public void EventLineContextMenuAdd(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; int index = AnimationEventPopup.Create(eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Time, this.m_Owner); this.Select(eventLineContextMenuObject.m_Clip, index); }
public void EventLineContextMenuEdit(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; AnimationWindowEvent evt = AnimationWindowEvent.Edit(eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Index); this.Select(evt); }
public void EventLineContextMenuAdd(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; AnimationWindowEvent evt = AnimationWindowEvent.CreateAndEdit(eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Time); this.Select(evt); }
public void EventLineContextMenuAdd(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; int num = AnimationEventPopup.Create(eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Time, this.m_Owner); this.Select(eventLineContextMenuObject.m_Clip, num); this.m_EventsSelected = new bool[AnimationUtility.GetAnimationEvents(eventLineContextMenuObject.m_Clip).Length]; this.m_EventsSelected[num] = true; }
public void EventLineContextMenuAdd(object obj) { AnimationEventTimeLine.EventLineContextMenuObject contextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; int index = AnimationEventPopup.Create(contextMenuObject.m_Animated, contextMenuObject.m_Clip, contextMenuObject.m_Time, this.m_Owner); this.Select(contextMenuObject.m_Clip, index); this.m_EventsSelected = new bool[AnimationUtility.GetAnimationEvents(contextMenuObject.m_Clip).Length]; this.m_EventsSelected[index] = true; }
public void EventLineContextMenuEdit(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; if (Array.Exists <bool>(eventLineContextMenuObject.m_Selected, (bool selected) => selected)) { this.EditEvents(eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Selected); } else if (eventLineContextMenuObject.m_Index >= 0) { this.EditEvent(eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Index); } }
public void EventLineContextMenuDelete(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; AnimationClip clip = eventLineContextMenuObject.m_Clip; if (!(clip == null)) { int index = eventLineContextMenuObject.m_Index; if (Array.Exists <bool>(eventLineContextMenuObject.m_Selected, (bool selected) => selected)) { this.DeleteEvents(clip, eventLineContextMenuObject.m_Selected); } else if (index >= 0) { bool[] array = new bool[eventLineContextMenuObject.m_Selected.Length]; array[index] = true; this.DeleteEvents(clip, array); } } }
public void EventLineContextMenuDelete(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; AnimationClip clip = eventLineContextMenuObject.m_Clip; if (!(clip == null)) { int index = eventLineContextMenuObject.m_Index; if (this.m_EventsSelected[index]) { this.DeleteEvents(clip, this.m_EventsSelected); } else { bool[] array = new bool[this.m_EventsSelected.Length]; array[index] = true; this.DeleteEvents(clip, array); } } }
public void EventLineContextMenuDelete(object obj) { AnimationEventTimeLine.EventLineContextMenuObject contextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; AnimationClip clip = contextMenuObject.m_Clip; if ((UnityEngine.Object)clip == (UnityEngine.Object)null) { return; } int index = contextMenuObject.m_Index; if (this.m_EventsSelected[index]) { this.DeleteEvents(clip, this.m_EventsSelected); } else { bool[] deleteIndices = new bool[this.m_EventsSelected.Length]; deleteIndices[index] = true; this.DeleteEvents(clip, deleteIndices); } }
public void EventLineGUI(Rect rect, AnimationWindowState state) { AnimationClip activeAnimationClip = state.activeAnimationClip; GameObject activeRootGameObject = state.activeRootGameObject; if (activeRootGameObject == null) { return; } GUI.BeginGroup(rect); Color color = GUI.color; Rect rect2 = new Rect(0f, 0f, rect.width, rect.height); float time = Mathf.Max((float)Mathf.RoundToInt(state.PixelToTime(Event.current.mousePosition.x, rect) * state.frameRate) / state.frameRate, 0f); if (activeAnimationClip != null) { AnimationEvent[] animationEvents = AnimationUtility.GetAnimationEvents(activeAnimationClip); Texture image = EditorGUIUtility.IconContent("Animation.EventMarker").image; Rect[] array = new Rect[animationEvents.Length]; Rect[] array2 = new Rect[animationEvents.Length]; int num = 1; int num2 = 0; for (int i = 0; i < animationEvents.Length; i++) { AnimationEvent animationEvent = animationEvents[i]; if (num2 == 0) { num = 1; while (i + num < animationEvents.Length && animationEvents[i + num].time == animationEvent.time) { num++; } num2 = num; } num2--; float num3 = Mathf.Floor(state.FrameToPixel(animationEvent.time * activeAnimationClip.frameRate, rect)); int num4 = 0; if (num > 1) { float num5 = (float)Mathf.Min((num - 1) * (image.width - 1), (int)(state.FrameDeltaToPixel(rect) - (float)(image.width * 2))); num4 = Mathf.FloorToInt(Mathf.Max(0f, num5 - (float)((image.width - 1) * num2))); } Rect rect3 = new Rect(num3 + (float)num4 - (float)(image.width / 2), (rect.height - 10f) * (float)(num2 - num + 1) / (float)Mathf.Max(1, num - 1), (float)image.width, (float)image.height); array[i] = rect3; array2[i] = rect3; } if (this.m_DirtyTooltip) { if (this.m_HoverEvent >= 0 && this.m_HoverEvent < array.Length) { this.m_InstantTooltipText = AnimationEventPopup.FormatEvent(activeRootGameObject, animationEvents[this.m_HoverEvent]); this.m_InstantTooltipPoint = new Vector2(array[this.m_HoverEvent].xMin + (float)((int)(array[this.m_HoverEvent].width / 2f)) + rect.x - 30f, rect.yMax); } this.m_DirtyTooltip = false; } if (this.m_EventsSelected == null || this.m_EventsSelected.Length != animationEvents.Length) { this.m_EventsSelected = new bool[animationEvents.Length]; AnimationEventPopup.ClosePopup(); } Vector2 zero = Vector2.zero; int num6; float num7; float num8; HighLevelEvent highLevelEvent = EditorGUIExt.MultiSelection(rect, array2, new GUIContent(image), array, ref this.m_EventsSelected, null, out num6, out zero, out num7, out num8, GUIStyle.none); if (highLevelEvent != HighLevelEvent.None) { switch (highLevelEvent) { case HighLevelEvent.DoubleClick: if (num6 != -1) { AnimationEventPopup.Edit(activeRootGameObject, state.activeAnimationClip, num6, this.m_Owner); } else { this.EventLineContextMenuAdd(new AnimationEventTimeLine.EventLineContextMenuObject(activeRootGameObject, activeAnimationClip, time, -1)); } break; case HighLevelEvent.ContextClick: { GenericMenu genericMenu = new GenericMenu(); AnimationEventTimeLine.EventLineContextMenuObject userData = new AnimationEventTimeLine.EventLineContextMenuObject(activeRootGameObject, activeAnimationClip, animationEvents[num6].time, num6); genericMenu.AddItem(new GUIContent("Edit Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuEdit), userData); genericMenu.AddItem(new GUIContent("Add Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuAdd), userData); genericMenu.AddItem(new GUIContent("Delete Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuDelete), userData); genericMenu.ShowAsContext(); this.m_InstantTooltipText = null; this.m_DirtyTooltip = true; state.Repaint(); break; } case HighLevelEvent.BeginDrag: this.m_EventsAtMouseDown = animationEvents; this.m_EventTimes = new float[animationEvents.Length]; for (int j = 0; j < animationEvents.Length; j++) { this.m_EventTimes[j] = animationEvents[j].time; } break; case HighLevelEvent.Drag: { for (int k = animationEvents.Length - 1; k >= 0; k--) { if (this.m_EventsSelected[k]) { AnimationEvent animationEvent2 = this.m_EventsAtMouseDown[k]; animationEvent2.time = this.m_EventTimes[k] + zero.x * state.PixelDeltaToTime(rect); animationEvent2.time = Mathf.Max(0f, animationEvent2.time); animationEvent2.time = (float)Mathf.RoundToInt(animationEvent2.time * activeAnimationClip.frameRate) / activeAnimationClip.frameRate; } } int[] array3 = new int[this.m_EventsSelected.Length]; for (int l = 0; l < array3.Length; l++) { array3[l] = l; } Array.Sort(this.m_EventsAtMouseDown, array3, new AnimationEventTimeLine.EventComparer()); bool[] array4 = (bool[])this.m_EventsSelected.Clone(); float[] array5 = (float[])this.m_EventTimes.Clone(); for (int m = 0; m < array3.Length; m++) { this.m_EventsSelected[m] = array4[array3[m]]; this.m_EventTimes[m] = array5[array3[m]]; } Undo.RegisterCompleteObjectUndo(activeAnimationClip, "Move Event"); AnimationUtility.SetAnimationEvents(activeAnimationClip, this.m_EventsAtMouseDown); this.m_DirtyTooltip = true; break; } case HighLevelEvent.Delete: this.DeleteEvents(activeAnimationClip, this.m_EventsSelected); break; case HighLevelEvent.SelectionChanged: state.ClearKeySelections(); if (num6 != -1) { AnimationEventPopup.UpdateSelection(activeRootGameObject, state.activeAnimationClip, num6, this.m_Owner); } break; } } this.CheckRectsOnMouseMove(rect, animationEvents, array); } if (Event.current.type == EventType.ContextClick && rect2.Contains(Event.current.mousePosition)) { Event.current.Use(); GenericMenu genericMenu2 = new GenericMenu(); genericMenu2.AddItem(new GUIContent("Add Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuAdd), new AnimationEventTimeLine.EventLineContextMenuObject(activeRootGameObject, activeAnimationClip, time, -1)); genericMenu2.ShowAsContext(); } GUI.color = color; GUI.EndGroup(); }
public void EventLineContextMenuEdit(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; AnimationEventPopup.Edit(eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Index, this.m_Owner); this.Select(eventLineContextMenuObject.m_Clip, eventLineContextMenuObject.m_Index); }
public void EventLineGUI(Rect rect, AnimationSelection selection, AnimationWindowState state, CurveEditor curveEditor) { AnimationClip activeAnimationClip = state.m_ActiveAnimationClip; GameObject rootGameObject = state.m_RootGameObject; GUI.BeginGroup(rect); Color color = GUI.color; Rect rect2 = new Rect(0f, 0f, rect.width, rect.height); float time = (float)Mathf.RoundToInt(state.PixelToTime(Event.current.mousePosition.x, rect) * state.frameRate) / state.frameRate; if (activeAnimationClip != null) { AnimationEvent[] animationEvents = AnimationUtility.GetAnimationEvents(activeAnimationClip); Texture image = EditorGUIUtility.IconContent("Animation.EventMarker").image; Rect[] array = new Rect[animationEvents.Length]; Rect[] array2 = new Rect[animationEvents.Length]; int num = 1; int num2 = 0; for (int i = 0; i < animationEvents.Length; i++) { AnimationEvent animationEvent = animationEvents[i]; if (num2 == 0) { num = 1; while (i + num < animationEvents.Length && animationEvents[i + num].time == animationEvent.time) { num++; } num2 = num; } num2--; float num3 = Mathf.Floor(state.FrameToPixel(animationEvent.time * activeAnimationClip.frameRate, rect)); int num4 = 0; if (num > 1) { float num5 = (float)Mathf.Min((num - 1) * (image.width - 1), (int)(state.FrameDeltaToPixel(rect) - (float)(image.width * 2))); num4 = Mathf.FloorToInt(Mathf.Max(0f, num5 - (float)((image.width - 1) * num2))); } Rect rect3 = new Rect(num3 + (float)num4 - (float)(image.width / 2), (rect.height - 10f) * (float)(num2 - num + 1) / (float)Mathf.Max(1, num - 1), (float)image.width, (float)image.height); array[i] = rect3; array2[i] = rect3; } if (this.m_DirtyTooltip) { if (this.m_HoverEvent >= 0 && this.m_HoverEvent < array.Length) { this.m_InstantTooltipText = AnimationEventPopup.FormatEvent(rootGameObject, animationEvents[this.m_HoverEvent]); this.m_InstantTooltipPoint = new Vector2(array[this.m_HoverEvent].xMin + (float)((int)(array[this.m_HoverEvent].width / 2f)) + rect.x - 30f, rect.yMax); } this.m_DirtyTooltip = false; } if (this.m_EventsSelected == null || this.m_EventsSelected.Length != animationEvents.Length) { this.m_EventsSelected = new bool[animationEvents.Length]; AnimationEventPopup.ClosePopup(); } Vector2 zero = Vector2.zero; int num6; float num7; float num8; HighLevelEvent highLevelEvent = EditorGUIExt.MultiSelection(rect, array2, new GUIContent(image), array, ref this.m_EventsSelected, null, out num6, out zero, out num7, out num8, GUIStyleX.none); if (highLevelEvent != HighLevelEvent.None) { switch (highLevelEvent) { case HighLevelEvent.DoubleClick: if (num6 != -1) { AnimationEventPopup.Edit(rootGameObject, selection.clip, num6, this.m_Owner); } else { this.EventLineContextMenuAdd(new AnimationEventTimeLine.EventLineContextMenuObject(rootGameObject, activeAnimationClip, time, -1)); } break; case HighLevelEvent.ContextClick: { GenericMenu genericMenu = new GenericMenu(); AnimationEventTimeLine.EventLineContextMenuObject userData = new AnimationEventTimeLine.EventLineContextMenuObject(rootGameObject, activeAnimationClip, animationEvents[num6].time, num6); genericMenu.AddItem(new GUIContent("Edit Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuEdit), userData); genericMenu.AddItem(new GUIContent("Add Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuAdd), userData); genericMenu.AddItem(new GUIContent("Delete Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuDelete), userData); genericMenu.ShowAsContext(); this.m_InstantTooltipText = null; this.m_DirtyTooltip = true; state.Repaint(); break; } case HighLevelEvent.BeginDrag: this.m_EventsAtMouseDown = animationEvents; this.m_EventTimes = new float[animationEvents.Length]; for (int j = 0; j < animationEvents.Length; j++) { this.m_EventTimes[j] = animationEvents[j].time; } break; case HighLevelEvent.Drag: { for (int k = animationEvents.Length - 1; k >= 0; k--) { if (this.m_EventsSelected[k]) { AnimationEvent animationEvent2 = this.m_EventsAtMouseDown[k]; animationEvent2.time = this.m_EventTimes[k] + zero.x * state.PixelDeltaToTime(rect); animationEvent2.time = Mathf.Max(0f, animationEvent2.time); animationEvent2.time = (float)Mathf.RoundToInt(animationEvent2.time * activeAnimationClip.frameRate) / activeAnimationClip.frameRate; this.m_EventsAtMouseDown[k] = animationEvent2; } } int[] array3 = new int[this.m_EventsSelected.Length]; for (int l = 0; l < array3.Length; l++) { array3[l] = l; } Array.Sort(this.m_EventsAtMouseDown, array3, new AnimationEventTimeLine.EventComparer()); bool[] array4 = (bool[])this.m_EventsSelected.Clone(); float[] array5 = (float[])this.m_EventTimes.Clone(); for (int m = 0; m < array3.Length; m++) { this.m_EventsSelected[m] = array4[array3[m]]; this.m_EventTimes[m] = array5[array3[m]]; } Undo.RegisterCompleteObjectUndo(activeAnimationClip, "Move Event"); AnimationUtility.SetAnimationEvents(activeAnimationClip, this.m_EventsAtMouseDown); this.m_DirtyTooltip = true; break; } case HighLevelEvent.Delete: this.DeleteEvents(activeAnimationClip, this.m_EventsSelected); break; case HighLevelEvent.SelectionChanged: curveEditor.SelectNone(); if (num6 != -1) { AnimationEventPopup.UpdateSelection(rootGameObject, selection.clip, num6, this.m_Owner); } break; } } this.CheckRectsOnMouseMove(rect, animationEvents, array); } if (Event.current.type == EventType.ContextClick && rect2.Contains(Event.current.mousePosition) && selection.EnsureClipPresence()) { Event.current.Use(); GenericMenu genericMenu2 = new GenericMenu(); genericMenu2.AddItem(new GUIContent("Add Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuAdd), new AnimationEventTimeLine.EventLineContextMenuObject(rootGameObject, activeAnimationClip, time, -1)); genericMenu2.ShowAsContext(); } GUI.color = color; GUI.EndGroup(); }
public void EventLineContextMenuAdd(object obj) { AnimationEventTimeLine.EventLineContextMenuObject eventLineContextMenuObject = (AnimationEventTimeLine.EventLineContextMenuObject)obj; this.AddEvent(eventLineContextMenuObject.m_Time, eventLineContextMenuObject.m_Animated, eventLineContextMenuObject.m_Clip); }
public void EventLineGUI(Rect rect, AnimationWindowState state) { AnimationClip activeAnimationClip = state.activeAnimationClip; GameObject activeRootGameObject = state.activeRootGameObject; GUI.BeginGroup(rect); Color color = GUI.color; Rect rect1 = new Rect(0.0f, 0.0f, rect.width, rect.height); float time = (float)Mathf.RoundToInt(state.PixelToTime(Event.current.mousePosition.x, rect) * state.frameRate) / state.frameRate; if ((UnityEngine.Object)activeAnimationClip != (UnityEngine.Object)null) { AnimationEvent[] animationEvents = AnimationUtility.GetAnimationEvents(activeAnimationClip); Texture image = EditorGUIUtility.IconContent("Animation.EventMarker").image; Rect[] rectArray = new Rect[animationEvents.Length]; Rect[] positions = new Rect[animationEvents.Length]; int num1 = 1; int num2 = 0; for (int index = 0; index < animationEvents.Length; ++index) { AnimationEvent animationEvent = animationEvents[index]; if (num2 == 0) { num1 = 1; while (index + num1 < animationEvents.Length && (double)animationEvents[index + num1].time == (double)animationEvent.time) { ++num1; } num2 = num1; } --num2; float num3 = Mathf.Floor(state.FrameToPixel(animationEvent.time * activeAnimationClip.frameRate, rect)); int num4 = 0; if (num1 > 1) { num4 = Mathf.FloorToInt(Mathf.Max(0.0f, (float)Mathf.Min((num1 - 1) * (image.width - 1), (int)((double)state.FrameDeltaToPixel(rect) - (double)(image.width * 2))) - (float)((image.width - 1) * num2))); } Rect rect2 = new Rect(num3 + (float)num4 - (float)(image.width / 2), (rect.height - 10f) * (float)(num2 - num1 + 1) / (float)Mathf.Max(1, num1 - 1), (float)image.width, (float)image.height); rectArray[index] = rect2; positions[index] = rect2; } if (this.m_DirtyTooltip) { if (this.m_HoverEvent >= 0 && this.m_HoverEvent < rectArray.Length) { this.m_InstantTooltipText = AnimationEventPopup.FormatEvent(activeRootGameObject, animationEvents[this.m_HoverEvent]); this.m_InstantTooltipPoint = new Vector2((float)((double)rectArray[this.m_HoverEvent].xMin + (double)(int)((double)rectArray[this.m_HoverEvent].width / 2.0) + (double)rect.x - 30.0), rect.yMax); } this.m_DirtyTooltip = false; } if (this.m_EventsSelected == null || this.m_EventsSelected.Length != animationEvents.Length) { this.m_EventsSelected = new bool[animationEvents.Length]; AnimationEventPopup.ClosePopup(); } Vector2 offset = Vector2.zero; int clickedIndex; float startSelect; float endSelect; switch (EditorGUIExt.MultiSelection(rect, positions, new GUIContent(image), rectArray, ref this.m_EventsSelected, (bool[])null, out clickedIndex, out offset, out startSelect, out endSelect, GUIStyle.none)) { case HighLevelEvent.DoubleClick: if (clickedIndex != -1) { AnimationEventPopup.Edit(activeRootGameObject, state.activeAnimationClip, clickedIndex, this.m_Owner); break; } this.EventLineContextMenuAdd((object)new AnimationEventTimeLine.EventLineContextMenuObject(activeRootGameObject, activeAnimationClip, time, -1)); break; case HighLevelEvent.ContextClick: GenericMenu genericMenu = new GenericMenu(); AnimationEventTimeLine.EventLineContextMenuObject contextMenuObject = new AnimationEventTimeLine.EventLineContextMenuObject(activeRootGameObject, activeAnimationClip, animationEvents[clickedIndex].time, clickedIndex); genericMenu.AddItem(new GUIContent("Edit Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuEdit), (object)contextMenuObject); genericMenu.AddItem(new GUIContent("Add Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuAdd), (object)contextMenuObject); genericMenu.AddItem(new GUIContent("Delete Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuDelete), (object)contextMenuObject); genericMenu.ShowAsContext(); this.m_InstantTooltipText = (string)null; this.m_DirtyTooltip = true; state.Repaint(); break; case HighLevelEvent.BeginDrag: this.m_EventsAtMouseDown = animationEvents; this.m_EventTimes = new float[animationEvents.Length]; for (int index = 0; index < animationEvents.Length; ++index) { this.m_EventTimes[index] = animationEvents[index].time; } break; case HighLevelEvent.Drag: for (int index = animationEvents.Length - 1; index >= 0; --index) { if (this.m_EventsSelected[index]) { AnimationEvent animationEvent = this.m_EventsAtMouseDown[index]; animationEvent.time = this.m_EventTimes[index] + offset.x * state.PixelDeltaToTime(rect); animationEvent.time = Mathf.Max(0.0f, animationEvent.time); animationEvent.time = (float)Mathf.RoundToInt(animationEvent.time * activeAnimationClip.frameRate) / activeAnimationClip.frameRate; } } int[] numArray1 = new int[this.m_EventsSelected.Length]; for (int index = 0; index < numArray1.Length; ++index) { numArray1[index] = index; } Array.Sort((Array)this.m_EventsAtMouseDown, (Array)numArray1, (IComparer) new AnimationEventTimeLine.EventComparer()); bool[] flagArray = (bool[])this.m_EventsSelected.Clone(); float[] numArray2 = (float[])this.m_EventTimes.Clone(); for (int index = 0; index < numArray1.Length; ++index) { this.m_EventsSelected[index] = flagArray[numArray1[index]]; this.m_EventTimes[index] = numArray2[numArray1[index]]; } Undo.RegisterCompleteObjectUndo((UnityEngine.Object)activeAnimationClip, "Move Event"); AnimationUtility.SetAnimationEvents(activeAnimationClip, this.m_EventsAtMouseDown); this.m_DirtyTooltip = true; break; case HighLevelEvent.Delete: this.DeleteEvents(activeAnimationClip, this.m_EventsSelected); break; case HighLevelEvent.SelectionChanged: state.ClearKeySelections(); if (clickedIndex != -1) { AnimationEventPopup.UpdateSelection(activeRootGameObject, state.activeAnimationClip, clickedIndex, this.m_Owner); break; } break; } this.CheckRectsOnMouseMove(rect, animationEvents, rectArray); } if (Event.current.type == EventType.ContextClick && rect1.Contains(Event.current.mousePosition)) { Event.current.Use(); GenericMenu genericMenu = new GenericMenu(); genericMenu.AddItem(new GUIContent("Add Animation Event"), false, new GenericMenu.MenuFunction2(this.EventLineContextMenuAdd), (object)new AnimationEventTimeLine.EventLineContextMenuObject(activeRootGameObject, activeAnimationClip, time, -1)); genericMenu.ShowAsContext(); } GUI.color = color; GUI.EndGroup(); }