private void SetEtcTextureCompressorBehavior(object data) { int newValue = (int)data; m_EtcTextureCompressorBehavior.intValue = newValue; if (m_IsGlobalSettings) { if (EditorSettings.etcTextureCompressorBehavior == newValue) { return; } EditorSettings.etcTextureCompressorBehavior = newValue; if (newValue == 0) { EditorSettings.SetEtcTextureCompressorLegacyBehavior(); } else { EditorSettings.SetEtcTextureCompressorDefaultBehavior(); } } }
private void SetEtcTextureCompressorBehavior(object data) { int newValue = (int)data; if (EditorSettings.etcTextureCompressorBehavior == newValue) return; EditorSettings.etcTextureCompressorBehavior = newValue; if (newValue == 0) EditorSettings.SetEtcTextureCompressorLegacyBehavior(); else EditorSettings.SetEtcTextureCompressorDefaultBehavior(); }
private void SetEtcTextureCompressorBehavior(object data) { int num = (int)data; if (EditorSettings.etcTextureCompressorBehavior != num) { EditorSettings.etcTextureCompressorBehavior = num; if (num == 0) { EditorSettings.SetEtcTextureCompressorLegacyBehavior(); } else { EditorSettings.SetEtcTextureCompressorDefaultBehavior(); } } }