public static bool Do(TimelineWindow.TimelineState state, TimelineClip clip) { TimelineClip[] items = new TimelineClip[] { clip }; return(ItemAction <TimelineClip> .DoInternal(typeof(CopyClipsToClipboard), state, items)); }
public static bool Do(TimelineWindow.TimelineState state, TimelineMarker theMarker) { TimelineMarker[] items = new TimelineMarker[] { theMarker }; return(ItemAction <TimelineMarker> .DoInternal(typeof(CopyMarkersToClipboard), state, items)); }
public static bool Do(TimelineWindow.TimelineState state, TimelineClip[] clips) { return(ItemAction <TimelineClip> .DoInternal(typeof(CopyClipsToClipboard), state, clips)); }
public static bool Do(TimelineWindow.TimelineState state, TimelineMarker[] markers) { return(ItemAction <TimelineMarker> .DoInternal(typeof(CopyMarkersToClipboard), state, markers)); }