor = base.GetProperty("inheritParticleColor"); this.m_ColorOverLifetime = new SerializedMinMaxGradient(this, "colorOverLifetime"); this.m_WidthOverTrail = new SerializedMinMaxCurve(this, s_Texts.widthOverTrail, "widthOverTrail"); this.m_ColorOverTrail = new SerializedMinMaxGradient(this, "colorOverTrail"); } }
protected override void Init() { if (EmissionModuleUI.s_Texts == null) { EmissionModuleUI.s_Texts = new EmissionModuleUI.Texts(); } if (this.m_BurstCount != null) { return; } this.m_Type = base.GetProperty("m_Type"); this.m_Rate = new SerializedMinMaxCurve(this, EmissionModuleUI.s_Texts.rate, "rate"); this.m_Rate.m_AllowRandom = false; this.m_BurstTime[0] = base.GetProperty("time0"); this.m_BurstTime[1] = base.GetProperty("time1"); this.m_BurstTime[2] = base.GetProperty("time2"); this.m_BurstTime[3] = base.GetProperty("time3"); this.m_BurstParticleCount[0] = base.GetProperty("cnt0"); this.m_BurstParticleCount[1] = base.GetProperty("cnt1"); this.m_BurstParticleCount[2] = base.GetProperty("cnt2"); this.m_BurstParticleCount[3] = base.GetProperty("cnt3"); this.m_BurstCount = base.GetProperty("m_BurstCount"); }
protected override void Init() { if (this.m_TilesX == null) { if (UVModuleUI.s_Texts == null) { UVModuleUI.s_Texts = new UVModuleUI.Texts(); } this.m_Mode = base.GetProperty("mode"); this.m_FrameOverTime = new SerializedMinMaxCurve(this, UVModuleUI.s_Texts.frameOverTime, "frameOverTime"); this.m_StartFrame = new SerializedMinMaxCurve(this, UVModuleUI.s_Texts.startFrame, "startFrame"); this.m_StartFrame.m_AllowCurves = false; this.m_TilesX = base.GetProperty("tilesX"); this.m_TilesY = base.GetProperty("tilesY"); this.m_AnimationType = base.GetProperty("animationType"); this.m_RandomRow = base.GetProperty("randomRow"); this.m_RowIndex = base.GetProperty("rowIndex"); this.m_Sprites = base.GetProperty("sprites"); this.m_Cycles = base.GetProperty("cycles"); this.m_UVChannelMask = base.GetProperty("uvChannelMask"); this.m_FlipU = base.GetProperty("flipU"); this.m_FlipV = base.GetProperty("flipV"); } }
protected override void Init() { if (this.m_Type != null) return; if (CollisionModuleUI.s_Texts == null) CollisionModuleUI.s_Texts = new CollisionModuleUI.Texts(); this.m_Type = this.GetProperty("type"); List<SerializedProperty> serializedPropertyList = new List<SerializedProperty>(); for (int index = 0; index < this.m_Planes.Length; ++index) { this.m_Planes[index] = this.GetProperty("plane" + (object) index); if (index == 0 || this.m_Planes[index].objectReferenceValue != (Object) null) serializedPropertyList.Add(this.m_Planes[index]); } this.m_ShownPlanes = serializedPropertyList.ToArray(); this.m_Dampen = new SerializedMinMaxCurve((ModuleUI) this, CollisionModuleUI.s_Texts.dampen, "m_Dampen"); this.m_Dampen.m_AllowCurves = false; this.m_Bounce = new SerializedMinMaxCurve((ModuleUI) this, CollisionModuleUI.s_Texts.bounce, "m_Bounce"); this.m_Bounce.m_AllowCurves = false; this.m_LifetimeLossOnCollision = new SerializedMinMaxCurve((ModuleUI) this, CollisionModuleUI.s_Texts.lifetimeLoss, "m_EnergyLossOnCollision"); this.m_LifetimeLossOnCollision.m_AllowCurves = false; this.m_MinKillSpeed = this.GetProperty("minKillSpeed"); this.m_RadiusScale = this.GetProperty("radiusScale"); this.m_PlaneVisualizationType = (CollisionModuleUI.PlaneVizType) EditorPrefs.GetInt("PlaneColisionVizType", 1); this.m_ScaleGrid = EditorPrefs.GetFloat("ScalePlaneColision", 1f); this.m_VisualizeBounds = EditorPrefs.GetBool("VisualizeBounds", false); this.m_CollidesWith = this.GetProperty("collidesWith"); this.m_CollidesWithDynamic = this.GetProperty("collidesWithDynamic"); this.m_InteriorCollisions = this.GetProperty("interiorCollisions"); this.m_MaxCollisionShapes = this.GetProperty("maxCollisionShapes"); this.m_Quality = this.GetProperty("quality"); this.m_VoxelSize = this.GetProperty("voxelSize"); this.m_CollisionMessages = this.GetProperty("collisionMessages"); this.m_CollisionMode = this.GetProperty("collisionMode"); this.SyncVisualization(); }
private static Color GetColor(SerializedMinMaxCurve mmCurve) { return(mmCurve.m_Module.m_ParticleSystemUI.m_ParticleEffectUI.GetParticleSystemCurveEditor().GetCurveColor(mmCurve.maxCurve)); }
public static void GUIMinMaxCurve(string label, SerializedMinMaxCurve mmCurve, params GUILayoutOption[] layoutOptions) { ModuleUI.GUIMinMaxCurve(GUIContent.Temp(label), mmCurve, layoutOptions); }
public override void OnInspectorGUI(ParticleSystem s) { if (InitialModuleUI.s_Texts == null) { InitialModuleUI.s_Texts = new InitialModuleUI.Texts(); } ModuleUI.GUIFloat(InitialModuleUI.s_Texts.duration, this.m_LengthInSec, "f2", new GUILayoutOption[0]); this.m_LengthInSec.floatValue = Mathf.Min(100000f, Mathf.Max(0f, this.m_LengthInSec.floatValue)); bool boolValue = this.m_Looping.boolValue; ModuleUI.GUIToggle(InitialModuleUI.s_Texts.looping, this.m_Looping, new GUILayoutOption[0]); if (this.m_Looping.boolValue && !boolValue && s.time >= this.m_LengthInSec.floatValue) { s.time = 0f; } using (new EditorGUI.DisabledScope(!this.m_Looping.boolValue)) { ModuleUI.GUIToggle(InitialModuleUI.s_Texts.prewarm, this.m_Prewarm, new GUILayoutOption[0]); } using (new EditorGUI.DisabledScope(this.m_Prewarm.boolValue && this.m_Looping.boolValue)) { ModuleUI.GUIMinMaxCurve(InitialModuleUI.s_Texts.startDelay, this.m_StartDelay, new GUILayoutOption[0]); } ModuleUI.GUIMinMaxCurve(InitialModuleUI.s_Texts.lifetime, this.m_LifeTime, new GUILayoutOption[0]); ModuleUI.GUIMinMaxCurve(InitialModuleUI.s_Texts.speed, this.m_Speed, new GUILayoutOption[0]); EditorGUI.BeginChangeCheck(); bool flag = ModuleUI.GUIToggle(InitialModuleUI.s_Texts.size3D, this.m_Size3D, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { if (flag) { this.m_SizeX.RemoveCurveFromEditor(); } else { this.m_SizeX.RemoveCurveFromEditor(); this.m_SizeY.RemoveCurveFromEditor(); this.m_SizeZ.RemoveCurveFromEditor(); } } SerializedMinMaxCurve arg_21A_0 = this.m_SizeZ; MinMaxCurveState state = this.m_SizeX.state; this.m_SizeY.state = state; arg_21A_0.state = state; if (flag) { this.m_SizeX.m_DisplayName = InitialModuleUI.s_Texts.x; base.GUITripleMinMaxCurve(GUIContent.none, InitialModuleUI.s_Texts.x, this.m_SizeX, InitialModuleUI.s_Texts.y, this.m_SizeY, InitialModuleUI.s_Texts.z, this.m_SizeZ, null, new GUILayoutOption[0]); } else { this.m_SizeX.m_DisplayName = InitialModuleUI.s_Texts.size; ModuleUI.GUIMinMaxCurve(InitialModuleUI.s_Texts.size, this.m_SizeX, new GUILayoutOption[0]); } EditorGUI.BeginChangeCheck(); bool flag2 = ModuleUI.GUIToggle(InitialModuleUI.s_Texts.rotation3D, this.m_Rotation3D, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { if (flag2) { this.m_RotationZ.RemoveCurveFromEditor(); } else { this.m_RotationX.RemoveCurveFromEditor(); this.m_RotationY.RemoveCurveFromEditor(); this.m_RotationZ.RemoveCurveFromEditor(); } } SerializedMinMaxCurve arg_341_0 = this.m_RotationX; state = this.m_RotationZ.state; this.m_RotationY.state = state; arg_341_0.state = state; if (flag2) { this.m_RotationZ.m_DisplayName = InitialModuleUI.s_Texts.z; base.GUITripleMinMaxCurve(GUIContent.none, InitialModuleUI.s_Texts.x, this.m_RotationX, InitialModuleUI.s_Texts.y, this.m_RotationY, InitialModuleUI.s_Texts.z, this.m_RotationZ, null, new GUILayoutOption[0]); } else { this.m_RotationZ.m_DisplayName = InitialModuleUI.s_Texts.rotation; ModuleUI.GUIMinMaxCurve(InitialModuleUI.s_Texts.rotation, this.m_RotationZ, new GUILayoutOption[0]); } ModuleUI.GUIFloat(InitialModuleUI.s_Texts.randomizeRotationDirection, this.m_RandomizeRotationDirection, new GUILayoutOption[0]); base.GUIMinMaxGradient(InitialModuleUI.s_Texts.color, this.m_Color, new GUILayoutOption[0]); ModuleUI.GUIMinMaxCurve(InitialModuleUI.s_Texts.gravity, this.m_GravityModifier, new GUILayoutOption[0]); int num = ModuleUI.GUIPopup(InitialModuleUI.s_Texts.simulationSpace, this.m_SimulationSpace, new string[] { "Local", "World", "Custom" }, new GUILayoutOption[0]); if (num == 2 && this.m_CustomSimulationSpace != null) { ModuleUI.GUIObject(InitialModuleUI.s_Texts.customSimulationSpace, this.m_CustomSimulationSpace, new GUILayoutOption[0]); } ModuleUI.GUIFloat(InitialModuleUI.s_Texts.simulationSpeed, this.m_SimulationSpeed, new GUILayoutOption[0]); if (this.m_ParticleSystemUI.m_ParticleSystem.shape.shapeType != ParticleSystemShapeType.SkinnedMeshRenderer && this.m_ParticleSystemUI.m_ParticleSystem.shape.shapeType != ParticleSystemShapeType.MeshRenderer) { ModuleUI.GUIPopup(InitialModuleUI.s_Texts.scalingMode, this.m_ScalingMode, new string[] { "Hierarchy", "Local", "Shape" }, new GUILayoutOption[0]); } bool boolValue2 = this.m_PlayOnAwake.boolValue; bool flag3 = ModuleUI.GUIToggle(InitialModuleUI.s_Texts.autoplay, this.m_PlayOnAwake, new GUILayoutOption[0]); if (boolValue2 != flag3) { this.m_ParticleSystemUI.m_ParticleEffectUI.PlayOnAwakeChanged(flag3); } ModuleUI.GUIInt(InitialModuleUI.s_Texts.maxParticles, this.m_MaxNumParticles, new GUILayoutOption[0]); if (!ModuleUI.GUIToggle(InitialModuleUI.s_Texts.autoRandomSeed, this.m_AutoRandomSeed, new GUILayoutOption[0])) { bool flag4 = this.m_ParticleSystemUI.m_ParticleEffectUI.m_Owner is ParticleSystemInspector; if (flag4) { GUILayout.BeginHorizontal(new GUILayoutOption[0]); ModuleUI.GUIInt(InitialModuleUI.s_Texts.randomSeed, this.m_RandomSeed, new GUILayoutOption[0]); if (GUILayout.Button("Reseed", EditorStyles.miniButton, new GUILayoutOption[] { GUILayout.Width(60f) })) { this.m_RandomSeed.intValue = this.m_ParticleSystemUI.m_ParticleSystem.GenerateRandomSeed(); } GUILayout.EndHorizontal(); } else { ModuleUI.GUIInt(InitialModuleUI.s_Texts.randomSeed, this.m_RandomSeed, new GUILayoutOption[0]); if (GUILayout.Button("Reseed", EditorStyles.miniButton, new GUILayoutOption[0])) { this.m_RandomSeed.intValue = this.m_ParticleSystemUI.m_ParticleSystem.GenerateRandomSeed(); } } } }
public static void GUIMinMaxCurve(string label, SerializedMinMaxCurve mmCurve) { ModuleUI.GUIMinMaxCurve(GUIContent.Temp(label), mmCurve); }
public void GUITripleMinMaxCurve(GUIContent label, GUIContent x, SerializedMinMaxCurve xCurve, GUIContent y, SerializedMinMaxCurve yCurve, GUIContent z, SerializedMinMaxCurve zCurve, SerializedProperty randomizePerFrame) { MinMaxCurveState state = xCurve.state; bool flag = label != GUIContent.none; int num1 = !flag ? 1 : 2; if (state == MinMaxCurveState.k_TwoScalars) ++num1; Rect controlRect = ModuleUI.GetControlRect(13 * num1); Rect popupRect = ModuleUI.GetPopupRect(controlRect); Rect totalPosition = ModuleUI.SubtractPopupWidth(controlRect); Rect rect = totalPosition; float num2 = (float) (((double) totalPosition.width - 8.0) / 3.0); if (num1 > 1) rect.height = 13f; if (flag) { ModuleUI.PrefixLabel(totalPosition, label); rect.y += rect.height; } rect.width = num2; GUIContent[] guiContentArray = new GUIContent[3]{ x, y, z }; SerializedMinMaxCurve[] minMaxCurves = new SerializedMinMaxCurve[3]{ xCurve, yCurve, zCurve }; if (state == MinMaxCurveState.k_Scalar) { for (int index = 0; index < minMaxCurves.Length; ++index) { ModuleUI.Label(rect, guiContentArray[index]); float a = ModuleUI.FloatDraggable(rect, minMaxCurves[index].scalar, minMaxCurves[index].m_RemapValue, 10f); if (!minMaxCurves[index].signedRange) minMaxCurves[index].scalar.floatValue = Mathf.Max(a, 0.0f); rect.x += num2 + 4f; } } else if (state == MinMaxCurveState.k_TwoScalars) { for (int index = 0; index < minMaxCurves.Length; ++index) { ModuleUI.Label(rect, guiContentArray[index]); float minConstant = minMaxCurves[index].minConstant; float maxConstant = minMaxCurves[index].maxConstant; EditorGUI.BeginChangeCheck(); float num3 = ModuleUI.FloatDraggable(rect, maxConstant, minMaxCurves[index].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) minMaxCurves[index].maxConstant = num3; rect.y += 13f; EditorGUI.BeginChangeCheck(); float num4 = ModuleUI.FloatDraggable(rect, minConstant, minMaxCurves[index].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) minMaxCurves[index].minConstant = num4; rect.x += num2 + 4f; rect.y -= 13f; } } else { rect.width = num2; Rect ranges = !xCurve.signedRange ? ModuleUI.kUnsignedRange : ModuleUI.kSignedRange; for (int index = 0; index < minMaxCurves.Length; ++index) { ModuleUI.Label(rect, guiContentArray[index]); Rect position = rect; position.xMin += 10f; SerializedProperty minCurve = state != MinMaxCurveState.k_TwoCurves ? (SerializedProperty) null : minMaxCurves[index].minCurve; ModuleUI.GUICurveField(position, minMaxCurves[index].maxCurve, minCurve, ModuleUI.GetColor(minMaxCurves[index]), ranges, new ModuleUI.CurveFieldMouseDownCallback(minMaxCurves[index].OnCurveAreaMouseDown)); rect.x += num2 + 4f; } } ModuleUI.GUIMMCurveStateList(popupRect, minMaxCurves); }
public static void GUIMMCurveStateList(Rect rect, SerializedMinMaxCurve[] minMaxCurves) { if (!EditorGUI.ButtonMouseDown(rect, GUIContent.none, FocusType.Passive, ParticleSystemStyles.Get().minMaxCurveStateDropDown) || minMaxCurves.Length == 0) return; GUIContent[] guiContentArray = new GUIContent[4]{ new GUIContent("Constant"), new GUIContent("Curve"), new GUIContent("Random Between Two Constants"), new GUIContent("Random Between Two Curves") }; MinMaxCurveState[] minMaxCurveStateArray = new MinMaxCurveState[4]{ MinMaxCurveState.k_Scalar, MinMaxCurveState.k_Curve, MinMaxCurveState.k_TwoScalars, MinMaxCurveState.k_TwoCurves }; bool[] flagArray = new bool[4]{ (minMaxCurves[0].m_AllowConstant ? 1 : 0) != 0, (minMaxCurves[0].m_AllowCurves ? 1 : 0) != 0, (minMaxCurves[0].m_AllowRandom ? 1 : 0) != 0, (!minMaxCurves[0].m_AllowRandom ? 0 : (minMaxCurves[0].m_AllowCurves ? 1 : 0)) != 0 }; GenericMenu genericMenu = new GenericMenu(); for (int index = 0; index < guiContentArray.Length; ++index) { if (flagArray[index]) genericMenu.AddItem(guiContentArray[index], minMaxCurves[0].state == minMaxCurveStateArray[index], new GenericMenu.MenuFunction2(ModuleUI.SelectMinMaxCurveStateCallback), (object) new ModuleUI.CurveStateCallbackData(minMaxCurveStateArray[index], minMaxCurves)); } genericMenu.DropDown(rect); Event.current.Use(); }
public override void OnInspectorGUI(ParticleSystem s) { if (NoiseModuleUI.s_Texts == null) { NoiseModuleUI.s_Texts = new NoiseModuleUI.Texts(); } if (NoiseModuleUI.s_PreviewTextureDirty) { this.m_ParticleSystemUI.m_ParticleSystem.GenerateNoisePreviewTexture(NoiseModuleUI.s_PreviewTexture); NoiseModuleUI.s_PreviewTextureDirty = false; } bool flag = this.m_ParticleSystemUI.m_ParticleEffectUI.m_Owner is ParticleSystemInspector; if (flag) { GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.BeginVertical(new GUILayoutOption[0]); } EditorGUI.BeginChangeCheck(); bool flag2 = ModuleUI.GUIToggle(NoiseModuleUI.s_Texts.separateAxes, this.m_SeparateAxes, new GUILayoutOption[0]); bool flag3 = EditorGUI.EndChangeCheck(); EditorGUI.BeginChangeCheck(); if (flag3) { if (flag2) { this.m_StrengthX.RemoveCurveFromEditor(); this.m_RemapX.RemoveCurveFromEditor(); } else { this.m_StrengthX.RemoveCurveFromEditor(); this.m_StrengthY.RemoveCurveFromEditor(); this.m_StrengthZ.RemoveCurveFromEditor(); this.m_RemapX.RemoveCurveFromEditor(); this.m_RemapY.RemoveCurveFromEditor(); this.m_RemapZ.RemoveCurveFromEditor(); } } SerializedMinMaxCurve arg_12D_0 = this.m_StrengthZ; MinMaxCurveState state = this.m_StrengthX.state; this.m_StrengthY.state = state; arg_12D_0.state = state; SerializedMinMaxCurve arg_151_0 = this.m_RemapZ; state = this.m_RemapX.state; this.m_RemapY.state = state; arg_151_0.state = state; if (flag2) { this.m_StrengthX.m_DisplayName = NoiseModuleUI.s_Texts.x; base.GUITripleMinMaxCurve(GUIContent.none, NoiseModuleUI.s_Texts.x, this.m_StrengthX, NoiseModuleUI.s_Texts.y, this.m_StrengthY, NoiseModuleUI.s_Texts.z, this.m_StrengthZ, null, new GUILayoutOption[0]); } else { this.m_StrengthX.m_DisplayName = NoiseModuleUI.s_Texts.strength; ModuleUI.GUIMinMaxCurve(NoiseModuleUI.s_Texts.strength, this.m_StrengthX, new GUILayoutOption[0]); } ModuleUI.GUIFloat(NoiseModuleUI.s_Texts.frequency, this.m_Frequency, new GUILayoutOption[0]); ModuleUI.GUIMinMaxCurve(NoiseModuleUI.s_Texts.scrollSpeed, this.m_ScrollSpeed, new GUILayoutOption[0]); ModuleUI.GUIToggle(NoiseModuleUI.s_Texts.damping, this.m_Damping, new GUILayoutOption[0]); int num = ModuleUI.GUIInt(NoiseModuleUI.s_Texts.octaves, this.m_Octaves, new GUILayoutOption[0]); using (new EditorGUI.DisabledScope(num == 1)) { ModuleUI.GUIFloat(NoiseModuleUI.s_Texts.octaveMultiplier, this.m_OctaveMultiplier, new GUILayoutOption[0]); ModuleUI.GUIFloat(NoiseModuleUI.s_Texts.octaveScale, this.m_OctaveScale, new GUILayoutOption[0]); } ModuleUI.GUIPopup(NoiseModuleUI.s_Texts.quality, this.m_Quality, NoiseModuleUI.s_Texts.qualityDropdown, new GUILayoutOption[0]); bool flag4 = ModuleUI.GUIToggle(NoiseModuleUI.s_Texts.remap, this.m_RemapEnabled, new GUILayoutOption[0]); using (new EditorGUI.DisabledScope(!flag4)) { if (flag2) { this.m_RemapX.m_DisplayName = NoiseModuleUI.s_Texts.x; base.GUITripleMinMaxCurve(GUIContent.none, NoiseModuleUI.s_Texts.x, this.m_RemapX, NoiseModuleUI.s_Texts.y, this.m_RemapY, NoiseModuleUI.s_Texts.z, this.m_RemapZ, null, new GUILayoutOption[0]); } else { this.m_RemapX.m_DisplayName = NoiseModuleUI.s_Texts.remap; ModuleUI.GUIMinMaxCurve(NoiseModuleUI.s_Texts.remapCurve, this.m_RemapX, new GUILayoutOption[0]); } } if (flag) { GUILayout.EndVertical(); } if (EditorGUI.EndChangeCheck() || this.m_ScrollSpeed.scalar.floatValue > 0f || flag4 || flag3) { NoiseModuleUI.s_PreviewTextureDirty = true; this.m_ParticleSystemUI.m_ParticleEffectUI.m_Owner.Repaint(); } GUILayout.Label(NoiseModuleUI.s_Texts.previewTexture, this.previewTextureStyle, new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(false) }); if (flag) { GUILayout.EndHorizontal(); } }
protected override void Init() { // Already initialized? if (m_Type != null) { return; } if (s_Texts == null) { s_Texts = new Texts(); } m_Type = GetProperty("type"); List <SerializedProperty> shownPlanes = new List <SerializedProperty>(); for (int i = 0; i < m_Planes.Length; ++i) { m_Planes[i] = GetProperty("plane" + i); // Keep name in sync with transfer func in CollisionModule.h System.Diagnostics.Debug.Assert(m_Planes[i] != null); // Always show the first plane if (i == 0 || m_Planes[i].objectReferenceValue != null) { shownPlanes.Add(m_Planes[i]); } } m_ShownPlanes = shownPlanes.ToArray(); m_Dampen = new SerializedMinMaxCurve(this, s_Texts.dampen, "m_Dampen"); m_Dampen.m_AllowCurves = false; m_Bounce = new SerializedMinMaxCurve(this, s_Texts.bounce, "m_Bounce"); m_Bounce.m_AllowCurves = false; m_LifetimeLossOnCollision = new SerializedMinMaxCurve(this, s_Texts.lifetimeLoss, "m_EnergyLossOnCollision"); m_LifetimeLossOnCollision.m_AllowCurves = false; m_MinKillSpeed = GetProperty("minKillSpeed"); m_MaxKillSpeed = GetProperty("maxKillSpeed"); m_RadiusScale = GetProperty("radiusScale"); m_PlaneVisualizationType = (PlaneVizType)EditorPrefs.GetInt("PlaneColisionVizType", (int)PlaneVizType.Solid); m_ScaleGrid = EditorPrefs.GetFloat("ScalePlaneColision", 1f); s_VisualizeBounds = EditorPrefs.GetBool("VisualizeBounds", false); m_CollidesWith = GetProperty("collidesWith"); m_CollidesWithDynamic = GetProperty("collidesWithDynamic"); m_MaxCollisionShapes = GetProperty("maxCollisionShapes"); m_Quality = GetProperty("quality"); m_VoxelSize = GetProperty("voxelSize"); m_CollisionMessages = GetProperty("collisionMessages"); m_CollisionMode = GetProperty("collisionMode"); m_ColliderForce = GetProperty("colliderForce"); m_MultiplyColliderForceByCollisionAngle = GetProperty("multiplyColliderForceByCollisionAngle"); m_MultiplyColliderForceByParticleSpeed = GetProperty("multiplyColliderForceByParticleSpeed"); m_MultiplyColliderForceByParticleSize = GetProperty("multiplyColliderForceByParticleSize"); SyncVisualization(); }
public void GUITripleMinMaxCurve(GUIContent label, GUIContent x, SerializedMinMaxCurve xCurve, GUIContent y, SerializedMinMaxCurve yCurve, GUIContent z, SerializedMinMaxCurve zCurve, SerializedProperty randomizePerFrame) { MinMaxCurveState state = xCurve.state; bool flag = label != GUIContent.none; int num = (!flag) ? 1 : 2; if (state == MinMaxCurveState.k_TwoScalars) { num++; } Rect rect = ModuleUI.GetControlRect(13 * num); Rect popupRect = ModuleUI.GetPopupRect(rect); rect = ModuleUI.SubtractPopupWidth(rect); Rect rect2 = rect; float num2 = (rect.width - 8f) / 3f; if (num > 1) { rect2.height = 13f; } if (flag) { ModuleUI.PrefixLabel(rect, label); rect2.y += rect2.height; } rect2.width = num2; GUIContent[] array = new GUIContent[] { x, y, z }; SerializedMinMaxCurve[] array2 = new SerializedMinMaxCurve[] { xCurve, yCurve, zCurve }; if (state == MinMaxCurveState.k_Scalar) { for (int i = 0; i < array2.Length; i++) { ModuleUI.Label(rect2, array[i]); float a = ModuleUI.FloatDraggable(rect2, array2[i].scalar, array2[i].m_RemapValue, 10f); if (!array2[i].signedRange) { array2[i].scalar.floatValue = Mathf.Max(a, 0f); } rect2.x += num2 + 4f; } } else if (state == MinMaxCurveState.k_TwoScalars) { for (int j = 0; j < array2.Length; j++) { ModuleUI.Label(rect2, array[j]); float num3 = array2[j].minConstant; float num4 = array2[j].maxConstant; EditorGUI.BeginChangeCheck(); num4 = ModuleUI.FloatDraggable(rect2, num4, array2[j].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) { array2[j].maxConstant = num4; } rect2.y += 13f; EditorGUI.BeginChangeCheck(); num3 = ModuleUI.FloatDraggable(rect2, num3, array2[j].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) { array2[j].minConstant = num3; } rect2.x += num2 + 4f; rect2.y -= 13f; } } else { rect2.width = num2; Rect ranges = (!xCurve.signedRange) ? ModuleUI.kUnsignedRange : ModuleUI.kSignedRange; for (int k = 0; k < array2.Length; k++) { ModuleUI.Label(rect2, array[k]); Rect position = rect2; position.xMin += 10f; SerializedProperty minCurve = (state != MinMaxCurveState.k_TwoCurves) ? null : array2[k].minCurve; ModuleUI.GUICurveField(position, array2[k].maxCurve, minCurve, ModuleUI.GetColor(array2[k]), ranges, new ModuleUI.CurveFieldMouseDownCallback(array2[k].OnCurveAreaMouseDown)); rect2.x += num2 + 4f; } } ModuleUI.GUIMMCurveStateList(popupRect, array2); }
public static void GUIMMCurveStateList(Rect rect, SerializedMinMaxCurve minMaxCurves) { SerializedMinMaxCurve[] curveArray = new SerializedMinMaxCurve[] { minMaxCurves }; GUIMMCurveStateList(rect, curveArray); }
public static void GUIMMCurveStateList(Rect rect, SerializedMinMaxCurve minMaxCurves) { SerializedMinMaxCurve[] minMaxCurves1 = new SerializedMinMaxCurve[1]{ minMaxCurves }; ModuleUI.GUIMMCurveStateList(rect, minMaxCurves1); }
public void GUITripleMinMaxCurve(GUIContent label, GUIContent x, SerializedMinMaxCurve xCurve, GUIContent y, SerializedMinMaxCurve yCurve, GUIContent z, SerializedMinMaxCurve zCurve, SerializedProperty randomizePerFrame) { MinMaxCurveState state = xCurve.state; bool flag = label != GUIContent.none; int num = !flag ? 1 : 2; if (state == MinMaxCurveState.k_TwoScalars) { num++; } Rect controlRect = GetControlRect(13 * num); Rect popupRect = GetPopupRect(controlRect); controlRect = SubtractPopupWidth(controlRect); Rect rect = controlRect; float num2 = (controlRect.width - 8f) / 3f; if (num > 1) { rect.height = 13f; } if (flag) { PrefixLabel(controlRect, label); rect.y += rect.height; } rect.width = num2; GUIContent[] contentArray = new GUIContent[] { x, y, z }; SerializedMinMaxCurve[] minMaxCurves = new SerializedMinMaxCurve[] { xCurve, yCurve, zCurve }; switch (state) { case MinMaxCurveState.k_Scalar: for (int i = 0; i < minMaxCurves.Length; i++) { Label(rect, contentArray[i]); float a = FloatDraggable(rect, minMaxCurves[i].scalar, minMaxCurves[i].m_RemapValue, 10f); if (!minMaxCurves[i].signedRange) { minMaxCurves[i].scalar.floatValue = Mathf.Max(a, 0f); } rect.x += num2 + 4f; } break; case MinMaxCurveState.k_TwoScalars: for (int j = 0; j < minMaxCurves.Length; j++) { Label(rect, contentArray[j]); float minConstant = minMaxCurves[j].minConstant; float maxConstant = minMaxCurves[j].maxConstant; EditorGUI.BeginChangeCheck(); maxConstant = FloatDraggable(rect, maxConstant, minMaxCurves[j].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) { minMaxCurves[j].maxConstant = maxConstant; } rect.y += 13f; EditorGUI.BeginChangeCheck(); minConstant = FloatDraggable(rect, minConstant, minMaxCurves[j].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) { minMaxCurves[j].minConstant = minConstant; } rect.x += num2 + 4f; rect.y -= 13f; } break; default: { rect.width = num2; Rect ranges = !xCurve.signedRange ? kUnsignedRange : kSignedRange; for (int k = 0; k < minMaxCurves.Length; k++) { Label(rect, contentArray[k]); Rect position = rect; position.xMin += 10f; SerializedProperty minCurve = (state != MinMaxCurveState.k_TwoCurves) ? null : minMaxCurves[k].minCurve; GUICurveField(position, minMaxCurves[k].maxCurve, minCurve, GetColor(minMaxCurves[k]), ranges, new CurveFieldMouseDownCallback(minMaxCurves[k].OnCurveAreaMouseDown)); rect.x += num2 + 4f; } break; } } GUIMMCurveStateList(popupRect, minMaxCurves); }
public CurveStateCallbackData(MinMaxCurveState state, SerializedMinMaxCurve[] curves) { this.minMaxCurves = curves; this.selectedState = state; }
public void GUITripleMinMaxCurve(GUIContent label, GUIContent x, SerializedMinMaxCurve xCurve, GUIContent y, SerializedMinMaxCurve yCurve, GUIContent z, SerializedMinMaxCurve zCurve, SerializedProperty randomizePerFrame) { MinMaxCurveState state = xCurve.state; bool flag = label != GUIContent.none; int num1 = !flag ? 1 : 2; if (state == MinMaxCurveState.k_TwoScalars) { ++num1; } Rect controlRect = ModuleUI.GetControlRect(13 * num1); Rect popupRect = ModuleUI.GetPopupRect(controlRect); Rect totalPosition = ModuleUI.SubtractPopupWidth(controlRect); Rect rect = totalPosition; float num2 = (float)(((double)totalPosition.width - 8.0) / 3.0); if (num1 > 1) { rect.height = 13f; } if (flag) { ModuleUI.PrefixLabel(totalPosition, label); rect.y += rect.height; } rect.width = num2; GUIContent[] guiContentArray = new GUIContent[3] { x, y, z }; SerializedMinMaxCurve[] minMaxCurves = new SerializedMinMaxCurve[3] { xCurve, yCurve, zCurve }; if (state == MinMaxCurveState.k_Scalar) { for (int index = 0; index < minMaxCurves.Length; ++index) { ModuleUI.Label(rect, guiContentArray[index]); float a = ModuleUI.FloatDraggable(rect, minMaxCurves[index].scalar, minMaxCurves[index].m_RemapValue, 10f); if (!minMaxCurves[index].signedRange) { minMaxCurves[index].scalar.floatValue = Mathf.Max(a, 0.0f); } rect.x += num2 + 4f; } } else if (state == MinMaxCurveState.k_TwoScalars) { for (int index = 0; index < minMaxCurves.Length; ++index) { ModuleUI.Label(rect, guiContentArray[index]); float minConstant = minMaxCurves[index].minConstant; float maxConstant = minMaxCurves[index].maxConstant; EditorGUI.BeginChangeCheck(); float num3 = ModuleUI.FloatDraggable(rect, maxConstant, minMaxCurves[index].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) { minMaxCurves[index].maxConstant = num3; } rect.y += 13f; EditorGUI.BeginChangeCheck(); float num4 = ModuleUI.FloatDraggable(rect, minConstant, minMaxCurves[index].m_RemapValue, 10f, "g5"); if (EditorGUI.EndChangeCheck()) { minMaxCurves[index].minConstant = num4; } rect.x += num2 + 4f; rect.y -= 13f; } } else { rect.width = num2; Rect ranges = !xCurve.signedRange ? ModuleUI.kUnsignedRange : ModuleUI.kSignedRange; for (int index = 0; index < minMaxCurves.Length; ++index) { ModuleUI.Label(rect, guiContentArray[index]); Rect position = rect; position.xMin += 10f; SerializedProperty minCurve = state != MinMaxCurveState.k_TwoCurves ? (SerializedProperty)null : minMaxCurves[index].minCurve; ModuleUI.GUICurveField(position, minMaxCurves[index].maxCurve, minCurve, ModuleUI.GetColor(minMaxCurves[index]), ranges, new ModuleUI.CurveFieldMouseDownCallback(minMaxCurves[index].OnCurveAreaMouseDown)); rect.x += num2 + 4f; } } ModuleUI.GUIMMCurveStateList(popupRect, minMaxCurves); }