public void RegisterError(VFXModel model, string error, VFXErrorType type, string description) { if (model != null && !model.IsErrorIgnored(error)) { m_Manager.RegisterError(model, VFXErrorOrigin.Compilation, error, type, description); } }
public void RegisterError(string error, VFXErrorType type, string description) { if (!m_Model.IsErrorIgnored(error)) { m_Manager.RegisterError(m_Model, VFXErrorOrigin.Invalidate, error, type, description); } }