public virtual VFXExpressionMapper GetExpressionMapper(VFXDeviceTarget target) { if (target == VFXDeviceTarget.GPU) { return(VFXExpressionMapper.FromContext(this)); } return(null); }
public override VFXExpressionMapper GetExpressionMapper(VFXDeviceTarget target) { if (target == VFXDeviceTarget.CPU) { return(VFXExpressionMapper.FromContext(this)); } return(null); }