コード例 #1
0
        public void HandleSinglePointSelection()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            if (selection.single != -1)
            {
                TangentMode mode = GetTangentMode(selection.single);

                SetTangentMode(selection.single, TangentMode.Broken);

                Vector3 leftTangent  = GetLeftTangent(selection.single);
                Vector3 rightTangent = GetRightTangent(selection.single);

                ShapeEditorCache.instance.leftTangent         = leftTangent;
                ShapeEditorCache.instance.rightTangent        = rightTangent;
                ShapeEditorCache.instance.rightTangentChanged = true;

                if (rightTangent.magnitude == 0f)
                {
                    ShapeEditorCache.instance.rightTangentChanged = false;
                }

                SetTangentMode(selection.single, mode);
            }
        }
コード例 #2
0
        public void CycleSpriteIndex()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            if (selection.single == -1)
            {
                return;
            }

            int   nextIndex       = SplineUtility.NextIndex(selection.single, m_Spline.GetPointCount());
            float angle           = SpriteShapeHandleUtility.PosToAngle(m_Spline.GetPosition(selection.single), m_Spline.GetPosition(nextIndex), 0f);
            int   angleRangeIndex = SpriteShapeEditorUtility.GetRangeIndexFromAngle(m_SpriteShape, angle);

            if (angleRangeIndex == -1)
            {
                return;
            }

            AngleRange angleRange = m_SpriteShape.angleRanges[angleRangeIndex];

            int spriteIndex = (m_Spline.GetSpriteIndex(selection.single) + 1) % angleRange.sprites.Count;

            Undo.RecordObject(m_CurrentEditor.target, "Edit Sprite Index");

            m_Spline.SetSpriteIndex(selection.single, spriteIndex);

            EditorUtility.SetDirty(m_CurrentEditor.target);
        }
コード例 #3
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        private void ClearSelection()
        {
            ShapeEditorCache.RecordUndo("Edit Selection");
            ShapeEditorCache.ClearSelection();

            GUI.changed = true;
        }
コード例 #4
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        public void OnInspectorGUI(Spline spline)
        {
            m_Spline = spline;

            EditorGUI.BeginChangeCheck();

            DoTangentGUI();

            if (EditMode.IsOwner(m_CurrentEditor))
            {
                SnappingUtility.enabled = EditorGUILayout.Toggle(Contents.enableSnapLabel, SnappingUtility.enabled);
            }

            if (ShapeEditorCache.GetSelection().Count > 0)
            {
                DoPointInspector();
            }

            if (EditorGUI.EndChangeCheck())
            {
                EditorUtility.SetDirty(m_CurrentEditor.target);
            }

            HandleHotKeys();
        }
コード例 #5
0
        private void ValidateTangents(bool rightTangentChanged)
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            TangentMode mode         = GetTangentMode(selection.single);
            Vector3     leftTangent  = GetLeftTangent(selection.single);
            Vector3     rightTangent = GetRightTangent(selection.single);

            if (mode == TangentMode.Continuous)
            {
                if (rightTangentChanged)
                {
                    leftTangent = -rightTangent;
                }
                else
                {
                    rightTangent = -leftTangent;
                }
            }

            SetLeftTangent(selection.single, leftTangent);
            SetRightTangent(selection.single, rightTangent);

            ShapeEditorCache.RecordUndo();
            ShapeEditorCache.instance.rightTangentChanged = rightTangentChanged;
            if (rightTangentChanged)
            {
                ShapeEditorCache.instance.rightTangent = rightTangent;
            }
            else
            {
                ShapeEditorCache.instance.leftTangent = leftTangent;
            }
        }
コード例 #6
0
        private void DrawPoints()
        {
            if (currentEvent.type != EventType.Repaint)
            {
                return;
            }

            for (int index = 0; index < GetPointCount(); index++)
            {
                var position = GetPosition(index);

                if (m_ActivePointIndex == index)
                {
                    GetPointCapActive(0, position, Quaternion.LookRotation(GetForwardVector(), GetUpVector()), GetHandleSize(position), currentEvent.type);
                }
                else if (m_HoveredPointIndex == index && GUIUtility.hotControl == 0)
                {
                    GetPointCapHovered(0, position, Quaternion.LookRotation(GetForwardVector(), GetUpVector()), GetHandleSize(position), currentEvent.type);
                }
                else if (ShapeEditorCache.GetSelection().IsSelected(index))
                {
                    GetPointCapSelected(0, position, Quaternion.LookRotation(GetForwardVector(), GetUpVector()), GetHandleSize(position), currentEvent.type);
                }
                else
                {
                    GetPointCapNormal(0, position, Quaternion.LookRotation(GetForwardVector(), GetUpVector()), GetHandleSize(position), currentEvent.type);
                }
            }
        }
コード例 #7
0
 private void OnEditModeEnd(Editor editor)
 {
     if (editor == this && m_SpriteShapeController)
     {
         ShapeEditorCache.InvalidateCache();
         EditorUtility.SetSelectedRenderState(m_SpriteShapeController.spriteShapeRenderer, EditorSelectedRenderState.Wireframe | EditorSelectedRenderState.Highlight);
     }
 }
コード例 #8
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        private void DrawTangents()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            int selectedPoint = selection.single;

            if (selectedPoint == -1 || GetTangentMode(selectedPoint) == TangentMode.Linear || currentEvent.type != EventType.Repaint)
            {
                return;
            }

            Vector3 position     = GetPosition(selectedPoint);
            Vector3 leftTangent  = GetLeftTangent(selectedPoint);
            Vector3 rightTangent = GetRightTangent(selection.single);

            Color color = kTangentColor;

            DrawTangentLine(position, leftTangent, color);

            if (GetTangentMode(selectedPoint) == TangentMode.Broken)
            {
                color = kTangentColorAlternative;
            }

            DrawTangentLine(position, rightTangent, color);

            if (m_ActiveTangentPointIndex != -1)
            {
                if (m_DragLeftTangent)
                {
                    GetTangentCapActive(0, leftTangent + position, Quaternion.identity, GetHandleSize(leftTangent + position), EventType.Repaint);
                    GetTangentCapNormal(0, rightTangent + position, Quaternion.identity, GetHandleSize(rightTangent + position), EventType.Repaint);
                }
                else
                {
                    GetTangentCapNormal(0, leftTangent + position, Quaternion.identity, GetHandleSize(leftTangent + position), EventType.Repaint);
                    GetTangentCapActive(0, rightTangent + position, Quaternion.identity, GetHandleSize(rightTangent + position), EventType.Repaint);
                }
            }
            else if (GUIUtility.hotControl == 0 && m_HoveredTangentPoint != -1)
            {
                if (m_HoveredLeftTangent)
                {
                    GetTangentCapHovered(0, leftTangent + position, Quaternion.identity, GetHandleSize(leftTangent + position), EventType.Repaint);
                    GetTangentCapNormal(0, rightTangent + position, Quaternion.identity, GetHandleSize(rightTangent + position), EventType.Repaint);
                }
                else
                {
                    GetTangentCapNormal(0, leftTangent + position, Quaternion.identity, GetHandleSize(leftTangent + position), EventType.Repaint);
                    GetTangentCapHovered(0, rightTangent + position, Quaternion.identity, GetHandleSize(rightTangent + position), EventType.Repaint);
                }
            }
            else
            {
                GetTangentCapNormal(0, leftTangent + position, Quaternion.identity, GetHandleSize(leftTangent + position), EventType.Repaint);
                GetTangentCapNormal(0, rightTangent + position, Quaternion.identity, GetHandleSize(rightTangent + position), EventType.Repaint);
            }
        }
コード例 #9
0
        void DoTangentGUI()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            EditorGUILayout.BeginHorizontal();

            EditorGUILayout.PrefixLabel(Contents.pointModeLabel);

            ShapeTangentMode?tangentMode = null;

            if (selection.single != -1)
            {
                tangentMode = m_Spline.GetTangentMode(selection.single);
            }

            ShapeTangentMode?prevTangentMode = tangentMode;

            GUIContent tangentStraightIcon   = Contents.tangentStraightIcon;
            GUIContent tangentCurvedIcon     = Contents.tangentCurvedIcon;
            GUIContent tangentAsymmetricIcon = Contents.tangentAsymmetricIcon;

            if (EditorGUIUtility.isProSkin)
            {
                tangentStraightIcon   = Contents.tangentStraightIconPro;
                tangentCurvedIcon     = Contents.tangentCurvedIconPro;
                tangentAsymmetricIcon = Contents.tangentAsymmetricIconPro;
            }

            using (new EditorGUI.DisabledScope(selection.single == -1))
            {
                if (GUILayout.Toggle(tangentMode == ShapeTangentMode.Linear, tangentStraightIcon, new GUIStyle("Button"), GUILayout.Height(23), GUILayout.Width(29)))
                {
                    tangentMode = ShapeTangentMode.Linear;
                }

                if (GUILayout.Toggle(tangentMode == ShapeTangentMode.Continuous, tangentCurvedIcon, new GUIStyle("Button"), GUILayout.Height(23), GUILayout.Width(29)))
                {
                    tangentMode = ShapeTangentMode.Continuous;
                }

                if (GUILayout.Toggle(tangentMode == ShapeTangentMode.Broken, tangentAsymmetricIcon, new GUIStyle("Button"), GUILayout.Height(23), GUILayout.Width(29)))
                {
                    tangentMode = ShapeTangentMode.Broken;
                }

                if (tangentMode.HasValue && prevTangentMode.HasValue && tangentMode.Value != prevTangentMode.Value)
                {
                    Undo.RecordObject(m_CurrentEditor.target, "Edit Tangent Mode");
                    RefreshTangentsAfterModeChange(selection.single, tangentMode.Value);
                }
            }

            EditorGUILayout.EndHorizontal();
        }
コード例 #10
0
        private void MoveSelectedPoints(Vector3 delta)
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            RecordUndo();

            if (delta.sqrMagnitude < float.Epsilon)
            {
                return;
            }

            foreach (int index in selection)
            {
                SetPosition(index, GetPosition(index) + delta);
            }
        }
コード例 #11
0
        private void CycleTangentMode()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            if (selection.single == -1)
            {
                return;
            }

            Undo.RecordObject(m_CurrentEditor.target, "Edit Tangent Mode");

            ShapeTangentMode oldMode = m_Spline.GetTangentMode(selection.single);
            ShapeTangentMode newMode = GetNextTangentMode(oldMode);

            RefreshTangentsAfterModeChange(selection.single, newMode);
        }
コード例 #12
0
        private void Framing()
        {
            if (GetPointCount() == 0)
            {
                return;
            }

            ISelection selection = ShapeEditorCache.GetSelection();

            if (currentEvent.commandName == "FrameSelected" && selection.Count > 0)
            {
                switch (currentEvent.type)
                {
                case EventType.ExecuteCommand:
                    Bounds bounds = default(Bounds);

                    if (selection.Count == 0)
                    {
                        bounds = new Bounds(GetPosition(0), Vector3.zero);

                        for (int index = 1; index < GetPointCount(); ++index)
                        {
                            bounds.Encapsulate(GetPosition(index));
                        }
                    }
                    else
                    {
                        bounds = new Bounds(GetPosition(selection.any), Vector3.zero);

                        foreach (int index in selection)
                        {
                            bounds.Encapsulate(GetPosition(index));
                        }
                    }

                    Frame(bounds);

                    currentEvent.Use();
                    break;

                case EventType.ValidateCommand:
                    currentEvent.Use();
                    break;
                }
            }
        }
コード例 #13
0
        private void DoRectSelectionGUI()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            if (m_RectSelectionID == -1)
            {
                m_RectSelectionID = GUIUtility.GetControlID("RectSelection".GetHashCode(), FocusType.Passive);
            }

            if (Event.current.GetTypeForControl(m_RectSelectionID) == EventType.MouseDown && Event.current.button == 0)
            {
                if (!Event.current.shift && !EditorGUI.actionKey)
                {
                    ShapeEditorCache.RecordUndo("Edit Selection");
                    ShapeEditorCache.ClearSelection();
                    GUI.changed = true;
                }
            }

            if (Event.current.GetTypeForControl(m_RectSelectionID) == EventType.MouseUp && Event.current.button == 0)
            {
                ShapeEditorCache.RecordUndo("Edit Selection");

                selection.EndSelection(true);
                m_ShapeEditor.HandleSinglePointSelection();

                GUI.changed = true;
            }

            EditorGUI.BeginChangeCheck();

            Rect selectionRect = m_RectSelectionTool.Do(m_RectSelectionID, (m_CurrentEditor.target as Component).transform.position);

            if (EditorGUI.EndChangeCheck())
            {
                selection.BeginSelection();

                for (int i = 0; i < m_Spline.GetPointCount(); ++i)
                {
                    if (selectionRect.Contains(HandleUtility.WorldToGUIPoint(LocalToWorld(m_Spline.GetPosition(i))), true))
                    {
                        selection.Select(i, true);
                    }
                }
            }
        }
コード例 #14
0
        private void LayoutTangents()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            int selectedPoint = selection.single;

            if (selectedPoint == -1 || GetTangentMode(selectedPoint) == TangentMode.Linear)
            {
                return;
            }

            int tangentId = GUIUtility.GetControlID("Tangent".GetHashCode(), FocusType.Passive);

            Vector3 position = GetPosition(selectedPoint);

            if (currentEvent.type == EventType.Layout)
            {
                Vector3 leftTangentPosition = GetLeftTangent(selectedPoint);
                GetTangentCapNormal(tangentId, leftTangentPosition + position, Quaternion.identity, GetHandleSize(leftTangentPosition + position), EventType.Layout);

                if (HandleUtility.nearestControl == tangentId)
                {
                    m_HoveredTangentPoint = selectedPoint;
                    m_HoveredLeftTangent  = true;
                    m_HoveredPointIndex   = -1;
                }
            }

            tangentId = GUIUtility.GetControlID("Tangent".GetHashCode(), FocusType.Passive);

            if (currentEvent.type == EventType.Layout)
            {
                Vector3 rightTangentPosition = GetRightTangent(selection.single);
                GetTangentCapNormal(tangentId, rightTangentPosition + position, Quaternion.identity, GetHandleSize(rightTangentPosition + position), EventType.Layout);

                if (HandleUtility.nearestControl == tangentId)
                {
                    m_HoveredTangentPoint = selectedPoint;
                    m_HoveredLeftTangent  = false;
                    m_HoveredPointIndex   = -1;
                }
            }
        }
コード例 #15
0
        private void SelectPoint(int index)
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            bool additive    = currentEvent.shift;
            bool subtractive = EditorGUI.actionKey;

            ShapeEditorCache.RecordUndo("Edit Selection");

            if (!additive && !subtractive)
            {
                ShapeEditorCache.ClearSelection();
            }

            selection.Select(index, (!selection.IsSelected(index) || additive) && !subtractive);

            HandleSinglePointSelection();

            GUI.changed = true;
        }
コード例 #16
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        private void ValidateSelection()
        {
            int pointCount = m_SpriteShapeController.spline.GetPointCount();

            bool selectionValid = true;

            ISelection selection = ShapeEditorCache.GetSelection();

            foreach (int index in selection)
            {
                if (index >= pointCount)
                {
                    selectionValid = false;
                    break;
                }
            }

            if (!selectionValid)
            {
                ShapeEditorCache.RecordUndo();
                ShapeEditorCache.ClearSelection();
            }
        }
コード例 #17
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        private void DeleteSelected()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            if (GetPointCount() <= 2)
            {
                return;
            }

            RecordUndo();

            List <int> indices = new List <int>(selection);

            indices.Sort();

            for (int i = indices.Count - 1; i >= 0; --i)
            {
                RemovePointAt(indices[i]);
            }

            ClearSelection();

            GUI.changed = true;
        }
コード例 #18
0
        private void DoPointInspector()
        {
            ISelection selection = ShapeEditorCache.GetSelection();

            List <Vector3> positions     = new List <Vector3>();
            List <float>   heights       = new List <float>();
            List <float>   bevelCutoffs  = new List <float>();
            List <float>   bevelSizes    = new List <float>();
            List <int>     spriteIndices = new List <int>();
            List <bool>    corners       = new List <bool>();

            foreach (int index in selection)
            {
                positions.Add(m_Spline.GetPosition(index));
                heights.Add(m_Spline.GetHeight(index));
                bevelCutoffs.Add(m_Spline.GetBevelCutoff(index));
                bevelSizes.Add(m_Spline.GetBevelSize(index));
                spriteIndices.Add(m_Spline.GetSpriteIndex(index));
                corners.Add(m_Spline.GetCorner(index));
            }

            EditorGUIUtility.wideMode = true;

            EditorGUI.BeginChangeCheck();

            positions = MultiVector2Field(Contents.positionLabel, positions, 1.5f);

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_CurrentEditor.target, "Undo Inspector");

                for (int index = 0; index < positions.Count; index++)
                {
                    m_Spline.SetPosition(selection.ElementAt(index), positions[index]);
                }
                SceneView.RepaintAll();
            }

            EditorGUIUtility.wideMode = false;

            bool mixedValue = EditorGUI.showMixedValue;

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = !heights.All(v => Mathf.Approximately(v, heights.First()));
            float height = EditorGUILayout.Slider(Contents.heightLabel, heights[0], 0.1f, 2.0f);

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_CurrentEditor.target, "Undo Inspector");

                foreach (int index in selection)
                {
                    m_Spline.SetHeight(index, height);
                }
            }

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = !bevelCutoffs.All(v => Mathf.Approximately(v, bevelCutoffs.First()));
            float cornerTolerance = EditorGUILayout.Slider(Contents.bevelCutoffLabel, bevelCutoffs[0], 0, 180.0f);

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_CurrentEditor.target, "Undo Inspector");

                foreach (int index in selection)
                {
                    m_Spline.SetBevelCutoff(index, cornerTolerance);
                }
            }

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = !bevelSizes.All(v => Mathf.Approximately(v, bevelSizes.First()));
            float bevelLength = EditorGUILayout.Slider(Contents.bevelSizeLabel, bevelSizes[0], 0.0f, 0.5f);

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_CurrentEditor.target, "Undo Inspector");

                foreach (int index in selection)
                {
                    m_Spline.SetBevelSize(index, bevelLength);
                }
            }

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = !spriteIndices.All(v => (v == spriteIndices.First()));
            int spriteIndex = EditorGUILayout.IntSlider(Contents.spriteIndexLabel, spriteIndices[0], 0, 63);

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_CurrentEditor.target, "Undo Inspector");

                foreach (int index in selection)
                {
                    m_Spline.SetSpriteIndex(index, spriteIndex);
                }
            }

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = !corners.All(v => (v == corners.First()));
            int val = (int)EditorGUILayout.IntPopup(Contents.cornerLabel, corners[0] ? 1 : 0, Contents.cornerOptions, Contents.cornerValues);

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(m_CurrentEditor.target, "Undo Inspector");

                foreach (int index in selection)
                {
                    m_Spline.SetCorner(index, (val > 0) ? true : false);
                }
            }

            EditorGUI.showMixedValue = mixedValue;
        }