private void CreateMeshToolbar() { m_MeshToolbar = MeshToolbar.GenerateFromUXML(); m_MeshToolbar.skinningCache = skinningCache; m_LayoutOverlay.verticalToolbar.AddToContainer(m_MeshToolbar); m_MeshToolbar.SetMeshTool += SetMeshTool; m_MeshToolbar.SetEnabled(!spriteEditor.editingDisabled); }
private void DoViewGUI() { if (spriteEditor.editingDisabled == m_BoneToolbar.enabledSelf) { m_BoneToolbar.SetEnabled(!spriteEditor.editingDisabled); m_MeshToolbar.SetEnabled(!spriteEditor.editingDisabled); m_WeightToolbar.SetEnabled(!spriteEditor.editingDisabled); } if (spriteEditor.editingDisabled == m_LayoutOverlay.rightOverlay.enabledSelf) { m_LayoutOverlay.rightOverlay.SetEnabled(!spriteEditor.editingDisabled); m_LayoutOverlay.rightOverlay.visible = !spriteEditor.editingDisabled; } }
private void DoViewGUI() { if (spriteEditor.editingDisabled == m_BoneToolbar.enabledSelf) { m_BoneToolbar.SetEnabled(!spriteEditor.editingDisabled); m_MeshToolbar.SetEnabled(!spriteEditor.editingDisabled); m_WeightToolbar.SetEnabled(!spriteEditor.editingDisabled); } if (spriteEditor.editingDisabled == m_LayoutOverlay.rightOverlay.enabledSelf) { m_LayoutOverlay.rightOverlay.SetEnabled(!spriteEditor.editingDisabled); m_LayoutOverlay.rightOverlay.visible = !spriteEditor.editingDisabled; } m_PoseToolbar.UpdateResetButtonState(); m_RigToolbar.UpdatePasteButtonEnabledState(); }