private void Copy() { AnimationCurve animCurve1 = m_Prop1 != null ? m_Prop1.animationCurveValue : null; AnimationCurve animCurve2 = m_Prop2 != null ? m_Prop2.animationCurveValue : null; float scalar = m_Scalar != null ? m_Scalar.floatValue : 1.0f; ParticleSystemClipboard.CopyAnimationCurves(animCurve1, animCurve2, scalar); }
private void Copy() { AnimationCurve animCurve = (this.m_Prop1 == null) ? null : this.m_Prop1.animationCurveValue; AnimationCurve animCurve2 = (this.m_Prop2 == null) ? null : this.m_Prop2.animationCurveValue; float scalar = (this.m_Scalar == null) ? 1f : this.m_Scalar.floatValue; ParticleSystemClipboard.CopyAnimationCurves(animCurve, animCurve2, scalar); }
private void Copy() { AnimationCurve animationCurveValue = this.m_Prop1?.animationCurveValue; AnimationCurve curve2 = this.m_Prop2?.animationCurveValue; float scalar = (this.m_Scalar == null) ? 1f : this.m_Scalar.floatValue; ParticleSystemClipboard.CopyAnimationCurves(animationCurveValue, curve2, scalar); }
private void Copy() { ParticleSystemClipboard.CopyAnimationCurves(this.m_Prop1 == null ? (AnimationCurve)null : this.m_Prop1.animationCurveValue, this.m_Prop2 == null ? (AnimationCurve)null : this.m_Prop2.animationCurveValue, this.m_Scalar == null ? 1f : this.m_Scalar.floatValue); }