public override void ToolGUI(SceneView view, Vector3 handlePosition, bool isStatic) { Rect handleRect = Tools.handleRect; Quaternion handleRectRotation = Tools.handleRectRotation; Vector3[] array = new Vector3[4]; for (int i = 0; i < 4; i++) { Vector3 point = RectTool.GetLocalRectPoint(handleRect, i); array[i] = handleRectRotation * point + handlePosition; } RectHandles.RenderRectWithShadow(false, array); Color color = GUI.color; if (Camera.current) { Vector3 planeNormal = (!Camera.current.orthographic) ? (handlePosition + handleRectRotation * handleRect.center - Camera.current.transform.position) : Camera.current.transform.forward; Vector3 vector = handleRectRotation * Vector3.right * handleRect.width; Vector3 vector2 = handleRectRotation * Vector3.up * handleRect.height; float num = Mathf.Sqrt(Vector3.Cross(Vector3.ProjectOnPlane(vector, planeNormal), Vector3.ProjectOnPlane(vector2, planeNormal)).magnitude); num /= HandleUtility.GetHandleSize(handlePosition); float num2 = Mathf.Clamp01((num - 0.2f) / 0.2f * 2f); Color color2 = color; color2.a *= num2; GUI.color = color2; } Vector3 handlePosition2 = Tools.GetHandlePosition(); if (!Tools.vertexDragging) { RectTransform component = Selection.activeTransform.GetComponent <RectTransform>(); bool flag = Selection.transforms.Length > 1; bool flag2 = !flag && Tools.pivotMode == PivotMode.Pivot && component != null; using (new EditorGUI.DisabledScope(!flag && !flag2)) { EditorGUI.BeginChangeCheck(); Vector3 a = RectTool.PivotHandleGUI(handleRect, handlePosition2, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { if (flag) { Tools.localHandleOffset += Quaternion.Inverse(Tools.handleRotation) * (a - handlePosition2); } else if (flag2) { Transform activeTransform = Selection.activeTransform; Undo.RecordObject(component, "Move Rectangle Pivot"); Transform transform = (!Tools.rectBlueprintMode || !InternalEditorUtility.SupportsRectLayout(activeTransform)) ? activeTransform : activeTransform.parent; Vector2 b = transform.InverseTransformVector(a - handlePosition2); b.x /= component.rect.width; b.y /= component.rect.height; Vector2 vector3 = component.pivot + b; RectTransformEditor.SetPivotSmart(component, vector3.x, 0, true, transform != component.transform); RectTransformEditor.SetPivotSmart(component, vector3.y, 1, true, transform != component.transform); } } } } TransformManipulator.BeginManipulationHandling(true); if (!Tools.vertexDragging) { EditorGUI.BeginChangeCheck(); Vector3 pivotPosition = handlePosition; Vector3 scaleDelta = RectTool.ResizeHandlesGUI(handleRect, handlePosition, handleRectRotation, out pivotPosition); if (EditorGUI.EndChangeCheck() && !isStatic) { TransformManipulator.SetResizeDelta(scaleDelta, pivotPosition, handleRectRotation); } bool flag3 = true; if (Tools.rectBlueprintMode) { Transform[] transforms = Selection.transforms; for (int j = 0; j < transforms.Length; j++) { Transform transform2 = transforms[j]; if (transform2.GetComponent <RectTransform>() != null) { flag3 = false; } } } if (flag3) { EditorGUI.BeginChangeCheck(); Quaternion rhs = RectTool.RotationHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { float angle; Vector3 vector4; (Quaternion.Inverse(handleRectRotation) * rhs).ToAngleAxis(out angle, out vector4); vector4 = handleRectRotation * vector4; Undo.RecordObjects(Selection.transforms, "Rotate"); Transform[] transforms2 = Selection.transforms; for (int k = 0; k < transforms2.Length; k++) { Transform transform3 = transforms2[k]; transform3.RotateAround(handlePosition, vector4, angle); transform3.SetLocalEulerHint(transform3.GetLocalEulerAngles(transform3.rotationOrder)); if (transform3.parent != null) { transform3.SendTransformChangedScale(); } } Tools.handleRotation = Quaternion.AngleAxis(angle, vector4) * Tools.handleRotation; } } } TransformManipulator.EndManipulationHandling(); TransformManipulator.BeginManipulationHandling(false); EditorGUI.BeginChangeCheck(); Vector3 vector5 = RectTool.MoveHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { if (GridSnapping.active) { vector5 = GridSnapping.Snap(vector5); } if (TransformManipulator.HandleHasMoved(vector5)) { TransformManipulator.SetPositionDelta(vector5, TransformManipulator.mouseDownHandlePosition); } } TransformManipulator.EndManipulationHandling(); GUI.color = color; }
public override void ToolGUI(SceneView view, Vector3 handlePosition, bool isStatic) { Rect handleRect = Tools.handleRect; Quaternion handleRectRotation = Tools.handleRectRotation; Vector3[] vector3Array = new Vector3[4]; for (int index = 0; index < 4; ++index) { Vector3 localRectPoint = (Vector3)RectTool.GetLocalRectPoint(handleRect, index); vector3Array[index] = handleRectRotation * localRectPoint + handlePosition; } RectHandles.RenderRectWithShadow(false, vector3Array); Color color1 = GUI.color; if ((bool)((Object)Camera.current)) { Vector3 planeNormal = !Camera.current.orthographic ? handlePosition + handleRectRotation * (Vector3)handleRect.center - Camera.current.transform.position : Camera.current.transform.forward; Vector3 vector1 = handleRectRotation * Vector3.right * handleRect.width; Vector3 vector2 = handleRectRotation * Vector3.up * handleRect.height; float num = Mathf.Clamp01((float)(((double)(Mathf.Sqrt(Vector3.Cross(Vector3.ProjectOnPlane(vector1, planeNormal), Vector3.ProjectOnPlane(vector2, planeNormal)).magnitude) / HandleUtility.GetHandleSize(handlePosition)) - 0.200000002980232) / 0.200000002980232 * 2.0)); Color color2 = color1; color2.a *= num; GUI.color = color2; } Vector3 handlePosition1 = Tools.GetHandlePosition(); if (!Tools.vertexDragging) { RectTransform component = Selection.activeTransform.GetComponent <RectTransform>(); bool flag1 = Selection.transforms.Length > 1; bool flag2 = !flag1 && Tools.pivotMode == PivotMode.Pivot && (Object)component != (Object)null; EditorGUI.BeginDisabledGroup(!flag1 && !flag2); EditorGUI.BeginChangeCheck(); Vector3 vector3 = RectTool.PivotHandleGUI(handleRect, handlePosition1, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { if (flag1) { Tools.localHandleOffset += Quaternion.Inverse(Tools.handleRotation) * (vector3 - handlePosition1); } else if (flag2) { Transform activeTransform = Selection.activeTransform; Undo.RecordObject((Object)component, "Move Rectangle Pivot"); Transform transform = !Tools.rectBlueprintMode || !InternalEditorUtility.SupportsRectLayout(activeTransform) ? activeTransform : activeTransform.parent; Vector2 vector2_1 = (Vector2)transform.InverseTransformVector(vector3 - handlePosition1); vector2_1.x /= component.rect.width; vector2_1.y /= component.rect.height; Vector2 vector2_2 = component.pivot + vector2_1; RectTransformEditor.SetPivotSmart(component, vector2_2.x, 0, true, (Object)transform != (Object)component.transform); RectTransformEditor.SetPivotSmart(component, vector2_2.y, 1, true, (Object)transform != (Object)component.transform); } } EditorGUI.EndDisabledGroup(); } TransformManipulator.BeginManipulationHandling(true); if (!Tools.vertexDragging) { EditorGUI.BeginChangeCheck(); Vector3 scalePivot = handlePosition; Vector3 scaleDelta = RectTool.ResizeHandlesGUI(handleRect, handlePosition, handleRectRotation, out scalePivot); if (EditorGUI.EndChangeCheck() && !isStatic) { TransformManipulator.SetResizeDelta(scaleDelta, scalePivot, handleRectRotation); } bool flag = true; if (Tools.rectBlueprintMode) { foreach (Component transform in Selection.transforms) { if ((Object)transform.GetComponent <RectTransform>() != (Object)null) { flag = false; } } } if (flag) { EditorGUI.BeginChangeCheck(); Quaternion quaternion = RectTool.RotationHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { float angle; Vector3 axis1; (Quaternion.Inverse(handleRectRotation) * quaternion).ToAngleAxis(out angle, out axis1); Vector3 axis2 = handleRectRotation * axis1; Undo.RecordObjects((Object[])Selection.transforms, "Rotate"); foreach (Transform transform in Selection.transforms) { transform.RotateAround(handlePosition, axis2, angle); if ((Object)transform.parent != (Object)null) { transform.SendTransformChangedScale(); } } Tools.handleRotation = Quaternion.AngleAxis(angle, axis2) * Tools.handleRotation; } } } int num1 = (int)TransformManipulator.EndManipulationHandling(); TransformManipulator.BeginManipulationHandling(false); EditorGUI.BeginChangeCheck(); Vector3 vector3_1 = RectTool.MoveHandlesGUI(handleRect, handlePosition, handleRectRotation); if (EditorGUI.EndChangeCheck() && !isStatic) { TransformManipulator.SetPositionDelta(vector3_1 - TransformManipulator.mouseDownHandlePosition); } int num2 = (int)TransformManipulator.EndManipulationHandling(); GUI.color = color1; }