private static ChangeTrackerHandle Internal_AcquireTracker(UnityEngine.Object o) { ChangeTrackerHandle result; ChangeTrackerHandle.INTERNAL_CALL_Internal_AcquireTracker(o, out result); return(result); }
public Watchers(Object watched, DataWatchService dataWatch) { spyList = new List <Spy>(); tracker = ChangeTrackerHandle.AcquireTracker(watched); watchedObject = watched; service = dataWatch; }
public Watchers(UnityEngine.Object watched, DataWatchService dataWatch) { this.spyList = new List <DataWatchService.Spy>(); this.tracker = ChangeTrackerHandle.AcquireTracker(watched); this.watchedObject = watched; this.service = dataWatch; }
internal void ForceDirtyNextPoll() { if (this.m_Handle == IntPtr.Zero) { throw new ArgumentNullException("Not a valid handle, has it been released already?"); } ChangeTrackerHandle.Internal_ForceUpdate(this.m_Handle); }
internal bool PollForChanges() { if (this.m_Handle == IntPtr.Zero) { throw new ArgumentNullException("Not a valid handle, has it been released already?"); } return(ChangeTrackerHandle.Internal_PollChanges(this.m_Handle)); }
internal static ChangeTrackerHandle AcquireTracker(UnityEngine.Object obj) { if (obj == null) { throw new ArgumentNullException("Not a valid unity engine object"); } return(ChangeTrackerHandle.Internal_AcquireTracker(obj)); }
internal void ReleaseTracker() { if (this.m_Handle == IntPtr.Zero) { throw new ArgumentNullException("Not a valid handle, has it been released already?"); } ChangeTrackerHandle.Internal_ReleaseTracker(this.m_Handle); this.m_Handle = IntPtr.Zero; }
public IDataWatchHandle AddWatch(VisualElement watcher, UnityEngine.Object watched, Action onDataChanged) { if (watched == null) { throw new ArgumentException("Object watched cannot be null"); } DataWatchHandle dataWatchHandle = new DataWatchHandle(++DataWatchService.s_WatchID, this, watched); this.m_Handles[dataWatchHandle.id] = dataWatchHandle; DataWatchService.Watchers value; if (!this.m_Watched.TryGetValue(watched, out value)) { value = new DataWatchService.Watchers { spyList = new List <DataWatchService.Spy>(), tracker = ChangeTrackerHandle.AcquireTracker(watched) }; this.m_Watched[watched] = value; } value.spyList.Add(new DataWatchService.Spy(dataWatchHandle.id, watcher, onDataChanged)); return(dataWatchHandle); }
private static extern void INTERNAL_CALL_Internal_ReleaseTracker(ref ChangeTrackerHandle h);
private static void Internal_ReleaseTracker(ChangeTrackerHandle h) { ChangeTrackerHandle.INTERNAL_CALL_Internal_ReleaseTracker(ref h); }
private static extern void INTERNAL_CALL_Internal_AcquireTracker(UnityEngine.Object o, out ChangeTrackerHandle value);