void BuildProperty()
        {
            Profiler.BeginSample("VFXNodeUI.BuildProperty");

            float effectiveWidth = -1;

            if (m_PropertyRM != null)
            {
                Remove(m_PropertyRM);
                effectiveWidth = m_PropertyRM.effectiveLabelWidth;
            }
            m_PropertyRM = PropertyRM.Create(controller, VFXNodeUI.DefaultLabelWidth);
            if (m_PropertyRM != null)
            {
                Add(m_PropertyRM);
                if (effectiveWidth >= 0)
                {
                    m_PropertyRM.SetLabelWidth(effectiveWidth);
                }
            }
            Profiler.EndSample();
        }
 public void SetLabelWidth(float label)
 {
     m_PropertyRM.SetLabelWidth(label);
 }