public static VFXMaterialSerializedSettings CreateFromMaterial(Material material) { VFXMaterialSerializedSettings settings = new VFXMaterialSerializedSettings(); settings.SyncFromMaterial(material); return(settings); }
public virtual VFXAbstractRenderedOutput.BlendMode GetBlendModeFromMaterial(VFXMaterialSerializedSettings materialSettings) { return(VFXAbstractRenderedOutput.BlendMode.Opaque); }