void ShowAtlasGUI(int instanceID) { EditorGUI.indentLevel += 1; Hash128 instanceHash; LightmapEditorSettings.GetPVRInstanceHash(instanceID, out instanceHash); EditorGUILayout.LabelField(s_Styles.PVRInstanceHash, GUIContent.Temp(instanceHash.ToString())); Hash128 atlasHash; LightmapEditorSettings.GetPVRAtlasHash(instanceID, out atlasHash); EditorGUILayout.LabelField(s_Styles.PVRAtlasHash, GUIContent.Temp(atlasHash.ToString())); int atlasInstanceOffset; LightmapEditorSettings.GetPVRAtlasInstanceOffset(instanceID, out atlasInstanceOffset); EditorGUILayout.LabelField(s_Styles.PVRAtlasInstanceOffset, GUIContent.Temp(atlasInstanceOffset.ToString())); EditorGUILayout.LabelField(s_Styles.AtlasIndex, GUIContent.Temp(m_LightmapIndex.intValue.ToString())); EditorGUILayout.LabelField(s_Styles.AtlasTilingX, GUIContent.Temp(m_LightmapTilingOffsetX.floatValue.ToString())); EditorGUILayout.LabelField(s_Styles.AtlasTilingY, GUIContent.Temp(m_LightmapTilingOffsetY.floatValue.ToString())); EditorGUILayout.LabelField(s_Styles.AtlasOffsetX, GUIContent.Temp(m_LightmapTilingOffsetZ.floatValue.ToString())); EditorGUILayout.LabelField(s_Styles.AtlasOffsetY, GUIContent.Temp(m_LightmapTilingOffsetW.floatValue.ToString())); EditorGUI.indentLevel -= 1; }
private void ShowAtlasGUI(int instanceID) { EditorGUI.indentLevel++; Hash128 hash; LightmapEditorSettings.GetPVRInstanceHash(instanceID, out hash); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.PVRInstanceHash, GUIContent.Temp(hash.ToString()), new GUILayoutOption[0]); Hash128 hash2; LightmapEditorSettings.GetPVRAtlasHash(instanceID, out hash2); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.PVRAtlasHash, GUIContent.Temp(hash2.ToString()), new GUILayoutOption[0]); int num; LightmapEditorSettings.GetPVRAtlasInstanceOffset(instanceID, out num); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.PVRAtlasInstanceOffset, GUIContent.Temp(num.ToString()), new GUILayoutOption[0]); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.AtlasIndex, GUIContent.Temp(this.m_LightmapIndex.intValue.ToString()), new GUILayoutOption[0]); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.AtlasTilingX, GUIContent.Temp(this.m_LightmapTilingOffsetX.floatValue.ToString()), new GUILayoutOption[0]); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.AtlasTilingY, GUIContent.Temp(this.m_LightmapTilingOffsetY.floatValue.ToString()), new GUILayoutOption[0]); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.AtlasOffsetX, GUIContent.Temp(this.m_LightmapTilingOffsetZ.floatValue.ToString()), new GUILayoutOption[0]); EditorGUILayout.LabelField(LightingSettingsInspector.s_Styles.AtlasOffsetY, GUIContent.Temp(this.m_LightmapTilingOffsetW.floatValue.ToString()), new GUILayoutOption[0]); EditorGUI.indentLevel--; }
void ShowAtlasGUI(int instanceID) { if (m_LightmapIndex == null) { return; } Hash128 contentHash = LightmapVisualizationUtility.GetBakedGITextureHash(m_LightmapIndex.intValue, 0, GITextureType.Baked); // if we need to fetch a new texture if (m_CachedBakedTexture.texture == null || m_CachedBakedTexture.contentHash != contentHash) { m_CachedBakedTexture = LightmapVisualizationUtility.GetBakedGITexture(m_LightmapIndex.intValue, 0, GITextureType.Baked); } if (m_CachedBakedTexture.texture == null) { return; } EditorGUI.indentLevel += 1; GUILayout.BeginHorizontal(); GUILayout.Space(30); Rect rect = GUILayoutUtility.GetRect(100, 100, EditorStyles.objectField); EditorGUI.Toggle(rect, false, EditorStyles.objectFieldThumb); if (rect.Contains(Event.current.mousePosition)) { Object actualTargetObject = m_CachedBakedTexture.texture; Component com = actualTargetObject as Component; if (com) { actualTargetObject = com.gameObject; } if (Event.current.clickCount == 2) { LightmapPreviewWindow.CreateLightmapPreviewWindow(m_Renderers[0].GetInstanceID(), false, false); } else if (Event.current.clickCount == 1) { EditorGUI.PingObjectOrShowPreviewOnClick(actualTargetObject, GUILayoutUtility.GetLastRect()); } } if (Event.current.type == EventType.Repaint) { rect = EditorStyles.objectFieldThumb.padding.Remove(rect); EditorGUI.DrawPreviewTexture(rect, m_CachedBakedTexture.texture); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); EditorGUILayout.LabelField(Styles.AtlasIndex, GUIContent.Temp(m_LightmapIndex.intValue.ToString())); EditorGUILayout.LabelField(Styles.AtlasTilingX, GUIContent.Temp(m_LightmapTilingOffsetX.floatValue.ToString())); EditorGUILayout.LabelField(Styles.AtlasTilingY, GUIContent.Temp(m_LightmapTilingOffsetY.floatValue.ToString())); EditorGUILayout.LabelField(Styles.AtlasOffsetX, GUIContent.Temp(m_LightmapTilingOffsetZ.floatValue.ToString())); EditorGUILayout.LabelField(Styles.AtlasOffsetY, GUIContent.Temp(m_LightmapTilingOffsetW.floatValue.ToString())); bool showProgressiveInfo = isPrefabAsset || (m_EnabledBakedGI.boolValue && LightmapEditorSettings.lightmapper != LightmapEditorSettings.Lightmapper.Enlighten); if (showProgressiveInfo && Unsupported.IsDeveloperMode()) { Hash128 instanceHash; LightmapEditorSettings.GetPVRInstanceHash(instanceID, out instanceHash); EditorGUILayout.LabelField(Styles.PVRInstanceHash, GUIContent.Temp(instanceHash.ToString())); Hash128 atlasHash; LightmapEditorSettings.GetPVRAtlasHash(instanceID, out atlasHash); EditorGUILayout.LabelField(Styles.PVRAtlasHash, GUIContent.Temp(atlasHash.ToString())); int atlasInstanceOffset; LightmapEditorSettings.GetPVRAtlasInstanceOffset(instanceID, out atlasInstanceOffset); EditorGUILayout.LabelField(Styles.PVRAtlasInstanceOffset, GUIContent.Temp(atlasInstanceOffset.ToString())); } EditorGUI.indentLevel -= 1; }
void ShowAtlasGUI(int instanceID) { if (m_LightmapIndex == null) { return; } Hash128 contentHash = LightmapVisualizationUtility.GetBakedGITextureHash(m_LightmapIndex.intValue, 0, GITextureType.Baked); // if we need to fetch a new texture if (m_CachedBakedTexture.texture == null || m_CachedBakedTexture.contentHash != contentHash) { m_CachedBakedTexture = LightmapVisualizationUtility.GetBakedGITexture(m_LightmapIndex.intValue, 0, GITextureType.Baked); } if (m_CachedBakedTexture.texture == null) { return; } m_ShowBakedLM.value = EditorGUILayout.Foldout(m_ShowBakedLM.value, Styles.Atlas, true); if (!m_ShowBakedLM.value) { return; } EditorGUI.indentLevel += 1; GUILayout.BeginHorizontal(); DrawLightmapPreview(m_CachedBakedTexture.texture, false, instanceID); GUILayout.BeginVertical(); GUILayout.Label(Styles.AtlasIndex.text + ": " + m_LightmapIndex.intValue.ToString()); GUILayout.Label(Styles.AtlasTilingX.text + ": " + m_LightmapTilingOffsetX.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat)); GUILayout.Label(Styles.AtlasTilingY.text + ": " + m_LightmapTilingOffsetY.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat)); GUILayout.Label(Styles.AtlasOffsetX.text + ": " + m_LightmapTilingOffsetZ.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat)); GUILayout.Label(Styles.AtlasOffsetY.text + ": " + m_LightmapTilingOffsetW.floatValue.ToString(CultureInfo.InvariantCulture.NumberFormat)); GUILayout.EndVertical(); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); bool showProgressiveInfo = isPrefabAsset || (m_EnabledBakedGI.boolValue && LightmapEditorSettings.lightmapper != LightmapEditorSettings.Lightmapper.Enlighten); if (showProgressiveInfo && Unsupported.IsDeveloperMode()) { Hash128 instanceHash; LightmapEditorSettings.GetPVRInstanceHash(instanceID, out instanceHash); EditorGUILayout.LabelField(Styles.PVRInstanceHash, GUIContent.Temp(instanceHash.ToString())); Hash128 atlasHash; LightmapEditorSettings.GetPVRAtlasHash(instanceID, out atlasHash); EditorGUILayout.LabelField(Styles.PVRAtlasHash, GUIContent.Temp(atlasHash.ToString())); int atlasInstanceOffset; LightmapEditorSettings.GetPVRAtlasInstanceOffset(instanceID, out atlasInstanceOffset); EditorGUILayout.LabelField(Styles.PVRAtlasInstanceOffset, GUIContent.Temp(atlasInstanceOffset.ToString())); } EditorGUI.indentLevel -= 1; GUILayout.Space(5); }