internal static void FlushCache() { s_RefreshCache = true; if (instance.m_Brushes != null) { instance.m_Brushes.Clear(); GridPaintingState.FlushCache(); } }
internal static void FlushCache() { GridPaletteBrushes.s_RefreshCache = true; if (ScriptableSingleton <GridPaletteBrushes> .instance.m_Brushes != null) { ScriptableSingleton <GridPaletteBrushes> .instance.m_Brushes.Clear(); GridPaintingState.FlushCache(); } }