private void WriteSettingsToBackend() { if (this.m_TargetSettings != null) { List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); for (int i = 0; i < base.targets.Length; i++) { VideoClipImporter videoClipImporter = (VideoClipImporter)base.targets[i]; videoClipImporter.defaultTargetSettings = this.m_TargetSettings[i, 0].settings; for (int j = 1; j < validPlatforms.Count + 1; j++) { BuildTargetGroup targetGroup = validPlatforms[j - 1].targetGroup; if (this.m_TargetSettings[i, j].settings != null && this.m_TargetSettings[i, j].overridePlatform) { videoClipImporter.Internal_SetTargetSettings(targetGroup, this.m_TargetSettings[i, j].settings); } else { videoClipImporter.Internal_ClearTargetSettings(targetGroup); } } } } this.m_ModifiedTargetSettings = false; }
public void OnEnable() { this.m_QualitySettings = new SerializedObject(base.target); this.m_QualitySettingsProperty = this.m_QualitySettings.FindProperty("m_QualitySettings"); this.m_PerPlatformDefaultQualityProperty = this.m_QualitySettings.FindProperty("m_PerPlatformDefaultQuality"); this.m_ValidPlatforms = BuildPlayerWindow.GetValidPlatforms(); }
private BuildPlayerWindow.BuildPlatform[] GetBuildPlayerValidPlatforms() { List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); List <BuildPlayerWindow.BuildPlatform> list2 = new List <BuildPlayerWindow.BuildPlatform>(); if (this.m_CompatibleWithEditor > Compatibility.NotCompatible) { BuildPlayerWindow.BuildPlatform item = new BuildPlayerWindow.BuildPlatform("Editor settings", "Editor Settings", "BuildSettings.Editor", BuildTargetGroup.Unknown, true) { name = BuildPipeline.GetEditorTargetName() }; list2.Add(item); } foreach (BuildPlayerWindow.BuildPlatform platform2 in validPlatforms) { if (!IgnorePlatform(platform2.DefaultTarget)) { if (platform2.targetGroup == BuildTargetGroup.Standalone) { if (this.compatibleWithStandalone < Compatibility.Compatible) { continue; } } else if ((this.m_CompatibleWithPlatform[(int)platform2.DefaultTarget] < Compatibility.Compatible) || (ModuleManager.GetPluginImporterExtension(platform2.targetGroup) == null)) { continue; } list2.Add(platform2); } } return(list2.ToArray()); }
private void OnTargetsInspectorGUI() { BuildPlayerWindow.BuildPlatform[] array = BuildPlayerWindow.GetValidPlatforms().ToArray(); int num = EditorGUILayout.BeginPlatformGrouping(array, GUIContent.Temp("Default")); string platformName = (num != -1) ? array[num].name : "Default"; this.OnTargetInspectorGUI(num + 1, platformName); EditorGUILayout.EndPlatformGrouping(); }
public override void OnInspectorGUI() { BuildPlayerWindow.BuildPlatform[] array = BuildPlayerWindow.GetValidPlatforms().ToArray(); BuildTargetGroup targetGroup = array[EditorGUILayout.BeginPlatformGrouping(array, null, GUIStyle.none)].targetGroup; if (this.verticalLayout) { this.OnGuiVertical(targetGroup); } else { this.OnGuiHorizontal(targetGroup); } EditorGUILayout.EndPlatformGrouping(); }
/// <summary> /// <para>TODO.</para> /// </summary> /// <param name="platform"></param> public TextureImporterFormat GetAutomaticFormat(string platform) { TextureImporterSettings dest = new TextureImporterSettings(); this.ReadTextureSettings(dest); TextureImporterPlatformSettings platformTextureSettings = this.GetPlatformTextureSettings(platform); List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); foreach (BuildPlayerWindow.BuildPlatform platform2 in validPlatforms) { if (platform2.name == platform) { return(FormatFromTextureParameters(dest, platformTextureSettings, this.DoesSourceTextureHaveAlpha(), this.IsSourceTextureHDR(), platform2.DefaultTarget)); } } return(TextureImporterFormat.Automatic); }
private void OnAudioImporterGUI(bool selectionContainsTrackerFile) { if (!selectionContainsTrackerFile) { EditorGUILayout.PropertyField(this.m_ForceToMono); ++EditorGUI.indentLevel; EditorGUI.BeginDisabledGroup(!this.m_ForceToMono.boolValue); EditorGUILayout.PropertyField(this.m_Normalize); EditorGUI.EndDisabledGroup(); --EditorGUI.indentLevel; EditorGUILayout.PropertyField(this.m_LoadInBackground); } BuildPlayerWindow.BuildPlatform[] array = BuildPlayerWindow.GetValidPlatforms().ToArray(); GUILayout.Space(10f); int index = EditorGUILayout.BeginPlatformGrouping(array, GUIContent.Temp("Default")); if (index == -1) { bool disablePreloadAudioDataOption = this.m_DefaultSampleSettings.settings.loadType == AudioClipLoadType.Streaming; this.OnSampleSettingGUI(BuildTargetGroup.Unknown, this.GetMultiValueStatus(BuildTargetGroup.Unknown), selectionContainsTrackerFile, ref this.m_DefaultSampleSettings, disablePreloadAudioDataOption); } else { BuildTargetGroup targetGroup = array[index].targetGroup; AudioImporterInspector.SampleSettingProperties sampleSettingOverride = this.m_SampleSettingOverrides[targetGroup]; AudioImporterInspector.OverrideStatus overrideStatus = this.GetOverrideStatus(targetGroup); EditorGUI.BeginChangeCheck(); EditorGUI.showMixedValue = overrideStatus == AudioImporterInspector.OverrideStatus.MixedOverrides && !sampleSettingOverride.overrideIsForced; bool flag1 = sampleSettingOverride.overrideIsForced && sampleSettingOverride.forcedOverrideState || !sampleSettingOverride.overrideIsForced && overrideStatus != AudioImporterInspector.OverrideStatus.NoOverrides; bool flag2 = EditorGUILayout.Toggle("Override for " + array[index].name, flag1, new GUILayoutOption[0]); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { sampleSettingOverride.forcedOverrideState = flag2; sampleSettingOverride.overrideIsForced = true; } bool disablePreloadAudioDataOption = (sampleSettingOverride.overrideIsForced && sampleSettingOverride.forcedOverrideState || this.GetOverrideStatus(targetGroup) == AudioImporterInspector.OverrideStatus.AllOverrides) && sampleSettingOverride.settings.loadType == AudioClipLoadType.Streaming; AudioImporterInspector.MultiValueStatus multiValueStatus = this.GetMultiValueStatus(targetGroup); EditorGUI.BeginDisabledGroup((!sampleSettingOverride.overrideIsForced || !sampleSettingOverride.forcedOverrideState ? (overrideStatus == AudioImporterInspector.OverrideStatus.AllOverrides ? 1 : 0) : 1) == 0); this.OnSampleSettingGUI(targetGroup, multiValueStatus, selectionContainsTrackerFile, ref sampleSettingOverride, disablePreloadAudioDataOption); EditorGUI.EndDisabledGroup(); this.m_SampleSettingOverrides[targetGroup] = sampleSettingOverride; } EditorGUILayout.EndPlatformGrouping(); }
public TextureImporterFormat GetAutomaticFormat(string platform) { TextureImporterSettings textureImporterSettings = new TextureImporterSettings(); this.ReadTextureSettings(textureImporterSettings); TextureImporterPlatformSettings platformTextureSettings = this.GetPlatformTextureSettings(platform); List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); TextureImporterFormat result; foreach (BuildPlayerWindow.BuildPlatform current in validPlatforms) { if (current.name == platform) { result = TextureImporter.FormatFromTextureParameters(textureImporterSettings, platformTextureSettings, this.DoesSourceTextureHaveAlpha(), this.IsSourceTextureHDR(), current.DefaultTarget); return(result); } } result = TextureImporterFormat.Automatic; return(result); }
private BuildPlayerWindow.BuildPlatform[] GetBuildPlayerValidPlatforms() { List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); List <BuildPlayerWindow.BuildPlatform> list = new List <BuildPlayerWindow.BuildPlatform>(); if (this.m_CompatibleWithEditor > PluginImporterInspector.Compatibility.NotCompatible) { list.Add(new BuildPlayerWindow.BuildPlatform("Editor settings", "Editor Settings", "BuildSettings.Editor", BuildTargetGroup.Unknown, true) { name = BuildPipeline.GetEditorTargetName() }); } foreach (BuildPlayerWindow.BuildPlatform current in validPlatforms) { if (!PluginImporterInspector.IgnorePlatform(current.DefaultTarget)) { if (current.targetGroup == BuildTargetGroup.Standalone) { if (this.compatibleWithStandalone < PluginImporterInspector.Compatibility.Compatible) { continue; } } else { if (this.m_CompatibleWithPlatform[(int)current.DefaultTarget] < PluginImporterInspector.Compatibility.Compatible) { continue; } if (ModuleManager.GetPluginImporterExtension(current.targetGroup) == null) { continue; } } list.Add(current); } } return(list.ToArray()); }
private BuildPlayerWindow.BuildPlatform[] GetBuildPlayerValidPlatforms() { List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); List <BuildPlayerWindow.BuildPlatform> buildPlatformList = new List <BuildPlayerWindow.BuildPlatform>(); if (this.m_CompatibleWithAnyPlatform > 0 || this.m_CompatibleWithEditor > 0) { buildPlatformList.Add(new BuildPlayerWindow.BuildPlatform("Editor settings", "BuildSettings.Editor", BuildTargetGroup.Unknown, true) { name = BuildPipeline.GetEditorTargetName() }); } using (List <BuildPlayerWindow.BuildPlatform> .Enumerator enumerator = validPlatforms.GetEnumerator()) { while (enumerator.MoveNext()) { BuildPlayerWindow.BuildPlatform current = enumerator.Current; if (!PluginImporterInspector.IgnorePlatform(current.DefaultTarget)) { if (current.targetGroup == BuildTargetGroup.Standalone) { if (this.m_CompatibleWithAnyPlatform < 1 && this.compatibleWithStandalone < 1) { continue; } } else if (this.m_CompatibleWithAnyPlatform < 1 && this.m_CompatibleWithPlatform[(int)current.DefaultTarget] < 1 || ModuleManager.GetPluginImporterExtension(current.targetGroup) == null) { continue; } buildPlatformList.Add(current); } } } return(buildPlatformList.ToArray()); }
private BuildPlayerWindow.BuildPlatform[] GetBuildPlayerValidPlatforms() { List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); List <BuildPlayerWindow.BuildPlatform> list2 = new List <BuildPlayerWindow.BuildPlatform>(); if ((this.m_CompatibleWithAnyPlatform > 0) || (this.m_CompatibleWithEditor > 0)) { BuildPlayerWindow.BuildPlatform item = new BuildPlayerWindow.BuildPlatform("Editor settings", "BuildSettings.Editor", BuildTargetGroup.Unknown, true) { name = BuildPipeline.GetEditorTargetName() }; list2.Add(item); } foreach (BuildPlayerWindow.BuildPlatform platform2 in validPlatforms) { if (IgnorePlatform(platform2.DefaultTarget)) { continue; } if (platform2.targetGroup == BuildTargetGroup.Standalone) { if ((this.m_CompatibleWithAnyPlatform >= 1) || (this.compatibleWithStandalone >= 1)) { goto Label_00DD; } continue; } if (((this.m_CompatibleWithAnyPlatform < 1) && (this.m_CompatibleWithPlatform[(int)platform2.DefaultTarget] < 1)) || (ModuleManager.GetPluginImporterExtension(platform2.targetGroup) == null)) { continue; } Label_00DD: list2.Add(platform2); } return(list2.ToArray()); }
private void ResetSettingsFromBackend() { this.m_TargetSettings = null; if (base.targets.Length > 0) { List <BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms(); this.m_TargetSettings = new VideoClipImporterInspector.InspectorTargetSettings[base.targets.Length, validPlatforms.Count + 1]; for (int i = 0; i < base.targets.Length; i++) { VideoClipImporter videoClipImporter = (VideoClipImporter)base.targets[i]; this.m_TargetSettings[i, 0] = new VideoClipImporterInspector.InspectorTargetSettings(); this.m_TargetSettings[i, 0].overridePlatform = true; this.m_TargetSettings[i, 0].settings = videoClipImporter.defaultTargetSettings; for (int j = 1; j < validPlatforms.Count + 1; j++) { BuildTargetGroup targetGroup = validPlatforms[j - 1].targetGroup; this.m_TargetSettings[i, j] = new VideoClipImporterInspector.InspectorTargetSettings(); this.m_TargetSettings[i, j].settings = videoClipImporter.Internal_GetTargetSettings(targetGroup); this.m_TargetSettings[i, j].overridePlatform = (this.m_TargetSettings[i, j].settings != null); } } } this.m_ModifiedTargetSettings = false; }
internal static int BeginPlatformGrouping(BuildPlayerWindow.BuildPlatform[] platforms, GUIContent defaultTab) { int num1 = -1; for (int index = 0; index < platforms.Length; ++index) { if (platforms[index].targetGroup == EditorUserBuildSettings.selectedBuildTargetGroup) num1 = index; } if (num1 == -1) { EditorGUILayout.s_SelectedDefault.value = true; num1 = 0; } int index1 = defaultTab != null ? (!EditorGUILayout.s_SelectedDefault.value ? num1 : -1) : num1; bool enabled = GUI.enabled; GUI.enabled = true; EditorGUI.BeginChangeCheck(); Rect rect = EditorGUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[0]); --rect.width; int length = platforms.Length; int num2 = 18; GUIStyle toolbarButton = EditorStyles.toolbarButton; if (defaultTab != null && GUI.Toggle(new Rect(rect.x, rect.y, rect.width - (float) length * 30f, (float) num2), index1 == -1, defaultTab, toolbarButton)) index1 = -1; for (int index2 = 0; index2 < length; ++index2) { Rect position; if (defaultTab != null) { position = new Rect(rect.xMax - (float) (length - index2) * 30f, rect.y, 30f, (float) num2); } else { int num3 = Mathf.RoundToInt((float) index2 * rect.width / (float) length); int num4 = Mathf.RoundToInt((float) (index2 + 1) * rect.width / (float) length); position = new Rect(rect.x + (float) num3, rect.y, (float) (num4 - num3), (float) num2); } if (GUI.Toggle(position, index1 == index2, new GUIContent((Texture) platforms[index2].smallIcon, platforms[index2].tooltip), toolbarButton)) index1 = index2; } GUILayoutUtility.GetRect(10f, (float) num2); GUI.enabled = enabled; if (EditorGUI.EndChangeCheck()) { if (defaultTab == null) EditorUserBuildSettings.selectedBuildTargetGroup = platforms[index1].targetGroup; else if (index1 < 0) { EditorGUILayout.s_SelectedDefault.value = true; } else { EditorUserBuildSettings.selectedBuildTargetGroup = platforms[index1].targetGroup; EditorGUILayout.s_SelectedDefault.value = false; } foreach (UnityEngine.Object @object in Resources.FindObjectsOfTypeAll(typeof (BuildPlayerWindow))) { BuildPlayerWindow buildPlayerWindow = @object as BuildPlayerWindow; if ((UnityEngine.Object) buildPlayerWindow != (UnityEngine.Object) null) buildPlayerWindow.Repaint(); } } return index1; }
internal static int BeginPlatformGrouping(BuildPlayerWindow.BuildPlatform[] platforms, GUIContent defaultTab) { return BeginPlatformGrouping(platforms, defaultTab, GUI.skin.box); }
internal static int BeginPlatformGrouping(BuildPlayerWindow.BuildPlatform[] platforms, GUIContent defaultTab, GUIStyle style) { int num = -1; for (int i = 0; i < platforms.Length; i++) { if (platforms[i].targetGroup == EditorUserBuildSettings.selectedBuildTargetGroup) { num = i; } } if (num == -1) { s_SelectedDefault.value = true; num = 0; } int index = (defaultTab != null) ? (!s_SelectedDefault.value ? num : -1) : num; bool enabled = GUI.enabled; GUI.enabled = true; EditorGUI.BeginChangeCheck(); Rect rect = BeginVertical(style, new GUILayoutOption[0]); rect.width--; int length = platforms.Length; int num5 = 0x12; GUIStyle toolbarButton = EditorStyles.toolbarButton; if ((defaultTab != null) && GUI.Toggle(new Rect(rect.x, rect.y, rect.width - (length * 30f), (float) num5), index == -1, defaultTab, toolbarButton)) { index = -1; } for (int j = 0; j < length; j++) { Rect rect2; if (defaultTab != null) { rect2 = new Rect(rect.xMax - ((length - j) * 30f), rect.y, 30f, (float) num5); } else { int num7 = Mathf.RoundToInt((j * rect.width) / ((float) length)); int num8 = Mathf.RoundToInt(((j + 1) * rect.width) / ((float) length)); rect2 = new Rect(rect.x + num7, rect.y, (float) (num8 - num7), (float) num5); } if (GUI.Toggle(rect2, index == j, new GUIContent(platforms[j].smallIcon, platforms[j].tooltip), toolbarButton)) { index = j; } } GUILayoutUtility.GetRect(10f, (float) num5); GUI.enabled = enabled; if (EditorGUI.EndChangeCheck()) { if (defaultTab == null) { EditorUserBuildSettings.selectedBuildTargetGroup = platforms[index].targetGroup; } else if (index < 0) { s_SelectedDefault.value = true; } else { EditorUserBuildSettings.selectedBuildTargetGroup = platforms[index].targetGroup; s_SelectedDefault.value = false; } Object[] objArray = Resources.FindObjectsOfTypeAll(typeof(BuildPlayerWindow)); for (int k = 0; k < objArray.Length; k++) { BuildPlayerWindow window = objArray[k] as BuildPlayerWindow; if (window != null) { window.Repaint(); } } } return index; }
private void ShowOption(BuildPlayerWindow.BuildPlatform bp, GUIContent title, GUIStyle background) { Rect rect = GUILayoutUtility.GetRect(50f, 36f); rect.x += 1f; rect.y += 1f; bool flag = BuildPipeline.LicenseCheck(bp.DefaultTarget); GUI.contentColor = new Color(1f, 1f, 1f, (!flag) ? 0.7f : 1f); bool flag2 = EditorUserBuildSettings.selectedBuildTargetGroup == bp.targetGroup; if (Event.current.type == EventType.Repaint) { background.Draw(rect, GUIContent.none, false, false, flag2, false); GUI.Label(new Rect(rect.x + 3f, rect.y + 3f, 32f, 32f), title.image, GUIStyle.none); if (BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget) == bp.targetGroup) { GUI.Label(new Rect(rect.xMax - (float)BuildPlayerWindow.styles.activePlatformIcon.width - 8f, rect.y + 3f + (float)((32 - BuildPlayerWindow.styles.activePlatformIcon.height) / 2), (float)BuildPlayerWindow.styles.activePlatformIcon.width, (float)BuildPlayerWindow.styles.activePlatformIcon.height), BuildPlayerWindow.styles.activePlatformIcon, GUIStyle.none); } } if (GUI.Toggle(rect, flag2, title.text, BuildPlayerWindow.styles.platformSelector) && EditorUserBuildSettings.selectedBuildTargetGroup != bp.targetGroup) { EditorUserBuildSettings.selectedBuildTargetGroup = bp.targetGroup; UnityEngine.Object[] array = Resources.FindObjectsOfTypeAll(typeof(InspectorWindow)); for (int i = 0; i < array.Length; i++) { InspectorWindow inspectorWindow = array[i] as InspectorWindow; if (inspectorWindow != null) { inspectorWindow.Repaint(); } } } }
private static BuildTarget RestoreLastKnownPlatformsBuildTarget(BuildPlayerWindow.BuildPlatform bp) { BuildTargetGroup targetGroup = bp.targetGroup; if (targetGroup == BuildTargetGroup.Standalone) { return EditorUserBuildSettings.selectedStandaloneTarget; } if (targetGroup != BuildTargetGroup.WebPlayer) { return bp.DefaultTarget; } return (!EditorUserBuildSettings.webPlayerStreamed) ? BuildTarget.WebPlayer : BuildTarget.WebPlayerStreamed; }
internal static int BeginPlatformGrouping(BuildPlayerWindow.BuildPlatform[] platforms, GUIContent defaultTab) { int num = -1; for (int i = 0; i < platforms.Length; i++) { if (platforms[i].targetGroup == EditorUserBuildSettings.selectedBuildTargetGroup) { num = i; } } if (num == -1) { EditorGUILayout.s_SelectedDefault.value = true; num = 0; } int num2 = (defaultTab != null) ? ((!EditorGUILayout.s_SelectedDefault.value) ? num : -1) : num; bool enabled = GUI.enabled; GUI.enabled = true; EditorGUI.BeginChangeCheck(); Rect rect = EditorGUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[0]); rect.width -= 1f; int num3 = platforms.Length; int num4 = 18; GUIStyle toolbarButton = EditorStyles.toolbarButton; if (defaultTab != null && GUI.Toggle(new Rect(rect.x, rect.y, rect.width - (float)num3 * 30f, (float)num4), num2 == -1, defaultTab, toolbarButton)) { num2 = -1; } for (int j = 0; j < num3; j++) { Rect position; if (defaultTab != null) { position = new Rect(rect.xMax - (float)(num3 - j) * 30f, rect.y, 30f, (float)num4); } else { int num5 = Mathf.RoundToInt((float)j * rect.width / (float)num3); int num6 = Mathf.RoundToInt((float)(j + 1) * rect.width / (float)num3); position = new Rect(rect.x + (float)num5, rect.y, (float)(num6 - num5), (float)num4); } if (GUI.Toggle(position, num2 == j, new GUIContent(platforms[j].smallIcon, platforms[j].tooltip), toolbarButton)) { num2 = j; } } GUILayoutUtility.GetRect(10f, (float)num4); GUI.enabled = enabled; if (EditorGUI.EndChangeCheck()) { if (defaultTab == null) { EditorUserBuildSettings.selectedBuildTargetGroup = platforms[num2].targetGroup; } else { if (num2 < 0) { EditorGUILayout.s_SelectedDefault.value = true; } else { EditorUserBuildSettings.selectedBuildTargetGroup = platforms[num2].targetGroup; EditorGUILayout.s_SelectedDefault.value = false; } } UnityEngine.Object[] array = Resources.FindObjectsOfTypeAll(typeof(BuildPlayerWindow)); for (int k = 0; k < array.Length; k++) { BuildPlayerWindow buildPlayerWindow = array[k] as BuildPlayerWindow; if (buildPlayerWindow != null) { buildPlayerWindow.Repaint(); } } } return num2; }
private static void GUIBuildButtons(IBuildWindowExtension buildWindowExtension, bool enableBuildButton, bool enableBuildAndRunButton, bool canInstallInBuildFolder, BuildPlayerWindow.BuildPlatform platform) { GUILayout.FlexibleSpace(); if (canInstallInBuildFolder) EditorUserBuildSettings.installInBuildFolder = GUILayout.Toggle((EditorUserBuildSettings.installInBuildFolder ? 1 : 0) != 0, "Install in Builds folder\n(for debugging with source code)", new GUILayoutOption[1] { GUILayout.ExpandWidth(false) }); else EditorUserBuildSettings.installInBuildFolder = false; if (buildWindowExtension != null && Unsupported.IsDeveloperBuild()) buildWindowExtension.ShowInternalPlatformBuildOptions(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (EditorGUILayout.LinkLabel(BuildPlayerWindow.styles.learnAboutUnityCloudBuild)) Application.OpenURL(string.Format("{0}/from/editor/buildsettings?upid={1}&pid={2}¤tplatform={3}&selectedplatform={4}&unityversion={5}", (object) WebURLs.cloudBuildPage, (object) PlayerSettings.cloudProjectId, (object) PlayerSettings.productGUID, (object) EditorUserBuildSettings.activeBuildTarget, (object) BuildPlayerWindow.CalculateSelectedBuildTarget(), (object) Application.unityVersion)); GUILayout.EndHorizontal(); GUILayout.Space(6f); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUIContent content = BuildPlayerWindow.styles.build; if (platform.targetGroup == BuildTargetGroup.Android && EditorUserBuildSettings.exportAsGoogleAndroidProject) content = BuildPlayerWindow.styles.export; if (platform.targetGroup == BuildTargetGroup.iPhone && Application.platform != RuntimePlatform.OSXEditor) enableBuildAndRunButton = false; GUI.enabled = enableBuildButton; if (GUILayout.Button(content, new GUILayoutOption[1] { GUILayout.Width(110f) })) { BuildPlayerWindow.BuildPlayerWithDefaultSettings(true, BuildOptions.ShowBuiltPlayer); GUIUtility.ExitGUI(); } GUI.enabled = enableBuildAndRunButton; if (GUILayout.Button(BuildPlayerWindow.styles.buildAndRun, new GUILayoutOption[1] { GUILayout.Width(110f) })) { BuildPlayerWindow.BuildPlayerWithDefaultSettings(true, BuildOptions.AutoRunPlayer); GUIUtility.ExitGUI(); } GUILayout.EndHorizontal(); }
private static void GUIBuildButtons(bool enableBuildButton, bool enableBuildAndRunButton, bool canInstallInBuildFolder, BuildPlayerWindow.BuildPlatform platform) { BuildPlayerWindow.GUIBuildButtons((IBuildWindowExtension) null, enableBuildButton, enableBuildAndRunButton, canInstallInBuildFolder, platform); }
private static BuildTarget RestoreLastKnownPlatformsBuildTarget(BuildPlayerWindow.BuildPlatform bp) { switch (bp.targetGroup) { case BuildTargetGroup.Standalone: return EditorUserBuildSettings.selectedStandaloneTarget; case BuildTargetGroup.WebPlayer: return EditorUserBuildSettings.webPlayerStreamed ? BuildTarget.WebPlayerStreamed : BuildTarget.WebPlayer; default: return bp.DefaultTarget; } }
private bool SyncSettingsToBackend() { BuildPlayerWindow.BuildPlatform[] array = BuildPlayerWindow.GetValidPlatforms().ToArray(); foreach (AudioImporter audioImporterTarget in this.GetAllAudioImporterTargets()) { AudioImporterSampleSettings defaultSampleSettings = audioImporterTarget.defaultSampleSettings; if (this.m_DefaultSampleSettings.loadTypeChanged) { defaultSampleSettings.loadType = this.m_DefaultSampleSettings.settings.loadType; } if (this.m_DefaultSampleSettings.sampleRateSettingChanged) { defaultSampleSettings.sampleRateSetting = this.m_DefaultSampleSettings.settings.sampleRateSetting; } if (this.m_DefaultSampleSettings.sampleRateOverrideChanged) { defaultSampleSettings.sampleRateOverride = this.m_DefaultSampleSettings.settings.sampleRateOverride; } if (this.m_DefaultSampleSettings.compressionFormatChanged) { defaultSampleSettings.compressionFormat = this.m_DefaultSampleSettings.settings.compressionFormat; } if (this.m_DefaultSampleSettings.qualityChanged) { defaultSampleSettings.quality = this.m_DefaultSampleSettings.settings.quality; } if (this.m_DefaultSampleSettings.conversionModeChanged) { defaultSampleSettings.conversionMode = this.m_DefaultSampleSettings.settings.conversionMode; } audioImporterTarget.defaultSampleSettings = defaultSampleSettings; foreach (BuildPlayerWindow.BuildPlatform buildPlatform in array) { BuildTargetGroup targetGroup = buildPlatform.targetGroup; if (this.m_SampleSettingOverrides.ContainsKey(targetGroup)) { AudioImporterInspector.SampleSettingProperties sampleSettingOverride = this.m_SampleSettingOverrides[targetGroup]; if (sampleSettingOverride.overrideIsForced && !sampleSettingOverride.forcedOverrideState) { audioImporterTarget.Internal_ClearSampleSettingOverride(targetGroup); } else if (audioImporterTarget.Internal_ContainsSampleSettingsOverride(targetGroup) || sampleSettingOverride.overrideIsForced && sampleSettingOverride.forcedOverrideState) { AudioImporterSampleSettings overrideSampleSettings = audioImporterTarget.Internal_GetOverrideSampleSettings(targetGroup); if (sampleSettingOverride.loadTypeChanged) { overrideSampleSettings.loadType = sampleSettingOverride.settings.loadType; } if (sampleSettingOverride.sampleRateSettingChanged) { overrideSampleSettings.sampleRateSetting = sampleSettingOverride.settings.sampleRateSetting; } if (sampleSettingOverride.sampleRateOverrideChanged) { overrideSampleSettings.sampleRateOverride = sampleSettingOverride.settings.sampleRateOverride; } if (sampleSettingOverride.compressionFormatChanged) { overrideSampleSettings.compressionFormat = sampleSettingOverride.settings.compressionFormat; } if (sampleSettingOverride.qualityChanged) { overrideSampleSettings.quality = sampleSettingOverride.settings.quality; } if (sampleSettingOverride.conversionModeChanged) { overrideSampleSettings.conversionMode = sampleSettingOverride.settings.conversionMode; } audioImporterTarget.Internal_SetOverrideSampleSettings(targetGroup, overrideSampleSettings); } this.m_SampleSettingOverrides[targetGroup] = sampleSettingOverride; } } } this.m_DefaultSampleSettings.ClearChangedFlags(); foreach (BuildPlayerWindow.BuildPlatform buildPlatform in array) { BuildTargetGroup targetGroup = buildPlatform.targetGroup; if (this.m_SampleSettingOverrides.ContainsKey(targetGroup)) { AudioImporterInspector.SampleSettingProperties sampleSettingOverride = this.m_SampleSettingOverrides[targetGroup]; sampleSettingOverride.ClearChangedFlags(); this.m_SampleSettingOverrides[targetGroup] = sampleSettingOverride; } } return(true); }
private static void GUIBuildButtons(bool enableBuildButton, bool enableBuildAndRunButton, bool canInstallInBuildFolder, BuildPlayerWindow.BuildPlatform platform) { GUILayout.FlexibleSpace(); if (canInstallInBuildFolder) { EditorUserBuildSettings.installInBuildFolder = GUILayout.Toggle(EditorUserBuildSettings.installInBuildFolder, "Install in Builds folder\n(for debugging with source code)", new GUILayoutOption[] { GUILayout.ExpandWidth(false) }); } else { EditorUserBuildSettings.installInBuildFolder = false; } GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.FlexibleSpace(); GUIContent content = BuildPlayerWindow.styles.build; if (platform.targetGroup == BuildTargetGroup.Android && EditorUserBuildSettings.exportAsGoogleAndroidProject) { content = BuildPlayerWindow.styles.export; } if (platform.targetGroup == BuildTargetGroup.iOS && Application.platform != RuntimePlatform.OSXEditor) { enableBuildAndRunButton = false; } GUI.enabled = enableBuildButton; if (GUILayout.Button(content, new GUILayoutOption[] { GUILayout.Width(110f) })) { BuildPlayerWindow.BuildPlayerWithDefaultSettings(true, BuildOptions.ShowBuiltPlayer); GUIUtility.ExitGUI(); } GUI.enabled = enableBuildAndRunButton; if (GUILayout.Button(BuildPlayerWindow.styles.buildAndRun, new GUILayoutOption[] { GUILayout.Width(110f) })) { BuildPlayerWindow.BuildPlayerWithDefaultSettings(true, BuildOptions.AutoRunPlayer); GUIUtility.ExitGUI(); } GUILayout.EndHorizontal(); }
private void ShowOption(BuildPlayerWindow.BuildPlatform bp, GUIContent title, GUIStyle background) { Rect rect = GUILayoutUtility.GetRect(50f, 36f); ++rect.x; ++rect.y; GUI.contentColor = new Color(1f, 1f, 1f, !BuildPipeline.LicenseCheck(bp.DefaultTarget) ? 0.7f : 1f); bool on = EditorUserBuildSettings.selectedBuildTargetGroup == bp.targetGroup; if (Event.current.type == EventType.Repaint) { background.Draw(rect, GUIContent.none, false, false, on, false); GUI.Label(new Rect(rect.x + 3f, rect.y + 3f, 32f, 32f), title.image, GUIStyle.none); if (BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget) == bp.targetGroup) GUI.Label(new Rect((float) ((double) rect.xMax - (double) BuildPlayerWindow.styles.activePlatformIcon.width - 8.0), rect.y + 3f + (float) ((32 - BuildPlayerWindow.styles.activePlatformIcon.height) / 2), (float) BuildPlayerWindow.styles.activePlatformIcon.width, (float) BuildPlayerWindow.styles.activePlatformIcon.height), (Texture) BuildPlayerWindow.styles.activePlatformIcon, GUIStyle.none); } if (!GUI.Toggle(rect, on, title.text, BuildPlayerWindow.styles.platformSelector) || EditorUserBuildSettings.selectedBuildTargetGroup == bp.targetGroup) return; EditorUserBuildSettings.selectedBuildTargetGroup = bp.targetGroup; foreach (UnityEngine.Object @object in Resources.FindObjectsOfTypeAll(typeof (InspectorWindow))) { InspectorWindow inspectorWindow = @object as InspectorWindow; if ((UnityEngine.Object) inspectorWindow != (UnityEngine.Object) null) inspectorWindow.Repaint(); } }
private bool ResetSettingsFromBackend() { if (this.GetAllAudioImporterTargets().Any <AudioImporter>()) { AudioImporter audioImporter = this.GetAllAudioImporterTargets().First <AudioImporter>(); this.m_DefaultSampleSettings.settings = audioImporter.defaultSampleSettings; this.m_DefaultSampleSettings.ClearChangedFlags(); this.m_SampleSettingOverrides = new Dictionary <BuildTargetGroup, AudioImporterInspector.SampleSettingProperties>(); using (List <BuildPlayerWindow.BuildPlatform> .Enumerator enumerator = BuildPlayerWindow.GetValidPlatforms().GetEnumerator()) { while (enumerator.MoveNext()) { BuildTargetGroup targetGroup = enumerator.Current.targetGroup; foreach (AudioImporter audioImporterTarget in this.GetAllAudioImporterTargets()) { if (audioImporterTarget.Internal_ContainsSampleSettingsOverride(targetGroup)) { this.m_SampleSettingOverrides[targetGroup] = new AudioImporterInspector.SampleSettingProperties() { settings = audioImporterTarget.Internal_GetOverrideSampleSettings(targetGroup) }; break; } } if (!this.m_SampleSettingOverrides.ContainsKey(targetGroup)) { this.m_SampleSettingOverrides[targetGroup] = new AudioImporterInspector.SampleSettingProperties() { settings = audioImporter.Internal_GetOverrideSampleSettings(targetGroup) } } ; } } } return(true); }